105 Commits

Author SHA1 Message Date
Brad Parker
db53e54b15 cleanup 2019-08-07 14:46:47 -04:00
Brad Parker
b97069aa6d opengl: remove unnecessary second check for requested version at the end, add ES1/2 version checks when built with ES3, add 3.1/3.0 version checks 2019-08-07 12:24:24 -04:00
Brad Parker
7b96ee1a31 windows buildfix 2019-08-06 22:01:49 -04:00
Brad Parker
1c1db0a7de opengl: add missing 4.x versions to try, fail early if requestion version does not work 2019-08-06 17:53:15 -04:00
Brad Parker
7479245875 opengl: loop through highest available versions to find a working one, only do hwapi check on glx/wgl for now 2019-08-05 10:46:17 -04:00
twinaphex
65b4c2595e Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
twinaphex
453cc3dcbd (video context driver) has_Windowed can be degraded to a simple
boolean variable
2019-07-26 06:23:20 +02:00
orbea
e13ec54dc6 Fix --disable-overlay. 2019-07-21 10:26:42 -07:00
twinaphex
09f5d2c95d Fix compilation when configuring with --disable-overlay 2019-07-10 05:39:50 +02:00
LazyBumHorse
c20c67bd3a proper shader compatibility checks
- move shader flags from the video drivers to the context drivers
 - rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
 - implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
 - use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
 - remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00
twinaphex
ee3208ac39 Integrate video_driver.c into retroarch.c 2019-06-17 15:10:22 +02:00
LazyBumHorse
a6f042b320 wgl_ctx: set GFX_CTX_FLAGS_SHADERS_SLANG for glcore 2019-06-01 21:21:45 +02:00
twinaphex
74388d8490 Remove string_concat 2019-05-10 18:05:58 +02:00
twinaphex
39eadbab6f Use string_concat in more performance critical areas 2019-04-30 21:17:51 +02:00
twinaphex
59b45f7812 Start making HAVE_OPENGL_CORE independent 2019-04-24 03:23:57 +02:00
twinaphex
04d062b3d4 (MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
HAVE_OPENGL
2019-04-22 22:48:23 +02:00
twinaphex
b347b26d61 Reimplement shader flags being set - GL core should have only
Slang support and no GLSL, with the GL2 driver it is dependent
on the context driver
2019-03-13 14:06:50 +01:00
twinaphex
158a442036 Add further HAVE_OPENGL1 support 2019-02-17 10:42:16 +01:00
Brad Parker
5e177c75a5 add memory stats to more context drivers, use correct default variables for fps/stats/framecount/memory_show 2019-02-15 15:59:00 -05:00
orbea
28ff4b391a Clean up white space. 2019-02-03 16:00:50 -08:00
twinaphex
62bea6ad11 SOme header cleanups 2019-02-02 22:02:24 +01:00
orbea
e062b98088 Remove trailing blank lines.
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
orbea
bfc366decc Squeeze extra blank lines with cat(1).
Example:

find . -type f -iname '*.c' | while read -r i; do
  cat -s "$i" > "$i.new"
  mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
twinaphex
914df58d2e (WGL) Adaptive Vsync should work now for WGL 2018-09-12 03:59:25 +02:00
twinaphex
98b20d4e5d (GLX/WGL) Start implementing adaptive VSync (swap_control_tear) for GLX/WGL pt. 1 2018-09-12 02:42:24 +02:00
twinaphex
4738ef545c Change interval type to signed int 2018-09-12 00:08:13 +02:00
twinaphex
bfdb75a30e Add ifdef 2018-09-09 01:28:09 +02:00
Themaister
d338dac277 Only do mailbox emulation for fullscreen.
Too large impact on performance in Windowed mode.
2018-09-08 16:27:25 +02:00
Themaister
f2cae17021 Vulkan: Try to avoid creating swapchains redundantly.
Win32: Only make resize events when needed.
Do not create swapchain unless necessary.
Deal better with Windows WSI workarounds.
2018-07-01 16:21:09 +02:00
twinaphex
542294900f (WinRT) More compilation fixes 2018-05-12 19:03:39 +02:00
Brandon Wright
e049605359 Add refresh rate polling to Win32 >= Windows 7. 2018-04-15 19:33:38 -05:00
Brandon Wright
533f898132 Add get refresh rate context function. Implement for X11 and Wayland. 2018-04-15 17:56:12 -05:00
Brad Parker
614521b238 fix building on windows without dinput 2018-03-16 21:03:43 +00:00
twinaphex
16c1bd7a03 Create context get_api function 2018-03-01 21:16:54 +01:00
twinaphex
63ad668ff0 Add HAVE_DYNAMIC ifdefs 2018-01-24 02:12:58 +01:00
twinaphex
61ff51be2f Start using string_is_equal predominantly 2018-01-16 22:53:38 +01:00
twinaphex
df3bb2e7e8 gfx_ctx_wgl_update_title - small cleanup 2017-12-31 13:54:34 +01:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Themaister
75b84b4f94 Support pending swapchain creation. 2017-12-09 17:28:20 +01:00
Brad Parker
bc4bbe79aa don't define UNICODE at all, we don't need it and it causes dinput problems (names are wchar_t) 2017-12-05 14:26:59 -05:00
Twinaphex
b2d9bad3a2 Update wgl_ctx.c 2017-08-22 17:44:40 +02:00
twinaphex
e065d70426 (WGL) Try to use wglSwapLayerBuffers first before resorting to SwapBuffers 2017-08-19 14:17:30 +02:00
twinaphex
ae2435cf16 Silence some more C89_BUILD warnings 2017-08-12 18:15:26 +02:00
Brad Parker
ff98730906 don't define UNICODE for msvc2005 2017-08-09 23:33:57 -04:00
twinaphex
a4a027be67 Convert wgl_ctx into C - also take care of serious warning 2017-08-09 13:51:33 +02:00
twinaphex
9deeececf1 Turn win32_common and wgl_ctx into C++ 2015-11-11 20:07:06 +01:00
twinaphex
938dfa775a (D3D/GL) Try to use common code for both 2015-11-11 19:41:32 +01:00
twinaphex
8e08db3446 more buildfixes 2015-11-11 18:29:06 +01:00
twinaphex
3c5f4bd243 Move WndProc to win32_common.c 2015-11-11 18:26:10 +01:00
twinaphex
8f6deb9dac Pass function pointer to win32_window_init too 2015-11-11 18:22:39 +01:00