twinaphex
5752bb1b9c
(D3D) Move implementation-specific functions to d3d9_pc.cpp
2014-01-09 21:27:53 +01:00
twinaphex
51eb1d9e52
(D3D) Compatibility with Xbox 1 - WIP
2014-01-09 20:04:18 +01:00
twinaphex
feb11c525c
(D3D) Add some more ifdefs for portability purposes
2014-01-09 19:52:01 +01:00
twinaphex
c32fc07b3f
(D3D) Turned D3DVideo class into struct
2014-01-09 19:43:45 +01:00
twinaphex
eae35b9a50
(D3D) Move more functions out of D3DVideo class
2014-01-09 19:05:31 +01:00
twinaphex
e48b7e7d8a
(D3D) Refactor D3D driver
2014-01-09 18:44:25 +01:00
Themaister
b618306995
Big D3D9 cleanup.
...
Use bool for return instead of int (many bugs because of that ...).
Remove all use of exceptions, use delayed constructors (due to no
exceptions ...). Drop use of unique_ptr in D3D9 (not really needed).
2014-01-01 16:53:15 +01:00
twinaphex
d4a9cc3d8c
(D3D) Shouldn't need ifdef __cplusplus - extern "C" anymore
2014-01-01 02:58:19 +01:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
twinaphex
17af6a0465
(D3D) Rename video_d3d9 to video_d3d
2014-01-01 01:09:31 +01:00