7 Commits

Author SHA1 Message Date
twinaphex
4c6fa4f059 (Cg/GLSL) Cleanups to filter_type implementation 2014-10-02 15:25:01 +02:00
twinaphex
b22cf18228 (GL/Shaders) Put fixed-function vertex/matrix coord code inside shader
backend files as fallback routines
2014-10-02 15:17:21 +02:00
twinaphex
64c2305017 Add 'ident' to shader driver - add shader context functions 2014-10-02 13:42:40 +02:00
twinaphex
6c675e6580 Create gfx/gl_common.c 2014-10-02 13:32:42 +02:00
twinaphex
89e449cc86 Get rid of header dependencies on GL in shader_common.h 2014-10-02 11:27:11 +02:00
twinaphex
039a5d7ab3 Create shader_null.c and make shader_backend less dependent
on GL
2014-10-02 11:11:34 +02:00
twinaphex
ca12482af0 Move shader files to gfx/shader/ 2014-10-02 00:45:11 +02:00