Hans-Kristian Arntzen
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36eb07e067
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Vulkan: Use copy paths if needed.
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2016-02-21 12:33:16 +01:00 |
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Hans-Kristian Arntzen
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8550c16f86
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Always try to use cached memory if we can for linear textures.
Should improve cores which use SOFTWARE_FRAMEBUFFER.
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2016-02-20 15:17:25 +01:00 |
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Hans-Kristian Arntzen
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b61c05e10f
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Log the number of swapchain images we get.
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2016-02-20 14:24:36 +01:00 |
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Hans-Kristian Arntzen
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111c37832a
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Make sure we get a queue which also supports compute.
Graphics + Compute queue must be supported.
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2016-02-20 14:20:17 +01:00 |
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Hans-Kristian Arntzen
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5542427246
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Try to use cached memory for readbacks.
Speeds up nVidia readbacks by order of magnitude.
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2016-02-20 12:04:53 +01:00 |
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Hans-Kristian Arntzen
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4540369fcb
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Use correct cast for WSI_XLIB.
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2016-02-19 22:25:51 +01:00 |
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Hans-Kristian Arntzen
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0bcdf6ebe0
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More properly enumerate GPUs.
Just pick the first one for now.
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2016-02-19 21:55:11 +01:00 |
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Hans-Kristian Arntzen
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88ec0f522b
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Vulkan: Add Vulkan backend to GLX context.
Also fixes some snags with libretro-test-vulkan.
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2016-02-19 21:37:24 +01:00 |
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Hans-Kristian Arntzen
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1b5cc1ca9c
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Fix some types for WSI.
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2016-02-19 19:50:04 +01:00 |
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twinaphex
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d6906ee7df
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(xcb) Buildfix
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2016-02-19 15:43:12 +01:00 |
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twinaphex
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11831a8b47
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move shareable vulkan initialization code to vulkan_common.c
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2016-02-19 14:38:15 +01:00 |
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Hans-Kristian Arntzen
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c74c7ae053
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Vulkan: Work around broken push constants on Ivy Bridge.
Use UBOs instead, should be more compatible with early drivers.
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2016-02-18 18:36:49 +01:00 |
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Hans-Kristian Arntzen
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adbf9fed16
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Vulkan implementation.
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2016-02-16 20:42:02 +01:00 |
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