416 Commits

Author SHA1 Message Date
twinaphex
6c5d6515ce (XDK) 360 and Xbox 1 now both use the same Direct3D driver 2012-10-01 03:35:38 +02:00
twinaphex
a457257164 (360) Remove duplicate function 2012-10-01 02:46:58 +02:00
twinaphex
c7f8535ecf (360) Shows amount of shaders that were loaded at init 2012-10-01 02:45:29 +02:00
twinaphex
4ae233f1f0 (XDK) Reports screen resolution now at device init 2012-10-01 01:17:30 +02:00
twinaphex
b954472295 (360) Move D3D init/destroy code to context file 2012-10-01 00:09:37 +02:00
twinaphex
7ab348dc40 (360) BUild fixes + 360 uses RMenu context file now 2012-09-30 18:29:32 +02:00
twinaphex
71443385e9 (PS3/XDK - Context) Some refactorings 2012-09-30 17:51:48 +02:00
Twinaphex
c065f93e7c (RMenu) Add 'Quit RetroArch' setting option 2012-08-22 21:27:21 +02:00
twinaphex
077c3a6469 (360) Small change to input D-pad emulation logic 2012-08-22 13:50:07 +02:00
twinaphex
a6cd8bfe2c (360) Add D-pad emulation to controls 2012-08-22 13:44:02 +02:00
twinaphex
203c3ed82e (360) Proper extension checking in 'Change libretro core' menu 2012-08-22 12:40:18 +02:00
twinaphex
26a459a234 (360) Improved usability plus improved font drawing speed 2012-08-22 03:57:28 +02:00
twinaphex
bc30bca7d5 (XUI) Usability improvements 2012-08-21 21:31:15 +02:00
twinaphex
476f5a9fe3 (XDK) Abstracted screenshot code
(360) Fixed some XUI menu placements
2012-08-21 20:40:13 +02:00
Twinaphex
969a92ac17 (RARCH_CONSOLE) Add apply_state_changes to video driver 2012-08-20 12:41:10 +02:00
twinaphex
8ce7514871 (360) Add ZIP extract option 2012-08-19 22:53:01 +02:00
twinaphex
9cdb6991ea (360) Display tweaks 2012-08-19 22:03:24 +02:00
Twinaphex
4d7d35f0ef Move platform-specific thread code into common thread/ folder 2012-08-11 14:27:12 +02:00
Twinaphex
c6032be256 (GX) Add gamma correction options in settings menu 2012-08-08 19:55:38 +02:00
twinaphex
8e71b62748 (PS3/Xbox 1) Menu changes 2012-08-03 18:27:38 +02:00
twinaphex
bc8675f711 (360/Xbox 1) Use the same input driver now for both 360 and Xbox 1 2012-07-31 20:56:05 +02:00
twinaphex
ff54bc6c0f (Xbox 1/360) Control input refactoring 2012-07-31 20:09:17 +02:00
twinaphex
881a1458af (Xbox 1) Fill in rarch_key_pressed 2012-07-31 17:56:32 +02:00
twinaphex
6aa0eea7bf (Xbox 1) Properly configure analog D-pad mapping
(Xbox 1) Build fix
2012-07-29 17:50:33 +02:00
twinaphex
376ca9d087 (360) Build fix 2012-07-28 22:51:33 +02:00
Twinaphex
6ada9080f1 Move char to wchar and wchar to char conversion functions to
file_path.c
2012-07-28 22:36:49 +02:00
Twinaphex
fb85f5950e (RARCH_CONSOLE) Some refactorings to reduce dependencies on
g_console being there
2012-07-28 19:17:34 +02:00
Twinaphex
739fd99a21 (RARCH_CONSOLE) Split up video code for console into rarch_console_video.c 2012-07-28 16:10:59 +02:00
twinaphex
10c00eaf70 (360) Build fix 2012-07-28 16:08:49 +02:00
Twinaphex
714837e8c0 (RARCH_CONSOLE) Namespaced all files in console/ 2012-07-28 15:54:35 +02:00
Twinaphex
e0f4953de8 (RARCH_CONSOLE) Add second param to set_default_keybind_lut (port
is player no)
2012-07-28 02:28:10 +02:00
twinaphex
33c54d0906 (360) Build fix 2012-07-28 02:26:37 +02:00
Twinaphex
b29b04b4b0 (RARCH_CONSOLE) Add 'device' param to set_default_keybind_lut and
set_analog_dpad_mapping
2012-07-28 01:37:15 +02:00
twinaphex
6bc690b774 (360) Build fix 2012-07-27 16:01:49 +02:00
Twinaphex
bf9980d8bc (RARCH_CONSOLE) Control refactor - add post_init and set_analog_to_dpad_mapping
members
2012-07-27 15:46:15 +02:00
twinaphex
243944ac62 (360) Build fix
(XDK) Fix system_dir setting
2012-07-27 14:59:45 +02:00
Twinaphex
3a661bff71 (RARCH_CONSOLE) Add new load_game_wrap function that all
console ports use - this abstracts away ZIP loading of ROMs too
(PS3) Add new 'ZIP Extract' mode - 'Current dir and load first
file'
2012-07-27 14:32:23 +02:00
Twinaphex
468f7256df (PS3) Add new ZIP extract mode - can extract ZIP to current directory
now
2012-07-26 13:08:08 +02:00
Twinaphex
811abcf612 (RARCH_CONSOLE) Further Input rewrite for console ports 2012-07-25 21:02:01 +02:00
Twinaphex
4ed249fe18 (RARCH_CONSOLE) Split up input code into retroarch_console_input.c -
beter segregation of input code
2012-07-25 19:35:21 +02:00
twinaphex
d1d10eefdf (360) Get rid of ifdefs in 360-specific input driver 2012-07-25 14:11:00 +02:00
twinaphex
7a74886730 (Xbox 1) Split up Xbox 1-specific code into xbox1/frontend/menu.cpp 2012-07-23 18:52:58 +02:00
twinaphex
28691bef9a (360) put filebrowser on heap 2012-07-16 08:37:58 +02:00
twinaphex
38cde55b78 (360/Xbox 1) Move frontend/main.c to xdk dir 2012-07-16 05:13:30 +02:00
twinaphex
14eb5a53cb (360) Move 360 Xinput driver back to 360 dir 2012-07-16 04:24:46 +02:00
twinaphex
4b0d3620c7 (360/Xbox 1) Move reusable XDK files to new folder - xdk -and
create header for XDK definitions
2012-07-16 02:15:47 +02:00
twinaphex
077d9a1f63 (360/Xbox 1) Xbox 1 and 360 now use the same resource
ile - xdk_resources.cpp
2012-07-16 01:58:15 +02:00
Twinaphex
b79a87932e Cleanups 2012-07-15 21:09:37 +02:00
twinaphex
ee5ca45396 (360) Move 360-specific code out of xdk360_video_resources 2012-07-15 07:25:42 +02:00
twinaphex
41cb7cae63 (360) Fix for SYSTEM_DIR environ 2012-07-11 04:08:36 +02:00