twinaphex
46f29b1178
New define RARCH_MOBILE
2013-05-22 16:02:21 +02:00
twinaphex
c315dc90cf
(PC) config_save_file_on_exit off by default
2013-05-22 15:50:38 +02:00
twinaphex
79ea30f54f
Introduce config_save_on_exit
2013-05-22 15:35:28 +02:00
twinaphex
6e2fc94c5e
(360) Fix Salamander build
2013-05-10 23:38:54 +02:00
Themaister
741ed2cc03
Add experimental video_hard_sync.
2013-05-03 14:04:29 +02:00
Themaister
cca7fce89c
Add joypad autoconfig support.
2013-04-26 14:48:48 +02:00
Themaister
be01a0ea59
Refactor aspect ratio handling.
...
Rework aspect ratio handling in RGUI.
Custom viewports work on PC. Ensure that aspect_ratio_idx persist
through reentrancy. Change ASPECT_RATIO_AUTO to ASPECT_RATIO_SQUARE to
better signal that it's the square pixel option.
Add ASPECT_RATIO_CONFIG as an option to use config file defined aspect
ratio.
2013-04-20 10:56:04 +02:00
twinaphex
b5690a3d07
(Salamander) Ifndef some stuff in config.def.h for Salamander
2013-04-14 14:23:54 +02:00
Themaister
882b7ee889
Remove references to audio_rate_step.
...
Not used anymore.
2013-04-14 13:21:12 +02:00
Themaister
f3ca37cb2b
Always use NULL shader is shader_enable is false.
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RARCH_CONSOLE sets true as default. Update the config
if shader_enable is false.
2013-04-07 13:11:27 +02:00
twinaphex
4102d1cfb8
Make sinc resampler the default and remove Hermite - audio
...
quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
Themaister
4a8b3599bc
Refactor out cg_shader_path, xml_shader_path.
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Make shader paths uniform in shader_path.
2013-04-07 01:46:06 +02:00
twinaphex
eb0feac9e3
(PS3/All) Purge fixed-style shaders again - this time avoiding
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breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
25767ef013
Revert "More scrubbing"
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This reverts commit 5bfa31fa864c5eb14b3084ca59af46ba767be585.
2013-04-06 03:53:35 +02:00
twinaphex
5bfa31fa86
More scrubbing
2013-04-06 00:21:17 +02:00
Themaister
292bc36b43
Basic mouse grabbing for X11.
2013-03-29 18:55:54 +01:00
twinaphex
6d8871c76c
Combine menu_settings_set and menu_settings_set_default and
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move to settings.c
2013-03-23 17:21:42 +01:00
CatalystG
be9a8e63f4
Add input driver for QNX. Copy null driver for now.
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Conflicts:
griffin/griffin.c
2013-03-19 19:26:36 -04:00
Themaister
0b8d8c41f7
Don't use QUICKMENU for RGUI.
...
Doesn't seem to be used.
2013-03-16 11:11:36 +01:00
Themaister
12cc1c43d4
Can almost run RGUI on PC.
...
Input in menu is broken. Binds are set up wrongly for PC.
2013-03-16 10:35:22 +01:00
twinaphex
3bc487be87
Merge branch 'ios' of git://github.com/meancoot/RetroArch
2013-03-15 20:05:15 +01:00
Themaister
9a21151be2
Fixup alignment in config.def.h.
2013-03-15 09:13:09 +01:00
twinaphex
8c87a7cc6f
Build fix - initialize retro_keybind structs properly (new member
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variable was added - def_joykey
2013-03-13 22:28:36 +01:00
twinaphex
370fca304d
rarch_console.h - cut down on executable_extension variable as well
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and move it to config.def.h
2013-03-11 06:59:53 +01:00
twinaphex
ce42e7fb65
Remove default_paths.salamander_file and make hardcoded constant
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in config.def.h
2013-03-11 06:48:58 +01:00
meancoot
9fadca2a54
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-03-09 20:09:32 -05:00
twinaphex
544acdf8e1
(RGUI) folder_cb now the same for both GEKKO and non-GEKKO targets
2013-03-09 21:30:40 +01:00
twinaphex
66e7606b25
HAVE_RGUI and HAVE_RMENU are now mutually exclusive - no longer
...
have to be defined both for (say) the Android port
2013-03-09 17:42:19 +01:00
Themaister
272ef70895
Merge branch 'master' into cd-swap
2013-03-09 09:27:14 +01:00
ToadKing
e07c4872db
fix font sizes on android
2013-03-06 15:17:36 -05:00
meancoot
e8e822ffc3
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
...
Conflicts:
gfx/gfx_context.c
gfx/gfx_context.h
retroarch.c
2013-03-03 21:36:47 -05:00
twinaphex
0a32869998
(Playbook) Seems to compile and link now
2013-02-25 03:43:19 +01:00
meancoot
06bb6b7840
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-21 22:18:14 -05:00
Themaister
e3dfba2c34
Add preliminary disk swapping interface.
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Works with Mednafen's disk swapping model.
2013-02-21 23:44:07 +01:00
Themaister
843d079002
Begin adding threaded video driver wrapper.
2013-02-16 02:48:08 +01:00
meancoot
19fb2fe8f4
Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
2013-02-11 17:13:31 -05:00
Themaister
19f487b765
Set default resampler explicitly.
2013-02-08 14:50:14 +01:00
meancoot
7e4e028fc8
ios: Add a simple input driver draft; tracks only one touch for now.
2013-02-06 18:23:11 -05:00
twinaphex
b428d1b22f
(Wii) Use control rate .005 instead of .006
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(Wii) Add version number to RGUI, bottom-right
(Wii) More 'convenient' core switching
2013-02-02 07:01:55 +01:00
Themaister
61707d2783
Add integer scale options.
2013-01-29 19:28:33 +01:00
Themaister
6f8190ea0b
Add savestate_auto_load option.
2013-01-24 19:24:40 +01:00
twinaphex
858a21f87a
(360) Correctly initialize fbo_scale_x/fbo_scale_y
2013-01-22 16:30:35 +01:00
twinaphex
6935316016
(RARCH_CONSOLE) All consoles supported by libretro/RetroArch so
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far (Xbox 1/360/Wii/Gamecube/PS3) all seem to have their video
modes run at 59.94Hz
2013-01-18 12:36:23 +01:00
twinaphex
8e7a396c96
(GX) Wii and Gamecube run at 59.94Hz - change from 59.92Hz to 59.94Hz
2013-01-18 12:31:40 +01:00
twinaphex
3b43155b06
rarch_console_rsound.c code moved to audio/utils.c
2013-01-17 14:21:49 +01:00
twinaphex
a60b2f80a4
(PS3) Set default refresh rate to 59.94Hz
2013-01-17 13:14:23 +01:00
twinaphex
3fe9382b0f
Add default keybinds for PS3
2013-01-13 00:35:06 +01:00
twinaphex
09d776e06d
Button label defines
2013-01-12 19:41:35 +01:00
twinaphex
01ffc06d6a
Add button descriptor to retro_keybind
2013-01-12 18:45:22 +01:00
twinaphex
f21c998cc7
Change font_size to float
2013-01-11 23:00:51 +01:00