(Xbox 1) Fixed lockups that occurred due to negative viewport coordinates (X,Y in Resize Mode)

This commit is contained in:
freakdave 2012-08-06 15:08:10 +02:00
parent 7fb25a76c8
commit 0da3b628c6

View File

@ -1874,9 +1874,11 @@ static void ingame_menu_resize(item *items, menu *current_menu, uint64_t input)
gfx_ctx_set_aspect_ratio(NULL, g_console.aspect_ratio_index);
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT))
g_console.viewports.custom_vp.x -= 4;
if(g_console.viewports.custom_vp.x >= 4)
g_console.viewports.custom_vp.x -= 4;
else if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
g_console.viewports.custom_vp.x -= 1;
if(g_console.viewports.custom_vp.x > 0)
g_console.viewports.custom_vp.x -= 1;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT))
g_console.viewports.custom_vp.x += 4;
@ -1889,9 +1891,11 @@ static void ingame_menu_resize(item *items, menu *current_menu, uint64_t input)
g_console.viewports.custom_vp.y += 1;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN))
g_console.viewports.custom_vp.y -= 4;
if(g_console.viewports.custom_vp.y >= 4)
g_console.viewports.custom_vp.y -= 4;
else if(input & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
g_console.viewports.custom_vp.y -= 1;
if(g_console.viewports.custom_vp.y > 0)
g_console.viewports.custom_vp.y -= 1;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT))
g_console.viewports.custom_vp.width -= 4;