Twinaphex
596b375da5
Merge pull request #9001 from LazyBumHorse/metal_cocoa_flags
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fix shader flags for metal
2019-06-22 14:53:18 +02:00
LazyBumHorse
b8258a711a
workaround for metal not being able to poll shader flags during init
2019-06-22 14:22:34 +02:00
Twinaphex
98c1f04635
Merge pull request #8998 from LazyBumHorse/fix_gl_set_shader
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fix black screen in gl if video shaders were switched from on to off in the shader menu
2019-06-22 13:18:25 +02:00
LazyBumHorse
b5199d7921
fix black screen in Metal
2019-06-22 11:07:08 +02:00
LazyBumHorse
e5421940be
fix gl's and d3d9's set_shader not returning to stock if path is NULL
2019-06-21 14:10:55 +02:00
twinaphex
6b9238198b
Cleanups
2019-06-21 04:47:51 +02:00
twinaphex
761636a540
(Wiiu) add forward declaration
2019-06-20 21:10:07 +02:00
twinaphex
3a9a8d8d70
(WiiU) Buildfix
2019-06-20 08:38:40 +02:00
twinaphex
48eeb15d2c
Silence warnings
2019-06-20 01:16:05 +02:00
Twinaphex
c523acbfe7
Merge pull request #8989 from LazyBumHorse/fake_context
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temporary workaround for d3d10-12, gx2 not being able to poll flags during init
2019-06-20 00:37:53 +02:00
twinaphex
71e86bcc9c
(GLSL) Put this around HAVE_GLSL ifdefs
2019-06-19 22:34:05 +02:00
twinaphex
c57aa566e5
(CGL) Add missing header
2019-06-19 20:53:24 +02:00
LazyBumHorse
7b6444d911
temporary workaround for d3d10-12, gx2 not being able to poll flags during init
2019-06-19 19:10:40 +02:00
twinaphex
5d91af629e
Set SHADERS_SLANG flag for D3D10/11/12 and query the video driver poke
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interface's 'get flags' function before querying the video context
driver's 'get flags' function (D3D10/11/12/WiiU don't have a context
driver at all)
2019-06-19 03:18:28 +02:00
Twinaphex
dd315ba7bc
Merge pull request #8985 from bparker06/d3d_gpu_select
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d3d10/11/12: add GPU selection
2019-06-19 00:19:51 +02:00
twinaphex
d63f4afc57
Add missing header include
2019-06-18 22:46:37 +02:00
Brad Parker
d01f04c146
d3d10/11/12: add GPU selection
2019-06-18 16:35:50 -04:00
root
e8b07e93a4
fix missing include
2019-06-18 23:19:09 +03:00
Twinaphex
a9a1ff0047
Merge pull request #8979 from LazyBumHorse/fix_dolphin_crash
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workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 20:18:14 +02:00
LazyBumHorse
c20c67bd3a
proper shader compatibility checks
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- move shader flags from the video drivers to the context drivers
- rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
- implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
- use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
- remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00
LazyBumHorse
692dc9f6a9
refactor shader checks affected by last commit and more:
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- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
- d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
- configuration.c: remove check_shader_compatibility
- shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
- shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
- menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
- video_shader_parse.c: add `video_shader_to_str` for easier logging
- remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
LazyBumHorse
42e35c825f
refactor some video_shader_parse functions
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- video_shader_parse_type()'s fallback only worked for NULL paths and was wrongly used, now returns RARCH_SHADER_NONE like video_shader_get_type_from_ext().
- video_shader_get_type_from_ext() should not be checking video driver flags, this is instead done by video_shader_is_supported()
- video_driver_get_all_flags() did not actually 'get' flags, changed to video_driver_test_all_flags()
workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 13:12:56 +02:00
twinaphex
0bb4d0f24f
(dispserv_x11.c) Add math.h
2019-06-17 21:07:16 +02:00
twinaphex
c827e1b67f
Turn into static function
2019-06-17 21:05:39 +02:00
LazyBumHorse
76438fa098
workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-17 18:28:04 +02:00
twinaphex
f061941456
Integrate record_driver.c into retroarch.c
2019-06-17 16:23:46 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
twinaphex
127bf556c7
Merge audio_driver.c into retroarch.c
2019-06-17 12:49:21 +02:00
LazyBumHorse
6514b80ff2
Revert "allow saving and properly loading 0 pass shader presets"
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This reverts commit b54a360ab8b584a5350a125c00e605960a26297b.
2019-06-16 23:05:41 +02:00
twinaphex
b26a5badfd
Fix typo
2019-06-15 10:00:20 +02:00
twinaphex
fc62f7afaa
Update
2019-06-15 09:58:34 +02:00
twinaphex
f60306b232
Rename read_conf_cgp/write_conf_cgp to
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read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00
jdgleaver
973a783b9c
Add 'Scanline2x' CPU video filter
2019-06-14 15:16:24 +01:00
Brad Parker
c962da0ddb
add video setting to select gpu (currently implemented for vulkan)
2019-06-13 12:47:08 -04:00
Twinaphex
0317b59da3
Merge pull request #8946 from LazyBumHorse/master
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allow saving and properly loading 0 pass shader presets
2019-06-13 00:54:37 +02:00
jdgleaver
e6c236d275
(Wii) Add widescreen RGUI support
2019-06-11 15:57:50 +01:00
LazyBumHorse
b54a360ab8
allow saving and properly loading 0 pass shader presets
2019-06-09 21:34:00 +02:00
LazyBumHorse
2816730b2f
make shader presets use relative paths
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Also change fill_pathname_resolve_relative() to apply path_resolve_realpath() as well
2019-06-07 16:11:06 +02:00
Tatsuya79
3b31dafa7e
glcore rotation fix for desmume
2019-06-06 20:11:08 +02:00
Tatsuya79
1cc307a879
glcore fix wrong rotation with HW cores
2019-06-06 17:05:07 +02:00
twinaphex
fdd09a8b06
Refactor task screenshot
2019-06-06 15:48:50 +02:00
twinaphex
280cec702b
video_driver_supports_viewport_read should only check if
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taking screenshots with the GPU backbuffer is supported,
move outside settings check to callee
2019-06-06 15:06:27 +02:00
twinaphex
43d27006ce
Rewrite '== true' in our own code
2019-06-06 13:51:56 +02:00
twinaphex
6d17d11132
Rewrite '== false' to '!' for our own code
2019-06-06 13:50:39 +02:00
Ash Logan
24fba02a9f
(GX2) Display menu texture at full opacity
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rgui does its own transparency effects in the texture, so we don't have
to add another 50% on that
2019-06-05 23:19:35 +10:00
Ash Logan
87be0d366f
(GX2) Use correct pixelformat ordering for menu texture
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This fixes up some backwards colours on wiiu, resulting in all the
themes looking lovely.
2019-06-05 23:18:09 +10:00
Twinaphex
faf612098f
Merge pull request #8912 from jdgleaver/remove-history-favourites
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Add option to show 'remove playlist entry' only on history/favourites
2019-06-04 19:35:27 +02:00
jdgleaver
736ff13e35
(GEKKO) Add optional overscan correction
2019-06-04 15:50:47 +01:00
jdgleaver
80c9475fa4
Add option to show 'remove playlist entry' only on history/favourites
2019-06-04 11:29:51 +01:00
Ash Logan
3d40a3bcaf
(GX2) Respect filtering settings for menu
2019-06-03 21:41:03 +10:00