8091 Commits

Author SHA1 Message Date
ToadKing
0cdd3de835 [Android] make Ouya controller reports itself as dual analog 2013-08-22 20:24:47 -04:00
ToadKing
0fea1c9473 [Android] handle certain "special" buttons on some controllers better, fixes menu button on Ouya controller 2013-08-22 18:14:10 -04:00
Themaister
1c4c943604 [Pi] Build fixes. 2013-08-22 22:12:16 +02:00
Squarepusher
5266be7934 Merge pull request #284 from hizzlekizzle/master
Modified dpad/button hitboxes for portrait overlays
2013-08-21 11:42:55 -07:00
hizzlekizzle
ad75b5b006 enlarge dpad and button hitboxes for snes-portrait 2013-08-21 13:14:57 -05:00
hizzlekizzle
8bbffc6386 enlarge dpad hitboxes for nes-portrait 2013-08-21 13:14:03 -05:00
hizzlekizzle
1763be49ac Enlarge dpad hitboxes for psx-portrait 2013-08-21 13:12:21 -05:00
hizzlekizzle
7d55b115a1 enlarged dpad hitboxes; left the buttons alone, since they're close together 2013-08-21 12:56:02 -05:00
hizzlekizzle
52ebe38931 Enlarged dpad hitboxes and vertically extended button hitboxes for gen3-portrait 2013-08-21 12:50:58 -05:00
hizzlekizzle
5d413c480b enlarged button/dpad hitboxes for gb-portrait 2013-08-21 12:41:13 -05:00
Themaister
6ab81b648e Style nits. 2013-08-21 18:57:27 +02:00
Hans-Kristian Arntzen
54b27bf587 Merge pull request #283 from zevektor/master
Load roms from external app - #3
2013-08-21 09:46:56 -07:00
zevektor
8b0124ba2a Load roms from external app - #3 2013-08-21 14:08:06 +02:00
zevektor
6deb38c07d Checks on load rom from external app changed. 2013-08-21 14:04:43 +02:00
Hans-Kristian Arntzen
713afdb901 Merge pull request #282 from zevektor/master
Load external rom - #2
2013-08-21 04:29:48 -07:00
zevektor
f854f47855 Fixed bug when back button is pressed. 2013-08-21 12:57:40 +02:00
zevektor
fe84dbb121 Fixes 2013-08-21 12:46:57 +02:00
Squarepusher
4695ff9855 Merge pull request #281 from hizzlekizzle/master
Enlarged dpad hitboxes for landscape overlays
2013-08-20 13:02:54 -07:00
hizzlekizzle
4a6d497a5c enlarge dpad hitboxes for gameboy-landscape 2013-08-20 14:59:50 -05:00
hizzlekizzle
cb99d953c6 enlarge hitboxes for genesis3-landscape 2013-08-20 14:59:16 -05:00
hizzlekizzle
c0023d6cd1 enlarge dpad hitboxes for genesis6-landscape 2013-08-20 14:58:00 -05:00
hizzlekizzle
1e23c119e4 enlarge dpad hitboxes for nes-landscape 2013-08-20 14:57:30 -05:00
hizzlekizzle
81b7c49fed enlarge dpad hitboxes for psx-landscape 2013-08-20 14:56:17 -05:00
hizzlekizzle
3409a63666 enlarge dpad for snes-landscape 2013-08-20 14:55:44 -05:00
Squarepusher
e9218eaf51 Merge pull request #280 from zevektor/master
Allow to load roms from external apps.
2013-08-19 15:09:05 -07:00
zevektor
56674fb7f0 Allow to load roms from external apps. 2013-08-19 23:23:39 +02:00
Themaister
9ce4684e14 Make sure ASPECT_RATIO_CUSTOM is set to something sane. 2013-08-19 23:00:17 +02:00
twinaphex
02600424eb (Android) Set RetroActivity to android:exported="true" 2013-08-19 15:55:53 +02:00
twinaphex
220411be67 (Android Phoenix) Preliminary per-core config settings - maister:
things like ROM path don't currently work correctly per core when
configured individually - please look at it
2013-08-19 01:14:01 +02:00
twinaphex
05ae971aae (Android) We now select a core first with 'Load Core', then select a game.
Opens the door for per-core config files - also remembers the core from the
last previous session
2013-08-18 21:02:41 +02:00
twinaphex
8b8e33ed92 (Android) Take out context menu in CoreSelection - also reduces code bloat
- IME selector should go in Input Settings menu
2013-08-18 18:20:50 +02:00
Themaister
f8c385a28c Fix cg2glsl when uniform half4x4 is used. 2013-08-18 18:06:55 +02:00
Themaister
8614c349f3 Use correct overlay configs.
Saves input_overlay as well on exit.
2013-08-18 14:00:18 +02:00
ToadKing
12f4b48e84 query for OES_EGL_image before trying to load symbol 2013-08-18 03:02:42 -04:00
ToadKing
f4ff5f3ea3 [EMSCRIPTEN] less workarounds due to fixes in emscripten, enable more optimizations 2013-08-18 02:50:10 -04:00
twinaphex
6018b4b9de (Android) Set GameMID analog mode to 'Dual analog' at startup 2013-08-18 07:12:23 +02:00
twinaphex
744d2d169e (Android Phoenix) Take out 'welcome to Android' popup 2013-08-18 03:04:03 +02:00
twinaphex
7f480342a4 (Android Phoenix) Add GameMID BT autodetection 2013-08-17 23:36:04 +02:00
meancoot
a4dfd35ab7 (Apple) Improvements:
Add core gl context support on OSX
	Add support for multiple game pads on OSX
 	Remove block on analog input for Player 2-4's game pads
2013-08-16 13:25:35 -04:00
twinaphex
7d25e64fb4 (Android) Update CHANGELOG for version 0.9.9.6 2013-08-16 17:08:53 +02:00
twinaphex
849c14d8a2 (Android) Bumped up to r22 2013-08-16 17:07:09 +02:00
Themaister
c539b82a70 Display dialog title. 2013-08-16 15:46:37 +02:00
Themaister
dd2d8009ca Add ProgressBar for asset extraction. 2013-08-16 14:46:36 +02:00
Themaister
2dcc133cab Wait for asset thread when selecting overlay and/or shader. 2013-08-16 12:25:34 +02:00
Themaister
758dc7e196 Add Load Game (History) to Android frontend.
Also cleanup core selection list a bit to be more readable.
2013-08-16 12:16:19 +02:00
Themaister
8ebd81edbf Log GL version as well. 2013-08-16 10:18:58 +02:00
twinaphex
963f206456 Bump to version 0.9.9.6 2013-08-16 03:57:29 +02:00
Themaister
551fd27204 Add support for wrapping modes.
Not terribly useful atm due to POT, but at least it's there.
Has some use mostly with LUTs ... NPOT + REPEAT requires extension on
GLES2 at least.
2013-08-16 00:30:54 +02:00
meancoot
26df85f020 (iOS) Some settings menu polish:
The bluetooth mode is updated immediately, previously you had to hit the back button on the frontend settings before it would be applied.
        The custom config state label in the frontend settings menu is updated properly.
2013-08-15 12:47:13 -04:00
meancoot
0d291e809a (iOS) Fix major hanging bug 2013-08-15 09:50:56 -04:00