Themaister
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41359681c3
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Add special point scaler for optimal speed.
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2012-09-03 00:48:00 +02:00 |
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Themaister
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3f613882a3
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Avoid using IS_LINUX. Use plain __linux__.
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2012-09-03 00:08:33 +02:00 |
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Themaister
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ebd5bc85d5
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Optimize -> bgr24 conversion paths.
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2012-09-02 23:49:30 +02:00 |
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Themaister
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b9630e2a2c
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Optimize rgb1555 -> argb8888 conversion in SSE2.
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2012-09-02 20:04:35 +02:00 |
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Themaister
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86b444cb97
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Use bilinear for downscales, point for upscales.
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2012-09-02 15:30:15 +02:00 |
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Themaister
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dff4e32cf6
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Add licensing headers to scaler code.
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2012-09-02 14:44:21 +02:00 |
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Themaister
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19fa31f17d
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Add custom scaling routines.
Implemented for point, bilinear, lanczos.
Partly optimized for SSE2.
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2012-09-02 14:30:46 +02:00 |
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Themaister
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8663c1f009
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Do not include SDL_syswm.h on OSX as it breaks.
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2012-09-01 15:32:21 +02:00 |
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Toad King
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535f83be3e
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(GX) implement debug text
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2012-08-27 16:09:53 -04:00 |
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freakdave
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e525f20b2a
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(Xbox 1) Fixed screen residues from temporary messages appearing in certain viewports
(Xbox 1) Fixed include typo in xdk_d3d8.cpp
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2012-08-26 20:00:53 +02:00 |
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Twinaphex
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62aee43228
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(RMenu) Refactored bloated menu stack code - should use less
memory now
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2012-08-22 01:16:46 +02:00 |
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twinaphex
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9c1725358b
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(Xbox 1/RMenu context) build fix
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2012-08-22 00:37:42 +02:00 |
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Twinaphex
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9a0d6a0c33
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(PS3) Bug fix - menu now starts up properly if 'Custom Scaling/Dual
Shaders' is set to 'OFF'
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2012-08-22 00:01:59 +02:00 |
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twinaphex
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476f5a9fe3
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(XDK) Abstracted screenshot code
(360) Fixed some XUI menu placements
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2012-08-21 20:40:13 +02:00 |
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Toad King
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0c326bba2f
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(RARCH_CONSOLE) fix core-provided aspect ratio
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2012-08-20 20:10:55 -04:00 |
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Twinaphex
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969a92ac17
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(RARCH_CONSOLE) Add apply_state_changes to video driver
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2012-08-20 12:41:10 +02:00 |
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Toad King
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fda2dff40c
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(RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core)
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2012-08-19 21:08:50 -04:00 |
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twinaphex
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9cdb6991ea
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(360) Display tweaks
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2012-08-19 22:03:24 +02:00 |
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Themaister
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8198927260
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Fixup build on Win32.
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2012-08-16 10:09:44 +02:00 |
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Themaister
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447412c6df
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Abstract all use of *Pointer() functions to one point.
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2012-08-14 23:32:55 +02:00 |
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Themaister
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1794aa6dff
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Do not call set_nonblock_state for FF buttons if vsync isn't activated.
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2012-08-12 09:36:15 +02:00 |
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Themaister
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9f452def9c
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Actually update rarch_video.h.
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2012-08-11 20:36:52 +02:00 |
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Twinaphex
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e3e3e1f3bc
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(PS3) Create gfx_ctx_get_aspect_ratio
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2012-08-10 07:20:49 +02:00 |
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Twinaphex
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28eb3604f9
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(PS3/Gl) refactored stuff
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2012-08-10 06:50:41 +02:00 |
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Twinaphex
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fcebaca85e
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(PS3) Rewrite resolution context code
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2012-08-10 04:48:21 +02:00 |
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Twinaphex
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44209a4318
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(PS3) Remove hardcoded tex coord matrices
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2012-08-10 00:28:43 +02:00 |
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Themaister
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f4ecdf2bce
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Remove use of cgGLSetStateMatrixParameter.
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2012-08-09 23:53:15 +02:00 |
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Themaister
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a283a54bee
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Use calculated MVP directly in shader params.
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2012-08-09 23:21:59 +02:00 |
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Themaister
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450b59262b
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Avoid redundant FF GL calls.
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2012-08-09 22:06:57 +02:00 |
|
Themaister
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749329f455
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Fix build if freetype isn't enabled.
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2012-08-09 10:36:51 +02:00 |
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Themaister
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db6c0ee85c
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Use custom matrix calculation routines.
Aims for more compatibility with modern OpenGL.
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2012-08-09 08:56:35 +02:00 |
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Themaister
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2f9585829e
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Implement for JOYPAD explicitly. Defaults to 0.
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2012-08-08 08:33:44 +02:00 |
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Themaister
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2dfd32d694
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Do not return early if id is large (likely so with RETROK_).
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2012-08-08 07:52:20 +02:00 |
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Themaister
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50980263fb
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Correctly use RETRO_DEVICE_KEYBOARD in ext_gfx.
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2012-08-08 07:47:10 +02:00 |
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twinaphex
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a9de8e41e5
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(Xbox 1) Add flicker filter and soft display filter options in
Settings menu
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2012-08-07 18:26:52 +02:00 |
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freakdave
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565e7e0a6d
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(Xbox 1) Set SDFilter to default value (disabled), leave FFilter at 1 though
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2012-08-07 16:36:29 +02:00 |
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twinaphex
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1448761e73
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(Xbox 1) Refactor surface code to implementation of texture_image
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2012-08-05 17:18:19 +02:00 |
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Twinaphex
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3c85d9f386
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(PS3 / RMenu) Graphic changes
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2012-08-05 03:00:38 +02:00 |
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Twinaphex
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6826301b75
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(PS3) Debug fonts show again + menu label tweaks
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2012-08-04 17:30:31 +02:00 |
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twinaphex
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529e5d7d18
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(Xbox 1) Add D3D8 alpha blending
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2012-08-04 05:59:30 +02:00 |
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twinaphex
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1cb896d0b6
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(Xbox 1) Rmenu build fix
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2012-08-04 02:44:02 +02:00 |
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Twinaphex
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17780cb5a8
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(Rmenu/fonts) no longer use gl_render_msg_post
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2012-08-04 02:28:38 +02:00 |
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Twinaphex
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ab3b97cb40
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(PS3) Clean up RMenu - don't use 'post' font functions
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2012-08-04 02:06:46 +02:00 |
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twinaphex
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b06da6e259
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(Xbox 1) Build fix
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2012-08-03 18:10:00 +02:00 |
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Twinaphex
|
9976b81f18
|
(PS3/Xbox 1) Menu changes
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2012-08-03 17:54:22 +02:00 |
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twinaphex
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8a5641a585
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(Xbox 1) Add BeginScene to gfx_ctx_clear
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2012-08-03 06:24:19 +02:00 |
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twinaphex
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dc21864405
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(Xbox 1) Create more context functions for XDK
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2012-08-03 04:39:37 +02:00 |
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twinaphex
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670da875e7
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(Xbox 1) Bring Xbox 1 menu code more inline with that of PS3
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2012-08-03 03:24:36 +02:00 |
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twinaphex
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d28ebe7644
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(Xbox 1) Menu changes
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2012-08-03 00:23:09 +02:00 |
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Twinaphex
|
35ad0644a9
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(PS3) Font change
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2012-08-03 00:02:02 +02:00 |
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