orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
twinaphex
1a0d5030f9
shader_vulkan.cpp - doesn't need math.h
2019-01-19 23:02:48 +01:00
orbea
e062b98088
Remove trailing blank lines.
...
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
twinaphex
6ca9afbd57
Silence more warnings with CXX_BUILD
2019-01-12 18:51:06 +01:00
orbea
4bc0aacd8b
Fix clang -Wreorder warnings.
...
gfx/drivers_shader/shader_vulkan.cpp:1109:6: warning: field 'id' will be initialized after field 'device' [-Wreorder]
: id(move(id)),
^
gfx/drivers_shader/shader_vulkan.cpp:2107:4: warning: field 'device' will be initialized after field 'memory_properties' [-Wreorder]
device(device),
^
2 warnings generated.
2018-12-16 16:16:07 -08:00
Themaister
124d9b57d6
Vulkan: Fix blue/red flip when using HW rendered cores with history.
...
Was using frontend format of BGRA8 when core was RGBA8, with blind
vkCmdCopyImage. Fix is to use the same format as core is pushing to
history buffer.
2018-12-06 11:38:30 +01:00
twinaphex
72428a23c5
(shader_vulkan.cpp) Move some functions to vulkan_common.c
2018-04-24 07:07:58 +02:00
twinaphex
311de8138e
(Griffin) shader_vulkan - Uniquely name set_unique_map to avoid collision
2018-02-03 17:20:23 +01:00
aliaspider
3865856aa2
(D3D11) add support for #pragma format
in slang shaders.
2018-02-01 15:07:12 +01:00
aliaspider
5bc78d3ad5
(D3D11) Implement slang shader specification using Spirv-Cross.
...
(incomplete)
2018-01-31 01:08:36 +01:00
twinaphex
59b3344e72
Combine video_driver.c and video_shader_driver.c
2017-05-18 14:47:24 +02:00
twinaphex
e0c0815f42
(shader_vulkan.cpp) cleanups - don't use memset
2017-05-10 06:40:21 +02:00
twinaphex
1b302d6e40
(shader_vulkan.cpp) Cleanups
2017-05-10 06:31:06 +02:00
Hans-Kristian Arntzen
2d88530c98
Vulkan: Simple snow pipeline works.
...
Some other fixes too.
2017-02-20 20:53:59 +01:00
twinaphex
96c8ca5a09
Header update #1
2017-01-22 13:40:32 +01:00
twinaphex
0354ced675
Style nits
2017-01-17 19:02:49 +01:00
twinaphex
68d484bf60
Set supports_rgba before calling image_texture_load
2017-01-08 21:49:23 +01:00
Hans-Kristian Arntzen
53c30cacd5
Correctly check errors if preset cannot be found.
2016-12-03 16:05:04 +01:00
twinaphex
b3ec735e75
Silence some more scan-build warnings
2016-09-25 15:25:20 +02:00
twinaphex
6002fd9f2a
(shader_vulkan.cpp) Nits
2016-09-16 17:50:57 +02:00
twinaphex
99aae8537b
Use string_is_equal/stdstring.h
2016-09-16 17:33:18 +02:00
twinaphex
075aea2289
Header include cleanups
2016-09-06 00:56:00 +02:00
Hans-Kristian Arntzen
96818a297c
Vulkan: Fix validation errors with OriginalHistory.
...
For some reason, OriginalHistory blit happened inside a render pass.
Also add more TRANSFER_SRC_BIT caps to images as they might have to be
copied to history.
2016-08-07 01:09:15 +02:00
Hans-Kristian Arntzen
fb407796e9
Vulkan: Add push constant support to slang.
...
Usually, the UBO is very small, so we can fit everything in fast-access
uniforms.
2016-08-02 12:51:30 +02:00
Hans-Kristian Arntzen
00de5aa2f0
Vulkan: Filter out duplicated parameters.
2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen
efd3067903
Vulkan: Hook up shader parameters.
2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen
a50c204d5e
Vulkan: Begin parsing parameters.
2016-08-01 22:10:14 +02:00
Hans-Kristian Arntzen
bdcbc56507
Vulkan: Fix validation errors.
2016-07-31 19:59:36 +02:00
Hans-Kristian Arntzen
e61ec38543
Vulkan: Mipmapped FBOs work.
2016-07-31 19:52:15 +02:00
Hans-Kristian Arntzen
a48ba6c68b
Vulkan: Add mipmapping support to Framebuffer class.
2016-07-31 19:23:42 +02:00
Hans-Kristian Arntzen
9a613ef8bf
Vulkan: Actually bind correct part of the UBO.
2016-07-31 18:25:42 +02:00
Hans-Kristian Arntzen
c0e752c53c
Persistently map filter chain UBO.
2016-07-31 18:19:35 +02:00
Hans-Kristian Arntzen
10e864b26b
Hook up wrapping modes.
2016-07-31 16:32:55 +02:00
Hans-Kristian Arntzen
4ac9ebd579
Vulkan: Allow configuring mip/wrap/filter for LUTs.
...
LUTs are feature complete with CGP now.
2016-07-31 16:16:47 +02:00
Hans-Kristian Arntzen
e846bd4955
Vulkan: Hook up preliminary support for mip/wrapping modes.
2016-07-31 15:42:57 +02:00
Hans-Kristian Arntzen
e57997bb82
Make image barriers hit the entire mipchain.
2016-07-31 13:05:07 +02:00
Hans-Kristian Arntzen
cbca9513ab
Basic LUT work.
2016-07-31 13:01:31 +02:00
Hans-Kristian Arntzen
f208bba41e
Add USER semantic to match user textures.
2016-07-31 12:39:07 +02:00
Hans-Kristian Arntzen
d39a3619d6
Begin implementation of LUTs in Vulkan.
2016-07-31 12:26:14 +02:00
Hans-Kristian Arntzen
e35191765c
Vulkan: Fix PassOutput.
...
Oddly enough it worked during testing, but turns out it was never set
:')
2016-07-23 23:39:57 +02:00
Hans-Kristian Arntzen
4b7cadbae7
Vulkan: Fix silly bug with alias handling.
2016-07-23 23:23:22 +02:00
twinaphex
2a9bf91e0d
Use MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE
2016-06-29 02:40:05 +02:00
Hans-Kristian Arntzen
54c1759f45
Vulkan: Make a more general purpose symbol loader.
...
Avoids painful manual loading and wrapping function pointers everywhere
...
Reusable for cores, so move to libretro-common.
Also update built-in Vulkan headers.
2016-06-26 13:10:58 +02:00
Hans-Kristian Arntzen
b013a9c863
Vulkan: Replace prebaked shaders with glslc -mfmt=c.
...
Far more clean and avoids illegal punning.
2016-06-25 14:55:03 +02:00
Hans-Kristian Arntzen
de36f572d1
Vulkan: Fix more validation issues.
2016-06-25 14:01:10 +02:00
Hans-Kristian Arntzen
8c2664e5fb
Vulkan: Add explicit render target format support.
...
Supports all required formats in Vulkan 1.0 as well as GLES 3.x/GL 3.x
(for future).
2016-03-26 23:49:57 +01:00
Hans-Kristian Arntzen
82db5a4950
Vulkan: Use single UBO for all passes and sync indices.
...
Significantly reduces number of allocations.
2016-03-26 19:39:51 +01:00
Hans-Kristian Arntzen
200b88c3ca
Vulkan: Add detection for non-causal filter chains.
2016-03-26 18:27:17 +01:00
Hans-Kristian Arntzen
7d5eb2bc27
Vulkan: Add pass name handling.
...
Add #pragma name.
2016-03-26 18:00:09 +01:00
Hans-Kristian Arntzen
21c7ff99d1
Vulkan: Add semantic name remapping.
...
Will be useful for custom named passes.
2016-03-25 23:15:23 +01:00