Themaister
4f7d3b5ea0
Add custom viewport + integer scale mode.
2013-04-20 12:48:33 +02:00
Themaister
7120e5842d
Add integer scale to RGUI.
2013-04-20 11:48:26 +02:00
Themaister
be01a0ea59
Refactor aspect ratio handling.
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Rework aspect ratio handling in RGUI.
Custom viewports work on PC. Ensure that aspect_ratio_idx persist
through reentrancy. Change ASPECT_RATIO_AUTO to ASPECT_RATIO_SQUARE to
better signal that it's the square pixel option.
Add ASPECT_RATIO_CONFIG as an option to use config file defined aspect
ratio.
2013-04-20 10:56:04 +02:00
twinaphex
b7e71f17b8
(RMenu/RGUI) Move menu_iterate to upper-layer menu_common
2013-04-19 17:53:01 +02:00
twinaphex
dd9e6029c2
(RMenu/RGUI) Make menu_iterate almost the same in both RGUI and RMenu - now we
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can start moving it to the upper layer
2013-04-19 17:34:46 +02:00
twinaphex
2cef7466a8
(RMenu/RGUI) Don't set first delay timer
2013-04-19 00:52:37 +02:00
twinaphex
a979cba13c
(RMenu/RGUI) Standardization pt. 1
2013-04-18 23:00:27 +02:00
twinaphex
16a40af173
(RGUI) Move menu_stack code back into rgui.c
2013-04-18 22:22:25 +02:00
twinaphex
96f2ecce20
(RMenu/RGUI) Move filebrowser/menu stack initialization to upper-layer
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menu_init() function
2013-04-18 18:33:03 +02:00
twinaphex
5b35feddae
(RMenu/RGUI) Free rgui and filebrowser in upper-layer menu_free() function
2013-04-18 17:29:04 +02:00
twinaphex
7c4b730e51
(RMenu/RGUI) Move menu_init/menu_free to menu_common.c
2013-04-18 14:58:47 +02:00
Themaister
41573976b0
Fix ROM loading in RGUI.
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menu_input_process() was skipped, so MODE_INIT wasn't set.
2013-04-18 09:44:47 +02:00
twinaphex
54725d009c
(RMenu/RGUI) Use similar defines for menu
2013-04-18 02:48:18 +02:00
twinaphex
84f80dc2c1
(RMenu/RGUI) Create menu_common to tie RMenu/RGUI more closely together
2013-04-17 23:31:49 +02:00
twinaphex
161dd5741f
(RGUI/RMenu) Standardize somewhat
2013-04-17 21:11:13 +02:00
Themaister
a0f7a184fd
Avoid potential segfaults if files are deleted.
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Potentially, on a refresh, selection_ptr could be out of range
if files have been removed.
2013-04-16 12:32:03 +02:00
Themaister
46f1374a27
Refactor selection_ptr push/pop logic.
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Should make more sense now.
2013-04-16 01:53:07 +02:00
Themaister
2c8ddeb109
Add gfx_shader_resolve_relative.
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Translates relative paths (from CGP) into absolute paths,
suitable for loading files, and saving cgp some place else.
2013-04-15 23:48:25 +02:00
Themaister
4c15814bf7
Ensure that terminal doesn't get overflowed.
2013-04-14 23:27:15 +02:00
Themaister
2853e50aa2
Move Hardware Filtering to GEKKO ifdef.
2013-04-14 23:17:48 +02:00
Themaister
8c58ff191a
Fix strange use of pointers in screenshot code.
2013-04-14 23:14:38 +02:00
Themaister
926707ae44
Avoid needless branch.
2013-04-14 23:05:25 +02:00
Themaister
f8ac159fc2
Properly set RGUI shader struct on init.
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Use g_settings.video.shader_path if configured.
2013-04-14 22:59:36 +02:00
Themaister
6373819a16
Use default shader type correctly.
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Don't hardcode Cg as it's not supported everywhere.
2013-04-14 22:48:35 +02:00
Themaister
c9a02273bb
Check for fullscreen in RGUI.
2013-04-14 16:40:17 +02:00
Themaister
829840b415
Fallback in RGUI if libretro_path isn't set.
2013-04-14 16:34:42 +02:00
Themaister
5e45c31f06
Set selection_ptr when calling OPEN_FILEBROWSER.
2013-04-14 16:29:35 +02:00
Themaister
ca5ff43b6f
Add default filtering option to RGUI.
2013-04-14 01:45:33 +02:00
Themaister
241d55ccbf
Add CGP preset load to RGUI.
2013-04-14 01:27:13 +02:00
Themaister
c17714ffbb
Add full screen mode to set_texture_enable.
2013-04-13 16:49:25 +02:00
Themaister
e389220df8
Refactor frame_counter.
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Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
ToadKing
4782522dbd
(WII) fix RGUI controls
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(CONSOLES) fix logging
2013-04-12 09:19:02 -04:00
twinaphex
4e188a0e00
(Wii/RGUI) Take out QUIT_KEY button combo shortcuts - current
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RGUI works such that it goes directly into the ingame menu
after pressing menu toggle and you can quit from there.
2013-04-12 09:28:12 +02:00
Themaister
97095852f0
Should fix Wii and shader manager.
2013-04-12 09:08:07 +02:00
ToadKing
ded105746c
fix RGUI file browser
2013-04-11 21:00:13 -04:00
Themaister
91c8fea8e9
Fix crash in shader browser.
2013-04-11 16:15:09 +02:00
Themaister
aebb2cb52e
Add initial GLSL loading in RGUI.
2013-04-11 16:15:09 +02:00
twinaphex
a49fe27d21
(GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW
2013-04-11 16:10:09 +02:00
Themaister
acd3b481be
Let RGUI CGP be used across driver reinit.
2013-04-10 21:04:28 +02:00
twinaphex
c52530d03e
(RMenu) Stub Shader Manager menu in - now to fill it in
2013-04-10 11:20:28 +02:00
Themaister
37a276af9b
Load RGUI CGP on startup.
2013-04-09 21:48:03 +02:00
Themaister
d2f9eb300b
Clarify error message.
2013-04-09 21:41:38 +02:00
Themaister
a8f2317400
Can apply shaders in RGUI.
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Kinda hoky, but basics seem to be down now.
2013-04-09 21:39:02 +02:00
Themaister
fc353f0582
Pop menu stack correctly after picking shader.
2013-04-09 21:23:34 +02:00
Themaister
16b8bff6a7
Can browse for shader files.
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Directory stack is not popped correctly however.
Pathnames are not correctly truncated in browser either. Looks kinda
ugly atm.
2013-04-09 21:01:43 +02:00
Themaister
fdf7a443ad
More work on shader manager.
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Mostly missing filebrowser for shaders now.
2013-04-09 19:43:24 +02:00
twinaphex
99945f43a6
(RGUI) Fix RGUI 'Core' setting
2013-04-08 01:51:39 +02:00
twinaphex
035e9d2624
(RGUI) Fix RGUI actions
2013-04-07 23:43:07 +02:00
twinaphex
c57b8f26a6
(RGUI) Fix 'Change Game' in RGUI
2013-04-07 23:39:52 +02:00
twinaphex
6f7b38221e
(RGUI) Compile in Shader Manager as well for GLSL and HLSL
2013-04-07 23:24:24 +02:00