Tony
71836c1055
Add option for showing notifications only in menu ( #13326 )
2021-12-16 14:38:43 +01:00
Francisco Javier Trujillo Mata
1cd0938cc3
[PS2] Improve Compilation ( #13359 )
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* Allow parallel compilation in PS2
* Allow to compile with griffin or common compilation in PS2
* Enable dummy core to be used in other platforms
* Use threads in YML config
* Add the compilation to PS2 in GitHub Actions
2021-12-15 19:01:56 +01:00
vaguerant
34892555ec
Fix rotation on 3DS and Wii U ( #13353 )
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* Fix rotation on 3DS
* Fix rotation on Wii U
2021-12-14 13:43:48 +01:00
Tony
09880e92d2
Logging cleanups ( #13320 )
2021-12-04 14:21:12 +01:00
Tony
41838ef544
Refresh rate switch addition on startup ( #13316 )
2021-12-03 17:52:46 +01:00
Hans-Kristian Arntzen
ce8a3db4dc
Avoid hard crash when capturing screenshot in emulating mailbox. ( #13315 )
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The emulating mailbox infrastructure is very hacky and needs a rethink
to be able to properly support screenshots. emulating mailbox is pretty
nasty to begin with and should be considered a hack.
2021-12-03 16:19:49 +01:00
Tony
121ca3a482
'Automatic Frame Delay' improvements: ( #13297 )
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- swap interval handling
- d3dx handling
2021-12-02 02:32:39 +01:00
twinaphex
b4137915e8
Move code to proper locations
2021-11-23 16:58:36 +01:00
twinaphex
0a40e1f771
(gl_core/gl3) Rename gl_core internally to gl3
2021-11-23 08:45:54 +01:00
twinaphex
ed437fdd8e
(video_crt_switch) Cleanups and potential build fix
2021-11-21 12:08:31 +01:00
Autechre
9e40966dce
Merge pull request #13249 from ToKe79/lakka2upstream
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Upstream patches from Lakka
2021-11-20 22:07:47 +01:00
twinaphex
d04dee7ee0
(GL1) Update code so that GL Hard Sync will work with menu
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enabled [Hard sync doesn't seem implemented for GL1 anyway]
2021-11-20 03:40:48 +01:00
twinaphex
282c8ddc5f
(GL3) Allow Hard GPU Sync in menu
2021-11-20 03:26:54 +01:00
twinaphex
e7e6b9977f
(GL2) Backport 75a66be87b
- Allow Hard GPU sync in menu
2021-11-20 02:20:53 +01:00
Tomáš Kelemen (vudiq)
fd5c718b48
buildfix: undefined srm.x_scale, srm.y_scale
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srm.x_scale and srm.y_scale are undefined in this context/scope.
Upstream of patch used by Lakka at build time
1943ad296e/packages/libretro/retroarch/patches/retroarch-07-gpicase_buildfix.patch
2021-11-18 00:36:11 +01:00
Jamiras
2adf52a493
move achievement activation to background thread
2021-11-16 11:33:37 -07:00
Jamiras
a3b508f136
show widget for loaded game
2021-11-16 08:26:42 -07:00
jdgleaver
196cc8b33d
SDL1 buildfix
2021-11-12 12:35:31 +01:00
twinaphex
0b768d0460
Split up recording code
2021-11-10 02:34:04 +01:00
twinaphex
619398bbe4
Backport parts of 73c0760236
2021-11-09 23:12:57 +01:00
MrHuu
8171e513aa
[3DS] Fix achievement widget
2021-11-09 19:47:45 +01:00
twinaphex
2a5751ca0e
Get rid of some getters
2021-11-09 07:06:04 +01:00
twinaphex
fc898d016b
(GX2) wiiu_gfx_load_texture - make it safer - get rid of unused
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wiiu pointer; do early return when image is NULL
2021-11-08 17:07:17 +01:00
twinaphex
a93a2e3366
(MSVC2019 UWP) Buildfix
2021-11-07 05:54:23 +01:00
twinaphex
88c771fc66
Cleanups
2021-11-07 01:44:45 +01:00
Tony
3137f8470b
Add 'Automatic Frame Delay' option ( #13190 )
2021-11-05 23:42:23 +01:00
twinaphex
fe0c0d73ff
Move aspectratio_lut to video_driver.c
2021-11-05 03:47:04 +01:00
twinaphex
f50df1acfb
Buildfix
2021-11-05 03:15:17 +01:00
twinaphex
c17bcb8d91
Move code from retroarch.c to video_driver.c
2021-11-05 02:53:58 +01:00
twinaphex
e4ccc2508e
Move code over from retroarch.c to video_driver.c
2021-11-05 02:33:22 +01:00
twinaphex
c5b20dff41
(3DS/CTR) Cleanup
2021-11-03 22:01:01 +01:00
twinaphex
f59b420fde
* Move more code to command.c
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* Buildfix for CTR/3DS
2021-11-03 21:59:58 +01:00
twinaphex
69e8416e45
(CTR) C89 conformity cleanups
2021-11-03 21:42:11 +01:00
twinaphex
bf8cae10a3
Move retroarch_get_shader_preset to video_shader_parse.c
2021-10-29 16:35:50 +02:00
Autechre
e42f8228de
Move cli_shader to video_state ( #13168 )
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* Move cli_shader to video_state
* Formatting fixes
2021-10-29 15:35:43 +02:00
twinaphex
ec7b7821fa
Move code out of retroarch.c
2021-10-29 14:13:16 +02:00
twinaphex
80e7e1adde
Move state over
2021-10-28 06:03:54 +02:00
alphanu1
f5d8d07cf1
Fixes for fractal scaling ( #13149 )
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* CRT Fractal scalling fix for SR2
Added comment to remind me to add video core to SR2
fixed typo
* Addedd only x fractal scaling for super resolutions
* Properly handle fractional scale factors and fix some typos.
Co-authored-by: Antonio Giner <calamity15khz@gmail.com>
2021-10-26 01:43:22 +02:00
twinaphex
758eafa686
(SDL) Potential buildfix
2021-10-20 15:57:34 +02:00
twinaphex
9b4636ff62
Fixes --disable-menu
2021-10-15 14:32:07 +02:00
twinaphex
a291323467
Move some code to gfx/video_driver.c
2021-10-15 02:25:12 +02:00
twinaphex
7f2cc93cf5
Silence warning
2021-10-13 21:44:40 +02:00
twinaphex
aa6d3542d2
Prevent warning
2021-10-13 18:44:27 +02:00
Autechre
78b861a8e8
Merge pull request #13114 from libretro/move-widgetstate
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Better compartmentalize state - better distinction between runloop and retroarch files
2021-10-13 18:43:23 +02:00
twinaphex
70606eab1e
Buildfix for WiiU
2021-10-13 18:40:41 +02:00
twinaphex
caccc410c6
Move gfx_widgets_ready to gfx_widgets.h
2021-10-13 17:51:46 +02:00
twinaphex
e72a88a98e
Move some variables to widget state
2021-10-13 17:25:31 +02:00
twinaphex
d87e0c1744
* Fix implicit declaration
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* Move more code to gfx/video_driver.c
2021-10-13 16:36:38 +02:00
twinaphex
99b09ce359
Move more code to gfx/video_driver.c
2021-10-13 15:20:09 +02:00
twinaphex
5f4d4fe678
Move more code from retroarch.c to video_driver.c - retroarch.c now
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778kb
2021-10-13 15:15:24 +02:00