(D3D) Shouldn't need ifdef __cplusplus - extern "C" anymore

This commit is contained in:
twinaphex 2014-01-01 02:58:19 +01:00
parent 22d282c649
commit d4a9cc3d8c
2 changed files with 3 additions and 7 deletions

View File

@ -21,10 +21,6 @@
#include "../../compat/posix_string.h"
#include "../../performance.h"
#ifdef __cplusplus
extern "C"
#endif
static bool d3d_frame(void *data, const void *frame,
unsigned width, unsigned height, unsigned pitch,
const char *msg)

View File

@ -69,9 +69,6 @@
<ClCompile Include="..\..\audio\resampler.c">
<Filter>audio</Filter>
</ClCompile>
<ClCompile Include="..\..\gfx\d3d9\d3d9.cpp">
<Filter>gfx\d3d9</Filter>
</ClCompile>
<ClCompile Include="..\..\gfx\math\matrix.c">
<Filter>gfx\math</Filter>
</ClCompile>
@ -174,6 +171,9 @@
<ClCompile Include="..\..\gfx\d3d9\d3d9_pc.cpp">
<Filter>gfx\d3d9</Filter>
</ClCompile>
<ClCompile Include="..\..\gfx\d3d9\d3d.cpp">
<Filter>gfx\d3d9</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="resource.h" />