C89_BUILD fixes

This commit is contained in:
twinaphex 2017-12-31 03:27:55 +01:00
parent f7744d812e
commit b464014a51
2 changed files with 10 additions and 9 deletions

View File

@ -60,9 +60,9 @@ static void hidpad_ps3_send_control(struct hidpad_ps3_data* device)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
// Turn on the appropriate LED
/* Turn on the appropriate LED */
report_buffer[11] = 1 << ((device->slot % 4) + 1);
// Set rumble state
/* Set rumble state */
report_buffer[4] = device->motors[1] >> 8;
report_buffer[6] = device->motors[0] >> 8;
#ifdef HAVE_WIIUSB_HID

View File

@ -176,9 +176,9 @@ static input_device_driver_t *joypad_drivers[] = {
#ifdef DJGPP
&dos_joypad,
#endif
// Selecting the HID gamepad driver disables the Wii U gamepad. So while
// we want the HID code to be compiled & linked, we don't want the driver
// to be selectable in the UI.
/* Selecting the HID gamepad driver disables the Wii U gamepad. So while
* we want the HID code to be compiled & linked, we don't want the driver
* to be selectable in the UI. */
#if defined(HAVE_HID) && !defined(WIIU)
&hid_joypad,
#endif
@ -1829,12 +1829,13 @@ const void *hid_driver_get_data(void)
return hid_data;
}
// This is only to be called after we've invoked free() on the
// HID driver; the memory will have already been freed, so we need to
// reset the pointer.
/* This is only to be called after we've invoked free() on the
* HID driver; the memory will have already been freed, so we need to
* reset the pointer.
*/
void hid_driver_reset_data(void)
{
hid_data = NULL;
hid_data = NULL;
}
/**