86 Commits

Author SHA1 Message Date
TwinAphex51224
4ecdddb2cb (360) refactor viewport settings code - also need to update
PS3 after this commit
2012-05-22 02:36:31 +02:00
TwinAphex51224
24d9f815ce (360) Added extra buttons 2012-05-07 22:47:36 +02:00
TwinAphex51224
b198fd1237 (360) More settings saved 2012-05-07 17:27:14 +02:00
TwinAphex51224
8e4d2f6feb (360) FBO/render target changes 2012-05-07 05:35:10 +02:00
TwinAphex51224
cfe5ce5286 (360) Lay the groundwork for FBO mode 2012-05-06 18:54:17 +02:00
Twinaphex
4893696e22 Use retroarch.cfg now 2012-04-22 01:45:55 +02:00
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Twinaphex
1eb1841c9b Revert "(360) Add offscreen render targets (FBO for D3D) to video driver"
This reverts commit 97aba979c06d60ae79543b3311d224e8d65f826a.
2012-04-19 15:59:47 +02:00
Twinaphex
3851664399 Revert "(360) Quick fix to gfx_frame"
This reverts commit 9d5da1e9e0b224500ce3d3ec0c5d4ba8fc38335e.
2012-04-19 15:59:38 +02:00
TwinAphex51224
9d5da1e9e0 (360) Quick fix to gfx_frame 2012-04-18 23:29:42 +02:00
TwinAphex51224
97aba979c0 (360) Add offscreen render targets (FBO for D3D) to video driver 2012-04-18 23:19:11 +02:00
TwinAphex51224
3a99b0602e (360) Fixed memory freeing bug to do with XUI when exiting
program
2012-04-17 05:35:25 +02:00
Twinaphex
96c20550b5 (SSNES_CONSOLE) Get rid of main_wrap.h header file - include
this in console_ext.h instead
2012-04-13 22:07:21 +02:00
Twinaphex
10be750aa6 (SSNES_CONSOLE) Introduce HAVE_SSNES_EXEC define 2012-04-13 21:01:04 +02:00
Twinaphex
79737aecf3 (SSNES_CONSOLE) Introduce HAVE_SSNES_MAIN_WRAP define 2012-04-13 20:40:22 +02:00
Twinaphex
782e8b8da9 (PS3/360) Removed duplicate keybind LUT 2012-04-13 17:03:30 +02:00
Twinaphex
2ffffee571 (PS3/360) libretro_manage_core made portable and moved to console_ext.c 2012-04-13 15:57:59 +02:00
Twinaphex
add97b9ef5 (360) Don't make a copy of dir_list_new in 360/main.c but rather use
the one in file.c with two small Xbox 360 tweaks to make it work
2012-04-13 14:52:51 +02:00
Twinaphex
5646140755 (360) Use ssnes_input_set_default_keybinds in 360 code too 2012-04-13 14:41:12 +02:00
Twinaphex
3e2769d199 (360) Updated 360 for new aspect ratio code too 2012-04-13 03:07:10 +02:00
Twinaphex
db00f689c8 Fixed indenting in a lot of console files 2012-04-10 21:24:05 +02:00
TwinAphex51224
9d3d696b3e (360) Some libretro ABI-related changes for 360 port 2012-04-10 03:13:04 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister
62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
TwinAphex51224
a0a27658bd (360) 360 compile update 2012-03-25 03:12:31 +02:00
TwinAphex51224
dd9f4be2aa (Wii) Some work on Wii port - included szlib.c - moved input-related
function over to input_luts.c
2012-03-12 22:40:04 +01:00
TwinAphex51224
8781b5c7d3 (360) Works now - environment settings were getting 'defaulted'
- placed init_libsnes_syms now right before menu_init
2012-03-12 04:34:49 +01:00
TwinAphex51224
e1bbaee64c (360) Set up SSNES 360 for new console environment settings 2012-03-12 03:08:15 +01:00
TwinAphex51224
a328bd578e (360/PS3) Some changes needed for FBA on consoles in specific 2012-03-11 22:39:48 +01:00
TwinAphex51224
6053b61b5b (360) MVP stuff - right now ouputs black - to be fixed shortly 2012-03-10 15:32:36 +01:00
TwinAphex51224
760d3bbecf (360) WIP aspect ratio changing - currently broken 2012-03-09 00:09:39 +01:00
TwinAphex51224
ac070a6b2b (360) Added gamma correction setting 2012-03-08 23:29:18 +01:00
TwinAphex51224
8823b47a05 (360) Added screen orientation options - might want to refactor
this later on
2012-03-08 13:45:00 +01:00
TwinAphex51224
428050904c (360) ZIP files can now be unzipped - press X on a ZIP file to
unzip the files to the cache: partition - from the filebrowser
you can then go to the cache partition and load the unzipped ROM.
2012-03-07 20:33:14 +01:00
TwinAphex51224
44b873af5b Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
4ff4957a45 (360) Use input LUTs in code 2012-03-06 13:35:20 +01:00
TwinAphex51224
0b3f0de625 (360) Will now start at root of game:\\ volume in ROM browser
as default path
2012-03-05 13:27:10 +01:00
TwinAphex51224
80a680a7ee (360) You can change between libsnes cores now from the menu 2012-03-05 13:06:24 +01:00
TwinAphex51224
762c2cb170 (360) Added SSNES Salamander to 360 - will now boot CORE.xex
from SSNES-Salamander.xex and rename CORE.xex once booted.
2012-03-05 12:07:09 +01:00
TwinAphex51224
f46889daae (360) D-pad mapped to left analog stick -make this configurable
later on (same for PS3 port)
2012-03-05 01:00:09 +01:00
TwinAphex51224
8dcf132b0c (360) Updated 360 port too 2012-02-15 18:57:29 +01:00
TwinAphex51224
3cc042e2a6 (360) Compile fix for filepath_exists 2012-02-15 02:24:22 +01:00
TwinAphex51224
2cb946ec8b (Core) Add filepath_exists to file.c - needed for console ports 2012-02-15 02:09:55 +01:00
TwinAphex51224
227f347e70 (360) Added initial Quick Menu 2012-02-14 02:41:35 +01:00
TwinAphex51224
beeb660103 (360) Added new ingame menu (Right thumb stick) - will still have
to add a 'Quick Menu'
2012-02-13 16:45:08 +01:00
TwinAphex51224
9969474326 (360) Dehardcode control binds 2012-02-13 15:53:50 +01:00
TwinAphex51224
1307648d08 (360) Simplify filtering types to 'point filtering' and 'linear
interpolation' (anisotropic is useless for 2D) - also get rid
of filter_type member in g_console
2012-02-13 15:16:01 +01:00