twinaphex
3ba978caa9
Make axis function more like PC version
2018-01-20 18:55:28 +01:00
twinaphex
e16d962c01
Start getting rid of analog_state
2018-01-20 18:54:21 +01:00
twinaphex
f25306ba22
memset g_xinput_states to 0
2018-01-20 18:50:24 +01:00
twinaphex
03a745e5b4
Remove xdk_joypad_get_buttons
2018-01-20 18:47:39 +01:00
twinaphex
0550b22a35
(XDK) Buildfix
2018-01-20 18:46:13 +01:00
twinaphex
f74e399bdf
Start rewriting xdk_joypad.c
2018-01-20 18:44:35 +01:00
twinaphex
41575a63ac
(XDK joypad) Cleanups
2018-01-20 17:59:59 +01:00
twinaphex
e6f637ea6b
Set autoconfig binds for Xbox
2018-01-20 03:14:17 +01:00
twinaphex
d01b9c4a09
Cleanups
2018-01-19 21:25:35 +01:00
twinaphex
82f721145c
(XDK) Refactor xdk_joypad.c
2018-01-19 21:24:28 +01:00
twinaphex
b4b5ed1630
Rely on xbox input subsystem to attach/detach gamepads
2018-01-19 07:02:47 +01:00
twinaphex
0731a79a4f
Pass this to XInputOpen
2018-01-19 06:56:44 +01:00
twinaphex
f71bbeae9f
(XDK) Try to autodetect all pads at startup
2018-01-19 06:49:52 +01:00
twinaphex
897c1654ab
Reduce usage of string_is_not_equal_fast
2018-01-17 01:03:48 +01:00
twinaphex
61ff51be2f
Start using string_is_equal predominantly
2018-01-16 22:53:38 +01:00
Toad King
ccb45a068d
fix compiler warning
2018-01-15 04:52:35 -06:00
Toad King
460ceaef97
queue keyboard events and only process them when polling
...
fixes hitting enter from search box also selecting underlying menu item
2018-01-14 14:37:25 -06:00
Toad King
4fd750b48a
add builtin autoconf script for emscripten gamepads with "standard" mapping
2018-01-14 04:24:37 -06:00
Toad King
b3900217da
clamp axis values to -1.0 - 1.0, at least firefox can report values outside that range
2018-01-14 03:43:23 -06:00
Toad King
1f8a85615c
don't always clear poll state
2018-01-14 02:34:38 -06:00
Toad King
de3581de73
fix analog sticks
2018-01-14 01:35:28 -06:00
Toad King
15c3f56b37
fix phantom button presses
2018-01-14 01:00:46 -06:00
Toad King
21d928ba0e
add joypad driver for emscripten
2018-01-14 00:15:30 -06:00
Toad King
38ec1acf8e
add mouse support to emscripten
2018-01-13 20:51:30 -06:00
Toad King
0ce1fa7751
fix search box in menu
2018-01-13 20:47:15 -06:00
Toad King
1e212b4248
use emscripten HTML5 API for keyboard events instead of old JS library
2018-01-13 17:56:00 -06:00
Toad King
a77f9c37c6
start on bringing the emscripten video code up to speed with latest emscripten
...
fix rwebinput
2018-01-13 00:05:07 -06:00
twinaphex
7cbe4ba9a8
Turn some variables static
2018-01-12 01:37:23 +01:00
radius
3b334b60d6
add display name and config name to autoconf
2018-01-11 17:06:14 -05:00
David Walters
c76545bf6c
Compile fix.
2018-01-11 17:03:18 +00:00
David Walters
3dc3534498
Merge branch 'master' of https://github.com/libretro/RetroArch into udev_lightgun_api
2018-01-08 14:37:05 +00:00
gblues
5894d0ef86
Remove all HID code from WiiU build via ifdef
...
== DETAILS
We're trying to track down the source of crashes when switching cores.
To rule out the HID code, this commit does the following:
- Wraps the library imports in an ifdef
- Wraps the object files in conditionals in Makefile.wiiu
- In wiiu_joypad, calls into the hidpad driver are wrapped in ifdef
== TESTING
This didn't solve the "System memory error" crash I've been experiencing.
But, maybe it will impact the other flavors of crashes others are seeing.
2018-01-07 20:26:24 -08:00
vgmoose
890de0e79b
allow joycons to work while attached
2018-01-07 12:10:28 +01:00
radius
3ee75e86c5
ake the hack less specific
2018-01-06 13:47:54 -05:00
gblues
5b13f85967
Use the right value for BIT256_GET macro
...
== DETAILS
The BIT256_GET() macro expects a bit number (from 0-255), and we're giving it
a 32-bit mask (0x000080000).
Solution:
- Define VPAD_BUTTON_xxx_BIT macros using the bit number
- Use said macro in wiiu_input.c
- organizational cleanup:
* put VPAD_BUTTON_TOUCH into the enum in stead of as a hokey define
* put the touch bits in the right order
* put in placeholder enums for (currently) unused bits
2018-01-05 20:03:10 -08:00
Gregor Richards
c8ec048459
More netplay flip nonsense to tear out.
2018-01-05 14:27:02 -05:00
Gregor Richards
8d5a79fc69
Removing long-obsolete now-disfunctional "netplay flip players" feature
2018-01-05 14:27:02 -05:00
twinaphex
cf8e7cd362
(wiiu) small style nits; declare variables at top; C comments
2018-01-05 13:09:05 +01:00
Ian House
5311544c65
Added overlay led driver, fixed a bug in the rpi led driver
2018-01-04 12:56:57 -05:00
twinaphex
edb8ecdbf8
(xdk_joypad.c) Add C codepath for XGetDeviceChanges
2018-01-03 14:13:29 +01:00
twinaphex
b57f0d95c2
Try to fix Apple iOS build - error: initializer element is not a compile-time constant
2018-01-01 15:27:52 +01:00
Alcaro
7fd4d5013d
C89
2017-12-31 23:46:11 +01:00
twinaphex
bd16fd49ab
Fix ./configure --disable-rgui
2017-12-31 17:53:11 +01:00
twinaphex
5aa159431e
Prevent potential crash
2017-12-31 07:15:18 +01:00
Twinaphex
768be8b9c8
Merge pull request #6011 from gblues/master
...
Fix a couple crash bugs
2017-12-31 07:08:03 +01:00
twinaphex
2884ad2d73
(360) Some buildfixes
2017-12-31 06:09:39 +01:00
Brad Parker
8a8687ec9c
add missing ifdef for device change fix and include 2K in the version check
2017-12-30 23:07:59 -05:00
twinaphex
b464014a51
C89_BUILD fixes
2017-12-31 03:27:55 +01:00
misson20000
7cc614263a
(NSW) add default button bindings and fix right joystick
2017-12-31 03:04:11 +01:00
gblues
11fed40c79
Fix another crash bug in joypad_connect
...
== DETAILS
I fixed a similar bug in a past commit, with the same root cause: making
assumptions about the length of the array.
- Add validation to joypad_connection_init() so that if >MAX_USERS is
requested, a warning is logged and only MAX_USERS is allocated.
- Rewrote the iteration routines so they strictly use the
joypad_is_end_of_list() method to detect the end.
2017-12-30 16:36:54 -08:00