607 Commits

Author SHA1 Message Date
Twinaphex
62aee43228 (RMenu) Refactored bloated menu stack code - should use less
memory now
2012-08-22 01:16:46 +02:00
twinaphex
9c1725358b (Xbox 1/RMenu context) build fix 2012-08-22 00:37:42 +02:00
Twinaphex
9a0d6a0c33 (PS3) Bug fix - menu now starts up properly if 'Custom Scaling/Dual
Shaders' is set to 'OFF'
2012-08-22 00:01:59 +02:00
twinaphex
476f5a9fe3 (XDK) Abstracted screenshot code
(360) Fixed some XUI menu placements
2012-08-21 20:40:13 +02:00
Toad King
0c326bba2f (RARCH_CONSOLE) fix core-provided aspect ratio 2012-08-20 20:10:55 -04:00
Twinaphex
969a92ac17 (RARCH_CONSOLE) Add apply_state_changes to video driver 2012-08-20 12:41:10 +02:00
Toad King
fda2dff40c (RARCH_CONSOLE) add core resolution (use aspect ratio provided by the emulation core) 2012-08-19 21:08:50 -04:00
twinaphex
9cdb6991ea (360) Display tweaks 2012-08-19 22:03:24 +02:00
Themaister
8198927260 Fixup build on Win32. 2012-08-16 10:09:44 +02:00
Themaister
447412c6df Abstract all use of *Pointer() functions to one point. 2012-08-14 23:32:55 +02:00
Themaister
1794aa6dff Do not call set_nonblock_state for FF buttons if vsync isn't activated. 2012-08-12 09:36:15 +02:00
Themaister
9f452def9c Actually update rarch_video.h. 2012-08-11 20:36:52 +02:00
Twinaphex
e3e3e1f3bc (PS3) Create gfx_ctx_get_aspect_ratio 2012-08-10 07:20:49 +02:00
Twinaphex
28eb3604f9 (PS3/Gl) refactored stuff 2012-08-10 06:50:41 +02:00
Twinaphex
fcebaca85e (PS3) Rewrite resolution context code 2012-08-10 04:48:21 +02:00
Twinaphex
44209a4318 (PS3) Remove hardcoded tex coord matrices 2012-08-10 00:28:43 +02:00
Themaister
f4ecdf2bce Remove use of cgGLSetStateMatrixParameter. 2012-08-09 23:53:15 +02:00
Themaister
a283a54bee Use calculated MVP directly in shader params. 2012-08-09 23:21:59 +02:00
Themaister
450b59262b Avoid redundant FF GL calls. 2012-08-09 22:06:57 +02:00
Themaister
749329f455 Fix build if freetype isn't enabled. 2012-08-09 10:36:51 +02:00
Themaister
db6c0ee85c Use custom matrix calculation routines.
Aims for more compatibility with modern OpenGL.
2012-08-09 08:56:35 +02:00
Themaister
2f9585829e Implement for JOYPAD explicitly. Defaults to 0. 2012-08-08 08:33:44 +02:00
Themaister
2dfd32d694 Do not return early if id is large (likely so with RETROK_). 2012-08-08 07:52:20 +02:00
Themaister
50980263fb Correctly use RETRO_DEVICE_KEYBOARD in ext_gfx. 2012-08-08 07:47:10 +02:00
twinaphex
a9de8e41e5 (Xbox 1) Add flicker filter and soft display filter options in
Settings menu
2012-08-07 18:26:52 +02:00
freakdave
565e7e0a6d (Xbox 1) Set SDFilter to default value (disabled), leave FFilter at 1 though 2012-08-07 16:36:29 +02:00
twinaphex
1448761e73 (Xbox 1) Refactor surface code to implementation of texture_image 2012-08-05 17:18:19 +02:00
Twinaphex
3c85d9f386 (PS3 / RMenu) Graphic changes 2012-08-05 03:00:38 +02:00
Twinaphex
6826301b75 (PS3) Debug fonts show again + menu label tweaks 2012-08-04 17:30:31 +02:00
twinaphex
529e5d7d18 (Xbox 1) Add D3D8 alpha blending 2012-08-04 05:59:30 +02:00
twinaphex
1cb896d0b6 (Xbox 1) Rmenu build fix 2012-08-04 02:44:02 +02:00
Twinaphex
17780cb5a8 (Rmenu/fonts) no longer use gl_render_msg_post 2012-08-04 02:28:38 +02:00
Twinaphex
ab3b97cb40 (PS3) Clean up RMenu - don't use 'post' font functions 2012-08-04 02:06:46 +02:00
twinaphex
b06da6e259 (Xbox 1) Build fix 2012-08-03 18:10:00 +02:00
Twinaphex
9976b81f18 (PS3/Xbox 1) Menu changes 2012-08-03 17:54:22 +02:00
twinaphex
8a5641a585 (Xbox 1) Add BeginScene to gfx_ctx_clear 2012-08-03 06:24:19 +02:00
twinaphex
dc21864405 (Xbox 1) Create more context functions for XDK 2012-08-03 04:39:37 +02:00
twinaphex
670da875e7 (Xbox 1) Bring Xbox 1 menu code more inline with that of PS3 2012-08-03 03:24:36 +02:00
twinaphex
d28ebe7644 (Xbox 1) Menu changes 2012-08-03 00:23:09 +02:00
Twinaphex
35ad0644a9 (PS3) Font change 2012-08-03 00:02:02 +02:00
twinaphex
43077df35b (Xbox 1) Use font wrapper functions 2012-07-31 01:23:42 +02:00
Twinaphex
b425531dd9 (Xbox 1) Add Xbox 1 font files 2012-07-31 00:14:23 +02:00
Twinaphex
d963e256d2 (PS3) Wrap cellDbgFont calls for portability 2012-07-30 23:42:29 +02:00
twinaphex
376ca9d087 (360) Build fix 2012-07-28 22:51:33 +02:00
Themaister
488d2c5a63 Move keysyms to libretro.h.
Should allow RETRO_KEYBOARD to work on GL/SDL/X11 drivers.
2012-07-28 07:39:05 +02:00
Themaister
8fe47d5c16 Log screensaver disable in xvideo. 2012-07-28 07:39:05 +02:00
Themaister
e3a846ba54 Do not reinvent screensaver wheel in sdl_gfx.c. 2012-07-28 07:39:04 +02:00
Themaister
7346d0f959 Suspend screensaver on SDL/GL as well. 2012-07-28 01:55:00 +02:00
Themaister
e13b2e1cb5 Cleanup screensaver code. 2012-07-27 15:47:56 +02:00
Themaister
ff9820af68 Merge branch 'master' of github.com:Themaister/RetroArch
Conflicts:
	gfx/gfx_common.c
2012-07-27 15:37:10 +02:00