73 Commits

Author SHA1 Message Date
Twinaphex
32df722960 (RMenu) L and R buttons now toggle between drive mappings 2012-08-22 14:35:08 +02:00
Twinaphex
8adfd6e948 (RMenu/PS3/Xbox 1) Add D-pad emulation setting 2012-08-22 14:04:33 +02:00
twinaphex
ec22521636 (Xbox 1 RMenu) One-liner build fix 2012-08-22 02:02:13 +02:00
Twinaphex
a7503eda92 (RMenu) Cleanups 2012-08-22 01:45:48 +02:00
Twinaphex
62aee43228 (RMenu) Refactored bloated menu stack code - should use less
memory now
2012-08-22 01:16:46 +02:00
Twinaphex
9a0d6a0c33 (PS3) Bug fix - menu now starts up properly if 'Custom Scaling/Dual
Shaders' is set to 'OFF'
2012-08-22 00:01:59 +02:00
Twinaphex
5a1f146dd6 (RMenu) Ingame menu selection now wraps-around 2012-08-20 21:45:34 +02:00
Twinaphex
196242aab1 (RMenu) Cleanups 2012-08-20 20:48:21 +02:00
twinaphex
3eceb86ffa (Xbox 1/RMenu) VLAs don't work here 2012-08-20 19:04:22 +02:00
Twinaphex
1822c677f8 (RMenu) Remove rmenu_entries.h 2012-08-20 18:44:24 +02:00
Twinaphex
c3c72549dc (RMenu) Split up RMenu stack code into separate file 2012-08-20 18:17:08 +02:00
Twinaphex
640d63d67c (RMenu) Add screenshot context functions - move more system-specific
code out of RMenu
2012-08-20 02:45:31 +02:00
Twinaphex
72d58954c3 (RMenu) Configured keybinds will no longer affect RMenu
controls
2012-08-20 02:31:18 +02:00
Twinaphex
35c223fb12 (RMenu) rmenu_items now a local variable in select_settings 2012-08-19 18:03:50 +02:00
Twinaphex
0f25a708fc (RMenu) Don't needlessly call menu_stack_refresh 2012-08-19 16:16:47 +02:00
Twinaphex
985f25a8e4 (RMenu) Remove x_pos/y_pos 2012-08-19 16:05:00 +02:00
Twinaphex
0f4b2082c9 (RMenu) Settings items x/y are now autogenerated 2012-08-19 15:57:01 +02:00
Twinaphex
9f54285561 (RMenu) label text is now set in set_settings_label 2012-08-19 15:26:35 +02:00
Twinaphex
ab91deea92 (RMenu) Fix some comments 2012-08-19 15:00:22 +02:00
Twinaphex
8c3b230e3b (RMenu) Cut down on excessive rmenu_items 2012-08-19 14:49:03 +02:00
twinaphex
fb06b3fc56 (RMenu Xbox 1) Get rid of unsigned mismatch warning 2012-08-19 12:14:12 +02:00
Twinaphex
a94410a068 (RMenu) Refactor system-specific bits 2012-08-19 11:57:58 +02:00
Twinaphex
dbf8a62bd4 (RMenu PS3) Build fix + cleanups 2012-08-19 02:11:38 +02:00
twinaphex
519023542a (RMenu) More callbacks for platform-specific code 2012-08-19 02:00:40 +02:00
twinaphex
5fdb1577d8 (RMenu) Callback function for rendering font messages 2012-08-19 01:40:30 +02:00
Twinaphex
481b09a14a (RMenu PS3) Fixes ingame menu display 2012-08-19 01:19:48 +02:00
Twinaphex
0dcc3b96e9 (RMenu PS3) Build fix 2012-08-19 01:14:04 +02:00
twinaphex
d8acc7e52b (RMenu) Abstract away all font positioning code 2012-08-19 01:21:31 +02:00
twinaphex
f4485c29a6 (RMenu) split up font positioning code to context file 2012-08-19 00:29:38 +02:00
Twinaphex
2ebba4a347 (RMenu) Move more code to context file 2012-08-18 23:50:21 +02:00
twinaphex
0be71f9d08 (RMenu) Split up more system-specific code to the context file 2012-08-18 23:47:33 +02:00
Twinaphex
7c4189cdd5 (RMenu) Split up platform-specific code into Rmenu context files 2012-08-18 22:45:46 +02:00
Twinaphex
0e86504097 (PS3) 'Return to Multiman' option fixed 2012-08-18 18:25:38 +02:00
Twinaphex
fdbea950f1 (Filebrowser) Do dir_list_free in parse_directory 2012-08-18 01:13:25 +02:00
Twinaphex
2790555f1c (PS3/Rmenu) Build fix 2012-08-17 21:43:12 +02:00
twinaphex
07c6ff5666 (RMenu) filebrowser_free called at end of menu_loop - filebrowser_init
called at start of menu_loop
2012-08-17 18:22:28 +02:00
twinaphex
d709cb04b4 (Xbox 1) Free up ROM select panel too - shaves off 0.34MB memory
usage
2012-08-17 18:08:15 +02:00
twinaphex
71c8dfb891 (Xbox 1) Free texture BG before going into game and reload texture
when going back to menu - frees up 3MB RAM
2012-08-17 18:02:09 +02:00
twinaphex
6a08c92ada (Xbox 1) Cut down on some static variables 2012-08-17 17:45:14 +02:00
Twinaphex
fcebaca85e (PS3) Rewrite resolution context code 2012-08-10 04:48:21 +02:00
twinaphex
a9de8e41e5 (Xbox 1) Add flicker filter and soft display filter options in
Settings menu
2012-08-07 18:26:52 +02:00
freakdave
b174eb3f7a (Xbox 1) Small but necessary bug fix in screen resize code (rmenu) 2012-08-07 16:26:12 +02:00
Twinaphex
a6424f02b0 (RMenu) Cleanup 2012-08-06 23:37:53 +02:00
twinaphex
8dae2d2179 (Xbox1/RMenu) Move Xbox init code to xdk/frontend/main.c 2012-08-06 22:53:57 +02:00
twinaphex
72b7ecaaff (RMenu) Take out some unused Xbox 1 definitions 2012-08-06 22:49:10 +02:00
freakdave
64ef86ce06 (Xbox 1) Added ifdef's to the viewport fix, i don't know if other platforms allow negative values. 2012-08-06 15:15:58 +02:00
freakdave
0da3b628c6 (Xbox 1) Fixed lockups that occurred due to negative viewport coordinates (X,Y in Resize Mode) 2012-08-06 15:08:10 +02:00
twinaphex
9e6c9e5f7b (Xbox 1) Option for debug info messages 2012-08-05 18:42:54 +02:00
twinaphex
0ec872c917 (RMenu) PATH_SYSTEM_DIR_CHOICE works now 2012-08-05 17:53:01 +02:00
twinaphex
1448761e73 (Xbox 1) Refactor surface code to implementation of texture_image 2012-08-05 17:18:19 +02:00