90 Commits

Author SHA1 Message Date
twinaphex
da51530f0e (RARCH_CONSOLE) Setup default_paths properly 2014-05-31 08:15:57 +02:00
twinaphex
90b7589b5d (Platform context) Unique names per platform instance 2014-05-17 14:56:12 +02:00
twinaphex
fdfa41b1e0 (Frontend) Add get_rating to frontend context 2014-05-16 22:20:51 +02:00
twinaphex
20798433d1 (PS3) Add HAVE_RMENU ifdef to platform_ps3.c 2014-02-28 01:59:18 +01:00
twinaphex
03ec845977 (Salamander) frontend_context.h gets new member function
'salamander_init'
2014-02-24 18:23:12 +01:00
twinaphex
7e9c8908f8 (PS3) Set default overlay directory 2014-01-05 19:17:13 +01:00
twinaphex
0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
twinaphex
ff036066e2 Rework frontend - separate functions now for iterating per frame
and for doing teardown - Emscripten and Apple ports can make use
of this now so we don't need separate frontend implementations
2013-12-28 21:08:30 +01:00
twinaphex
d87c20feee (PS3) Get rid of ps3_input.h 2013-11-13 00:41:03 +01:00
twinaphex
aec049c803 (OSK) Refactor - (Onscreen Keyboard) - PS3-only backend for now -
I will make an overlay-based backend soon too for all other platforms
2013-11-13 00:27:31 +01:00
twinaphex
8ce8051654 (OSK PS3) Refactor OSK PS3 input 2013-11-12 17:16:30 +01:00
twinaphex
d662357999 (RARCH_CONSOLE) Remove default_paths.border_dir 2013-11-12 10:36:07 +01:00
twinaphex
fde4311ef5 (PS3) Refactor OSK code - next thing should be abstracting it 2013-11-11 16:58:12 +01:00
twinaphex
177af1fac2 Move display rasterizers for menu_common to frontend/menu/disp 2013-11-11 12:23:18 +01:00
twinaphex
7420012721 (RARCH_CONSOLE) Remove unneeded variables from default_paths 2013-11-11 10:37:39 +01:00
twinaphex
6997c207bd Remove HAVE_FILEBROWSER/remove file_browser.c 2013-11-11 04:12:30 +01:00
twinaphex
da8f8b6d63 Get rid of lifecycle_mode_state and use g_extern.lifecycle_state
instead
2013-11-07 21:44:44 +01:00
twinaphex
27fd78e8fa (GX/PS3) Fixes:
- Use fill_pathname_join and strlcpy where possible in platform_gx/platform_ps3
- Split up system_exec Wii code into its own separate file - platform_wii
- Salamander file path string handling should be more reliable now
2013-11-03 17:39:12 +01:00
twinaphex
5d52aaf3a3 (Android) Rewrite frontend_android 2013-11-03 16:38:56 +01:00
twinaphex
618bbf5aae (RARCH_CONSOLE) Reduce code duplication - after environment_get, default dirs are
created and config file is loaded
2013-10-01 17:06:14 +02:00
twinaphex
452dd2cad8 (RARCH_CONSOLE) Replace rarch_make_dir with path_mkdir 2013-10-01 17:00:49 +02:00
twinaphex
ba837a74b4 (RMenu) remove input_presets_dir variable 2013-09-29 04:53:00 +02:00
Themaister
fe24d961e3 Add args to ps3 environment. 2013-08-11 15:21:23 +02:00
twinaphex
b805efa59a (frontend) Additional param to argc/argv for iOS/OSX ports 2013-08-10 21:31:11 +02:00
twinaphex
d640c16eb3 (Frontend) Move more platform-specific code into environment_get function
implementations
2013-08-10 20:59:10 +02:00
twinaphex
56974007ad (frontend) Cleanups to frontend.c 2013-07-28 20:57:49 +02:00
twinaphex
f51e748ba8 (PS3) Fix core loading 2013-07-27 22:33:57 +02:00
twinaphex
2323cee6a7 Get rid of MODE_EXIT 2013-07-27 20:34:06 +02:00
twinaphex
e19d2320b2 (frontend_context) Implement process_events 2013-07-27 17:42:09 +02:00
twinaphex
003635499f Add QNX frontend context file 2013-07-27 17:16:46 +02:00
twinaphex
40d5fcc472 Add shutdown to frontend_context.c - bake frontend_context in for all versions 2013-07-27 16:36:55 +02:00
twinaphex
1e70a46dd8 Merge platform_ files with platform_exec.c files 2013-07-27 03:59:01 +02:00
twinaphex
69381c2735 Add frontend_context.c - use for all console platform ports
(and other possible ports in future)
2013-07-26 20:58:47 +02:00
twinaphex
360184d49e (PS3) Fixes 'Return To Multiman' option 2013-05-28 22:15:21 +02:00
twinaphex
823b9a6a5d (Android) Add big changelog changes to Android built-in resources
(PS3) *blind coding* hopefully fix Return To Multiman option
2013-05-26 22:41:44 +02:00
twinaphex
0a8ee17d55 (PS3/GX/PSP) Use new default 'savefile' directory called 'savefiles'
instead of 'sram'
2013-05-06 00:31:24 +02:00
twinaphex
fd27c1b7ca (RARCH_CONSOLE) Check if needed directories exist and if not,
create them
2013-05-06 00:06:08 +02:00
twinaphex
6a1eb0c0b1 (PS3/RMenu) Move oskutil_handle to menu_common.h 2013-05-05 16:12:06 +02:00
twinaphex
092b2625dd (RMenu/RGUI) Drop MODE_MENU_INGAME 2013-05-05 15:20:45 +02:00
twinaphex
ded204ce19 (PS3) Load Game History works on PS3 - Multiman will from now on
have to supply its own SELF path to argv[2] in order to work
2013-04-29 15:19:52 +02:00
twinaphex
51aa5b170f (RMenu) Fixes/cleanups 2013-04-29 03:59:48 +02:00
twinaphex
4a772c3fa8 (Wii) Working Load Game History 2013-04-29 03:05:46 +02:00
twinaphex
63ba647018 Move all of the code to menu_common.c to avoid code duplication
across frontends
2013-04-28 16:38:13 +02:00
twinaphex
b459d59793 Have system_process_args use MODE_LOAD_GAME from now on 2013-04-28 15:05:02 +02:00
twinaphex
05ac7919b1 system_process_args now has return type 2013-04-28 05:18:56 +02:00
twinaphex
57157d35a1 Remove some menu includes in platform files 2013-04-23 21:57:57 +02:00
twinaphex
a647535df0 Move logger_init/logger_deinit to frontend_console.c and out
of platform implementations
2013-04-23 03:17:45 +02:00
twinaphex
fda5db7476 (CONSOLE) Get rid of system_deinit_save and system_post_init 2013-04-23 01:55:00 +02:00
twinaphex
41ec8b8fe8 (PS3/PSP) Remove dead code 2013-04-18 17:44:38 +02:00
twinaphex
c51347c532 Drop MODE_VIDEO_SCREENSHOTS_ENABLE 2013-04-13 09:09:56 +02:00