6578 Commits

Author SHA1 Message Date
twinaphex
fcfaaa7c55 (RGL PS3) Cleanups / optimizations 2013-03-27 01:55:10 +01:00
Themaister
913aeabe47 Use more compatible .globl symbols in NEON ASM. 2013-03-27 00:38:11 +01:00
twinaphex
0ca24db260 (RGL) Cleanups 2013-03-26 22:16:04 +01:00
twinaphex
443c18d7cc (RGL) Optimize for 1 faced, 1 level images 2013-03-26 20:17:17 +01:00
twinaphex
da91b64b45 (RGL) Cleanups pt. 2 2013-03-26 18:05:42 +01:00
twinaphex
febbfc44b7 (RGL) Cleanups - cut down on feature set 2013-03-26 17:10:42 +01:00
Jon Maddox
f42078363d script/build will do the only thing that matters, the app building and codesigning 2013-03-26 10:36:40 -04:00
Jon Maddox
406ba52e4d drop all the build scripts, these belong in libretro-super 2013-03-26 10:36:21 -04:00
twinaphex
fa80fbf5bb (RMenu) select_setting - cleanups 2013-03-26 15:26:16 +01:00
twinaphex
d58122c655 (RMenu) select_setting refactor pt. 2 - don't put array of struct
on heap anymore
2013-03-26 15:15:38 +01:00
Themaister
0db8fee69d Add floating point FBO support to GLES. 2013-03-26 15:11:44 +01:00
twinaphex
32791fe59c (RMenu) Refactor of select_setting 2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a (RMenu) Rewrite select_setting 2013-03-26 08:15:48 +01:00
twinaphex
c4da6dcf35 (RGL PS3) Cleanups to glDrawArrays 2013-03-26 07:47:25 +01:00
twinaphex
150f38f884 (RGL) Cleanups 2013-03-26 07:38:55 +01:00
twinaphex
538797d4fd (RGL) Ghetto inline functions that are only used once 2013-03-26 07:04:17 +01:00
twinaphex
22cd6a0511 (RGL PS3) Make functions static and make macros out of small inline
functions
2013-03-26 06:17:05 +01:00
twinaphex
2dc77c570b (RGL PS3) Combine some files 2013-03-26 05:31:04 +01:00
twinaphex
83ddddf3bc (RGL PS3) Optimizations pt. 2 2013-03-26 04:30:19 +01:00
twinaphex
4938145c10 (RGL PS3) RGL optimizations - faster video update 2013-03-26 03:14:58 +01:00
twinaphex
0fb415fa82 (RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings 2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696 (RMenu) Take input states out of rmenu_state 2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34 (RMenu) Pass input states by value instead of by reference 2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154 (RMenu) More cleanups pt. 2 2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63 (RMenu) More cleanups 2013-03-25 21:24:51 +01:00
twinaphex
8568246454 (RMenu) Clean up init_filebrowser and free_filebrowser - make part of
RMenu
2013-03-25 21:01:04 +01:00
twinaphex
fee0d9d77a Embed menu_stack into rmenu.c 2013-03-25 20:41:53 +01:00
twinaphex
d57484e6eb Revert "(RMenu) RMenu cleanups pt. 3"
This reverts commit bcc5f906b62005ab1d50b813a2eed0a73d2cb6d3.
2013-03-25 20:19:43 +01:00
twinaphex
bcc5f906b6 (RMenu) RMenu cleanups pt. 3 2013-03-25 19:04:23 +01:00
twinaphex
986806ca78 (RMenu) RMenu cleanups pt. 2 2013-03-25 18:36:15 +01:00
twinaphex
5a8aa57ae9 (RMenu) Cleanups 2013-03-25 17:47:47 +01:00
Jon Maddox
b20c19b4d0 explain where the app will be after being built 2013-03-25 12:34:57 -04:00
Jon Maddox
6945712ead add an announcement to explain where they can find the app 2013-03-25 12:34:01 -04:00
Jon Maddox
8d30aba4d7 give the ability to disable codesigning so this build stack can hopefully be helpful to jailbreak distroing too 2013-03-25 12:29:46 -04:00
Jon Maddox
01940676ea README 2013-03-25 12:08:39 -04:00
Jon Maddox
e90ef21565 general overall build script 2013-03-25 12:08:34 -04:00
Jon Maddox
56c1a5e0f1 build the ios app
* import the build config
* clean the build
* build the app
* codesign the emulator core dynamic libraries
* package the app into an IPA with the preferenced mobile provisioning
2013-03-25 11:44:00 -04:00
Themaister
773c511179 Add floating point FBO support. 2013-03-25 16:42:41 +01:00
Jon Maddox
80678332ec add build config file 2013-03-25 11:38:39 -04:00
Jon Maddox
50af16e2e7 ignore ios provisioning files 2013-03-25 11:38:23 -04:00
Jon Maddox
bf810b0b1e set the codesigning setting for Release for Distribution 2013-03-25 11:37:41 -04:00
Themaister
e326db8fb5 Drop debugging log. 2013-03-25 15:08:12 +01:00
Themaister
a8dd5da5bb Add frame_count_mod to XML and Cg shaders.
Allows frame count shaders to avoid floating point inaccuracies
when frame count gets large. Avoids having to mod manually in shader.
2013-03-25 14:47:33 +01:00
Jon Maddox
5cff8a9b39 ignore all dynamic libraries in ios/modules 2013-03-25 09:23:56 -04:00
Jon Maddox
2926e4533d removes the tmp directory 2013-03-25 09:18:29 -04:00
Jon Maddox
845b87fbba main core build script, calls all the build scripts for all of the cores 2013-03-25 09:18:18 -04:00
Jon Maddox
c04d96a59b nestopia and snes9x-next build scripts
These get built in a tmp directory under ios. Steps:

* Clone (or pull master) repo
* build core
* move core to modules directory
2013-03-25 09:17:56 -04:00
Jon Maddox
71c14a53e1 ignore tmp under the ios directory 2013-03-25 09:13:38 -04:00
twinaphex
f004e98f85 (RMenu) Fix build 2013-03-25 08:06:40 +01:00
twinaphex
c9e2dd937d (Android) Update overlays - now adds an RGUI toggle button
(RMenu PS3) Clean up some unneeded function callbacks
2013-03-25 03:07:58 +01:00