Twinaphex
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32df722960
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(RMenu) L and R buttons now toggle between drive mappings
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2012-08-22 14:35:08 +02:00 |
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Twinaphex
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8adfd6e948
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(RMenu/PS3/Xbox 1) Add D-pad emulation setting
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2012-08-22 14:04:33 +02:00 |
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twinaphex
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ec22521636
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(Xbox 1 RMenu) One-liner build fix
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2012-08-22 02:02:13 +02:00 |
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Twinaphex
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a7503eda92
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(RMenu) Cleanups
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2012-08-22 01:45:48 +02:00 |
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Twinaphex
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62aee43228
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(RMenu) Refactored bloated menu stack code - should use less
memory now
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2012-08-22 01:16:46 +02:00 |
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Twinaphex
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9a0d6a0c33
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(PS3) Bug fix - menu now starts up properly if 'Custom Scaling/Dual
Shaders' is set to 'OFF'
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2012-08-22 00:01:59 +02:00 |
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Twinaphex
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5a1f146dd6
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(RMenu) Ingame menu selection now wraps-around
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2012-08-20 21:45:34 +02:00 |
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Twinaphex
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196242aab1
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(RMenu) Cleanups
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2012-08-20 20:48:21 +02:00 |
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twinaphex
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3eceb86ffa
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(Xbox 1/RMenu) VLAs don't work here
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2012-08-20 19:04:22 +02:00 |
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Twinaphex
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1822c677f8
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(RMenu) Remove rmenu_entries.h
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2012-08-20 18:44:24 +02:00 |
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Twinaphex
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c3c72549dc
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(RMenu) Split up RMenu stack code into separate file
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2012-08-20 18:17:08 +02:00 |
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Twinaphex
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640d63d67c
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(RMenu) Add screenshot context functions - move more system-specific
code out of RMenu
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2012-08-20 02:45:31 +02:00 |
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Twinaphex
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72d58954c3
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(RMenu) Configured keybinds will no longer affect RMenu
controls
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2012-08-20 02:31:18 +02:00 |
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Twinaphex
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35c223fb12
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(RMenu) rmenu_items now a local variable in select_settings
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2012-08-19 18:03:50 +02:00 |
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Twinaphex
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0f25a708fc
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(RMenu) Don't needlessly call menu_stack_refresh
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2012-08-19 16:16:47 +02:00 |
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Twinaphex
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985f25a8e4
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(RMenu) Remove x_pos/y_pos
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2012-08-19 16:05:00 +02:00 |
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Twinaphex
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0f4b2082c9
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(RMenu) Settings items x/y are now autogenerated
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2012-08-19 15:57:01 +02:00 |
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Twinaphex
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9f54285561
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(RMenu) label text is now set in set_settings_label
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2012-08-19 15:26:35 +02:00 |
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Twinaphex
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ab91deea92
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(RMenu) Fix some comments
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2012-08-19 15:00:22 +02:00 |
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Twinaphex
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8c3b230e3b
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(RMenu) Cut down on excessive rmenu_items
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2012-08-19 14:49:03 +02:00 |
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twinaphex
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fb06b3fc56
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(RMenu Xbox 1) Get rid of unsigned mismatch warning
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2012-08-19 12:14:12 +02:00 |
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Twinaphex
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a94410a068
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(RMenu) Refactor system-specific bits
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2012-08-19 11:57:58 +02:00 |
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Twinaphex
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dbf8a62bd4
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(RMenu PS3) Build fix + cleanups
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2012-08-19 02:11:38 +02:00 |
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twinaphex
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519023542a
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(RMenu) More callbacks for platform-specific code
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2012-08-19 02:00:40 +02:00 |
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twinaphex
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5fdb1577d8
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(RMenu) Callback function for rendering font messages
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2012-08-19 01:40:30 +02:00 |
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Twinaphex
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481b09a14a
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(RMenu PS3) Fixes ingame menu display
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2012-08-19 01:19:48 +02:00 |
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Twinaphex
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0dcc3b96e9
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(RMenu PS3) Build fix
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2012-08-19 01:14:04 +02:00 |
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twinaphex
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d8acc7e52b
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(RMenu) Abstract away all font positioning code
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2012-08-19 01:21:31 +02:00 |
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twinaphex
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f4485c29a6
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(RMenu) split up font positioning code to context file
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2012-08-19 00:29:38 +02:00 |
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Twinaphex
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2ebba4a347
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(RMenu) Move more code to context file
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2012-08-18 23:50:21 +02:00 |
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twinaphex
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0be71f9d08
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(RMenu) Split up more system-specific code to the context file
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2012-08-18 23:47:33 +02:00 |
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Twinaphex
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7c4189cdd5
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(RMenu) Split up platform-specific code into Rmenu context files
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2012-08-18 22:45:46 +02:00 |
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Twinaphex
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0e86504097
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(PS3) 'Return to Multiman' option fixed
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2012-08-18 18:25:38 +02:00 |
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Twinaphex
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fdbea950f1
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(Filebrowser) Do dir_list_free in parse_directory
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2012-08-18 01:13:25 +02:00 |
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Twinaphex
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2790555f1c
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(PS3/Rmenu) Build fix
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2012-08-17 21:43:12 +02:00 |
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twinaphex
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07c6ff5666
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(RMenu) filebrowser_free called at end of menu_loop - filebrowser_init
called at start of menu_loop
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2012-08-17 18:22:28 +02:00 |
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twinaphex
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d709cb04b4
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(Xbox 1) Free up ROM select panel too - shaves off 0.34MB memory
usage
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2012-08-17 18:08:15 +02:00 |
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twinaphex
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71c8dfb891
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(Xbox 1) Free texture BG before going into game and reload texture
when going back to menu - frees up 3MB RAM
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2012-08-17 18:02:09 +02:00 |
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twinaphex
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6a08c92ada
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(Xbox 1) Cut down on some static variables
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2012-08-17 17:45:14 +02:00 |
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Twinaphex
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fcebaca85e
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(PS3) Rewrite resolution context code
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2012-08-10 04:48:21 +02:00 |
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twinaphex
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a9de8e41e5
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(Xbox 1) Add flicker filter and soft display filter options in
Settings menu
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2012-08-07 18:26:52 +02:00 |
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freakdave
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b174eb3f7a
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(Xbox 1) Small but necessary bug fix in screen resize code (rmenu)
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2012-08-07 16:26:12 +02:00 |
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Twinaphex
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a6424f02b0
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(RMenu) Cleanup
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2012-08-06 23:37:53 +02:00 |
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twinaphex
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8dae2d2179
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(Xbox1/RMenu) Move Xbox init code to xdk/frontend/main.c
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2012-08-06 22:53:57 +02:00 |
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twinaphex
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72b7ecaaff
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(RMenu) Take out some unused Xbox 1 definitions
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2012-08-06 22:49:10 +02:00 |
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freakdave
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64ef86ce06
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(Xbox 1) Added ifdef's to the viewport fix, i don't know if other platforms allow negative values.
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2012-08-06 15:15:58 +02:00 |
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freakdave
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0da3b628c6
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(Xbox 1) Fixed lockups that occurred due to negative viewport coordinates (X,Y in Resize Mode)
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2012-08-06 15:08:10 +02:00 |
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twinaphex
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9e6c9e5f7b
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(Xbox 1) Option for debug info messages
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2012-08-05 18:42:54 +02:00 |
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twinaphex
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0ec872c917
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(RMenu) PATH_SYSTEM_DIR_CHOICE works now
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2012-08-05 17:53:01 +02:00 |
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twinaphex
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1448761e73
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(Xbox 1) Refactor surface code to implementation of texture_image
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2012-08-05 17:18:19 +02:00 |
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