* Change rotation type to int to maximize compatibility and to match glUniform1i
* Change to C style comment; Make comment more useful (hopefully)
* Add support for FinalViewportSize in GLSL
* Increase emscripten stack size and decrease path size to fix emscripten builds broken since de45fc2
* use modularize flags for better-behaved javascript output
* makefile and loader changes
* use specialHTMLTargets to support modular access to canvas
* bind key events to canvas, not document
This way focus means focus and we can have multiple RA instances in
one page.
* Work around an emscripten bug in strict mode
* (Emscripten) Use console.error() for error messages
* increase asyncify stack size
* Fix `-lm` flag-related compile warnings in emscripten
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Co-authored-by: Rob Loach <robloach@gmail.com>
* AI service rework
* File missing
* Fixed C89 build
* Fixed usage of inline for C89 build
* Fixed an overlay unloading bug
Made sure to unload the overlay on release and when the server returns empty values in automatic modes.
* Fixed forward decl (c89)
* Fixed OpenGL texture loading
Moved image display to the main thread for now
* Changed some formatting slightly
* Fixed struct variable order and put brackets on newlines
* Moved pointer, fixed retroarch.cfg, and replaced strlcat with strlcpy
* Fixed catenation issue
* Fixed a few other catenation issues
* Fixed one more concatenation issue
* Fixed concatenation issue
* Fixed a few other concatenation issues
* Fixed one more concatenation issue
* potential fix for parsing issue
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Co-authored-by: Xunkar <329857+xunkar@users.noreply.github.com>
title_length is originally calculated to be the msg length, but later
if the task has a title then that is used instead, but the length is
not updated. If msg is longer than title, we read past the end of the
buffer.
* added 21:9 as an option to RGUI
* reverted files that weren't supposed to be changed
* fixed issue with 21:9 not showing in the menu and corrected buffer width