10 Commits

Author SHA1 Message Date
twinaphex
5752bb1b9c (D3D) Move implementation-specific functions to d3d9_pc.cpp 2014-01-09 21:27:53 +01:00
twinaphex
51eb1d9e52 (D3D) Compatibility with Xbox 1 - WIP 2014-01-09 20:04:18 +01:00
twinaphex
feb11c525c (D3D) Add some more ifdefs for portability purposes 2014-01-09 19:52:01 +01:00
twinaphex
c32fc07b3f (D3D) Turned D3DVideo class into struct 2014-01-09 19:43:45 +01:00
twinaphex
eae35b9a50 (D3D) Move more functions out of D3DVideo class 2014-01-09 19:05:31 +01:00
twinaphex
e48b7e7d8a (D3D) Refactor D3D driver 2014-01-09 18:44:25 +01:00
Themaister
b618306995 Big D3D9 cleanup.
Use bool for return instead of int (many bugs because of that ...).
Remove all use of exceptions, use delayed constructors (due to no
exceptions ...). Drop use of unique_ptr in D3D9 (not really needed).
2014-01-01 16:53:15 +01:00
twinaphex
d4a9cc3d8c (D3D) Shouldn't need ifdef __cplusplus - extern "C" anymore 2014-01-01 02:58:19 +01:00
twinaphex
0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
twinaphex
17af6a0465 (D3D) Rename video_d3d9 to video_d3d 2014-01-01 01:09:31 +01:00