13 Commits

Author SHA1 Message Date
twinaphex
c5292025c3 Cut down on HAVE_FBO usage and make sure gl->fbo_inited is set to
false if HAVE_FBO is not defined
2017-11-12 17:15:29 +01:00
twinaphex
3e0b4552d6 Cleanups 2017-11-08 18:49:45 +01:00
twinaphex
9f987dd97b Get rid of NO_GL_READ_PIXELS 2017-11-08 17:42:02 +01:00
twinaphex
9fe27117f2 Revert "(iOS) Take this out - see if it solves our issues"
This reverts commit 1cf6f2f20f496e4e21d59d54ac93977ceda00aec.
2017-07-21 05:24:41 +01:00
twinaphex
1cf6f2f20f (iOS) Take this out - see if it solves our issues 2017-07-19 18:42:59 +01:00
twinaphex
96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
Logan McNaughton
90a1c76abb This wasn't working on Android 2016-12-30 10:22:12 -07:00
Logan McNaughton
f45a75fa98 Use RGBA for internal format 2016-12-26 13:00:38 -07:00
hunterk
5ec5b199f6 less invasive revert for blue/red swap 2016-12-25 20:22:28 -06:00
Logan McNaughton
21779c87b8 Missed one of the texture formats 2016-12-20 10:10:23 -07:00
Logan McNaughton
3392f3996b Fix up some texture format code 2016-12-20 08:57:13 -08:00
Logan McNaughton
fc4c7529a1 Fix internal formats used with texture creation 2016-12-14 09:54:55 -08:00
twinaphex
09067e67c3 Create gl_symlinks.h 2016-10-24 04:02:03 +02:00