twinaphex
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c62d52de0f
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Start properly implementing libretro SDK for boolean.h include
header, glsym, and rthreads
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2014-10-21 05:05:52 +02:00 |
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twinaphex
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1cee15a118
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Uniquely name each static function for GLX context driver
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2014-10-08 18:12:18 +02:00 |
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twinaphex
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8cbeeab39f
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Create unique names for context driver static functions - needed
for Griffin builds
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2014-10-08 18:09:01 +02:00 |
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twinaphex
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bcd5f8aa5b
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Add has_windowed to video driver and graphics context driver
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2014-10-08 17:23:02 +02:00 |
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Twinaphex
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931bc28236
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(Null gfx context driver) Prevent excess elements when HAVE_EGL is not defined
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2014-10-07 16:49:56 +02:00 |
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twinaphex
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3603a56c01
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Add null gfx context driver
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2014-10-07 14:31:10 +02:00 |
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twinaphex
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6214e8e211
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(360) Build fixes
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2014-10-03 22:26:29 +02:00 |
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twinaphex
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71fd3aa6b4
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(Android) Build fix
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2014-10-03 16:34:15 +02:00 |
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twinaphex
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7a6ee6a300
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Get rid of MODE_MENU_HD too -g_extern.lifecycle_state can now
be used for 'injecting' button presses (i.e. libretro button presses
and/or meta button presses)
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2014-10-02 21:57:01 +02:00 |
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twinaphex
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c1a75ec68a
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Get rid of MODE_MENU_WIDESCREEN
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2014-10-02 21:45:09 +02:00 |
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Higor Eurípedes
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1331e50bf2
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(d3d_ctx.cpp) Add HAVE_EGL check
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2014-09-15 21:16:36 -03:00 |
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twinaphex
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8caf16a538
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(WGL) Build fix
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2014-09-14 19:30:44 +02:00 |
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twinaphex
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295434151b
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(D3D) Change dir to gfx/d3d
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2014-09-14 06:45:47 +02:00 |
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twinaphex
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3eead06391
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(MSVC) Use Griffin from now on for MSVC PC build - make some
variable/ function names unique for Griffin
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2014-09-14 06:29:40 +02:00 |
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twinaphex
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345900ae3a
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(D3D) Cleanups
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2014-09-12 17:36:22 +02:00 |
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twinaphex
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3eb362eaae
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(XDK) win32_common.h - add ifndef _XBOX define
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2014-09-12 03:32:45 +02:00 |
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twinaphex
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4706be0905
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(D3D) Start merging in XDK code
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2014-09-11 20:59:52 +02:00 |
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twinaphex
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defb33b2c5
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(360) Some build fixes
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2014-09-09 06:21:31 +02:00 |
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Higor Eurípedes
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1833467c2c
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C++ build fixes
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2014-09-06 22:14:09 -03:00 |
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Lioncash
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ab1ab62a6d
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Fix some printf specifiers to the correct signed-ness
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2014-09-05 19:43:32 -04:00 |
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Lioncash
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b649cec22f
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d3d_ctx: Fix indentation
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2014-09-03 22:10:15 -04:00 |
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Higor Eurípedes
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014fdd3292
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(D3D) Reset d3d_quit during context initialization
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2014-09-02 12:44:23 -03:00 |
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twinaphex
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bda03a52fe
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(PS3) Take out triple buffering
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2014-08-31 04:13:53 +02:00 |
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twinaphex
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262ec8881a
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(PS3) Refactor PAL60 setting
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2014-08-31 03:50:44 +02:00 |
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Higor Eurípedes
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0813d7dba4
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(sdl_gl) Merge SDL and SDL2 event loops
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2014-08-22 19:39:29 -03:00 |
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Higor Eurípedes
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15297c85cd
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(sdl_gl) Fix segfault
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2014-08-22 19:11:26 -03:00 |
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Higor Eurípedes
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99ce4e5329
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Add last resort SDL gfx context
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2014-08-20 22:09:30 -03:00 |
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twinaphex
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f1b1326905
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(Wayland) Add stub input handlers to context
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2014-08-11 19:17:40 +02:00 |
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twinaphex
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80a19ff0fd
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(Wayland) Adding preliminary work by maister - input hookup still
missing
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2014-08-09 21:35:27 +02:00 |
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Jean-André Santoni
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858fa30645
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Add missing credit
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2014-07-27 22:28:22 +02:00 |
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Jean-André Santoni
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3167709503
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Add Vivante context driver
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2014-07-27 22:19:11 +02:00 |
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Themaister
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fceda4f33b
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Account for black frame insertion in refresh rate checks.
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2014-07-13 19:45:28 +02:00 |
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Themaister
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ce3183696c
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Check correct wait status in x11_suspend_screensaver.
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2014-07-13 19:33:51 +02:00 |
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Themaister
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45205cc5d7
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When modechanging on X11, try to match configured refresh rate.
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2014-07-13 19:23:08 +02:00 |
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twinaphex
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652499770f
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(Apple GL context) Move gfx_context C files to Obj-C .m file
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2014-07-09 13:03:58 +02:00 |
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Toad King
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7dfb9d0437
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Revert "(EMSCRIPTEN) add shared context support"
This reverts commit 96feb074d085977345fe11363a1844136303ab68.
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2014-07-04 15:02:02 -04:00 |
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Toad King
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96feb074d0
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(EMSCRIPTEN) add shared context support
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2014-07-02 21:56:22 -04:00 |
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twinaphex
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d16395ffa6
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(QNX) Implement destroy function correctly
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2014-07-02 18:58:16 +02:00 |
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twinaphex
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089ab9441c
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(QNX) Add GL shared context to QNX context driver
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2014-07-02 18:56:08 +02:00 |
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twinaphex
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0b5548bc1b
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(VC/Raspberry) Blind coding - added shared context for VC EGL
context driver
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2014-06-25 22:59:07 +02:00 |
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twinaphex
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5216e90c12
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(Android) - EGL context cleanups
- Add shared context support
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2014-06-20 04:35:12 +02:00 |
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Toad King
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bb40fff99d
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fix emscripten build
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2014-06-18 20:31:41 -04:00 |
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twinaphex
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77d0b0053f
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(D3D PC) Build fix and deopaque things
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2014-06-17 20:42:38 +02:00 |
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twinaphex
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59fed065e9
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Change d3d9.hpp to d3d.hpp
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2014-06-11 00:49:18 +02:00 |
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twinaphex
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e02d61a6a9
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(D3D) Implement stub d3d_restore function for XDK
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2014-06-08 23:35:14 +02:00 |
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Themaister
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ddbe5f148d
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Fix CXX_BUILD.
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2014-06-08 14:08:03 +02:00 |
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twinaphex
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4320efa9a1
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(D3D) Move ifndef XBOX functionality to D3D context driver
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2014-06-08 04:29:25 +02:00 |
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twinaphex
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16d49cffb8
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(Xbox) Implement custom GetFocus for _XBOX so that we can get
rid of the ifdef
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2014-06-07 23:45:52 +02:00 |
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twinaphex
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e64775ba7a
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(D3D) Create macro for D3DDevice_Present
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2014-06-07 07:45:02 +02:00 |
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Themaister
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e41eb4ab50
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Fix unknown hang in Mali fbdev.
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2014-06-05 15:05:43 +02:00 |
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