(GL3) Allow Hard GPU Sync in menu

This commit is contained in:
twinaphex 2021-11-20 03:26:54 +01:00
parent e7e6b9977f
commit 282c8ddc5f

View File

@ -2017,12 +2017,10 @@ static bool gl_core_frame(void *data, const void *frame,
}
#endif
if (hard_sync &&
!input_driver_nonblock_state &&
!gl->menu_texture_enable)
{
if ( hard_sync
&& !input_driver_nonblock_state
)
gl_core_fence_iterate(gl, hard_sync_frames);
}
glBindVertexArray(0);
gl_core_context_bind_hw_render(gl, true);