barbudreadmon
2dedaca7b3
gcm_gfx.c: oops, forgot to include this
2020-07-24 19:40:07 +02:00
barbudreadmon
70025e4d08
gcm_gfx.c: compatibility with all sdks
2020-07-24 18:39:00 +02:00
barbudreadmon
3f7895a668
gcm_gfx.c: compatibility with recent psl1ght sdk
2020-07-24 17:47:28 +02:00
twinaphex
eba83390ba
Warning fixes
2020-07-23 07:39:08 +02:00
twinaphex
2f6ba7f477
Silence Emscripten warnings and leave TODO/FIXME note
2020-07-23 06:50:08 +02:00
Yoshi Sugawara
c462aaf374
iOS Metal: implement the metric method for the graphics context to support getting the dpi - this is needed to make the touch interactions with the menus work. Update the metal and opengl graphics context to support a lower dpi for larger screen iPhones to make better use of the screen
2020-07-21 11:33:37 -10:00
Francisco Javier Trujillo Mata
86c43d65fa
Add FPSLimiter functionality
2020-07-20 22:58:31 +02:00
twinaphex
9fb54a0a1c
Fix --disable-menu
2020-07-20 01:58:49 +02:00
twinaphex
7c66f0adbc
Simplify win32_check_window
2020-07-18 17:09:07 +02:00
twinaphex
04a0c55add
Cleanups
2020-07-18 16:54:14 +02:00
valadaa48
9bbf191523
oga_gfx: fix last character from being chopped in on-screen messages
2020-07-14 21:43:19 -04:00
twinaphex
f707994cb8
Get rid of gfx_ctx_network
2020-07-15 02:37:50 +02:00
Francisco José García García
dc01bf8d46
[Vita][GL] Fix returning to menu and clear for fake hw render
2020-07-09 18:49:22 +02:00
twinaphex
4c5f4b244a
(Sixel) Buildfixes
2020-07-09 15:07:06 +02:00
twinaphex
d0736a1797
(MSVC) Buildfixes
2020-07-09 10:20:27 +02:00
twinaphex
77d630a0a5
(GDI) Only render framebuffer texture when menu is enabled
2020-07-09 09:40:13 +02:00
twinaphex
35762e07cb
(GDI) Get rid of memory allocation per frame
2020-07-09 09:34:06 +02:00
twinaphex
f56b6a3a0f
(GDI) Merge gdi_ctx.c into gdi_gfx.c
2020-07-09 09:25:10 +02:00
twinaphex
255332c989
Remove sixel_ctx.c
2020-07-09 08:12:47 +02:00
twinaphex
6b466c6013
Cleanups
2020-07-09 07:46:40 +02:00
twinaphex
f6c4890063
Get rid of cb_set_resize
2020-07-09 05:36:29 +02:00
twinaphex
298413dce8
Cleanups
2020-07-09 00:33:19 +02:00
twinaphex
276e86a403
(Vulkan) Turn some of these functions into macros
2020-07-03 17:48:46 +02:00
twinaphex
25f682249f
(Vulkan) Turn vulkan_image_layout_transition into macro
2020-07-03 08:45:53 +02:00
Autechre
043a60633f
Merge pull request #10951 from fjtrujy/salamanderPS2
...
WIP: PS2 Salamander and multi-core
2020-07-01 21:18:53 +02:00
twinaphex
87b9c2a367
Add HAVE_REWIND switch
2020-07-01 21:04:05 +02:00
Francisco Javier Trujillo Mata
9d2a1b5ac4
Improve dist scripts
...
Improve cores folder
Improve WaitTillDeviceIsReady
Now every single driver, init and deinit the IRX binaries
Improve platform PS2
Make salamander to open proper elf
2020-07-01 17:07:53 +02:00
twinaphex
120afe5d21
(Vulkan) return early/error out if no context driver is found
2020-06-30 01:33:19 +02:00
twinaphex
968922e151
Fix static code analysis warnings
2020-06-29 21:24:32 +02:00
twinaphex
cf92d8fddb
(gl.c) Prevent static code analysis warnings
2020-06-29 19:40:17 +02:00
twinaphex
1b3826b348
(Vulkan) Avoid some unnecessary memsets
2020-06-29 00:02:45 +02:00
twinaphex
bc73a815b7
Prevent memsets for vk->tracker
2020-06-28 19:18:48 +02:00
twinaphex
c1f90e4c9a
(Vulkan) Cleanups
2020-06-28 01:09:33 +02:00
twinaphex
1ae20ea17c
Style nits - turn macro names into upper-case - some while style nits
2020-06-26 20:00:19 +02:00
valadaa48
f753efeaa7
oga_gfx: fix race condition with rgui callback
...
- oga_gfx_frame is sometimes called before set_texture_frame has been
called
2020-06-22 21:38:19 -04:00
valadaa48
69e2bd986d
oga_gfx 24bit menu support
...
- hack borrowed from drm_gfx
2020-06-14 03:54:36 +00:00
twinaphex
01bd76405f
Buildfixes
2020-06-13 08:37:26 +02:00
valadaa48
3abcb2b922
Add ffwd to non-threaded oga_gfx driver
2020-06-09 20:24:28 -04:00
jdgleaver
1fde6f8aed
Fix 3DS build
2020-06-09 10:57:00 +01:00
Themaister
cd4f22c275
Vulkan: Add path which uses WSI acquire semaphores.
...
Fence wait path has some issues on certain platforms. For now, gate this
on whether the GPU is integrated or not.
2020-06-09 00:24:29 +02:00
Themaister
15df55d011
Vulkan: Refactor swapchain index and frame index.
...
Do not tie these concepts together, it will not work for upcoming
refactor of swapchain logic.
2020-06-09 00:24:29 +02:00
twinaphex
2660182d52
Get rid of gfx_widgets_ready call inside
...
gfx_widgets_frame
2020-06-08 05:45:15 +02:00
twinaphex
be76958070
Unneeded gdi_has_menu_frame
2020-06-07 02:56:56 +02:00
Francisco José García García
13b5450ff9
[GL1] Initial changes for hw context without FBO
2020-06-03 20:48:16 +02:00
Guo Yunhe
e9916df9d0
Change keys to upper case
2020-06-02 10:28:00 +03:00
Rinnegatamante
14a6c42e0d
[VITA] Using a global to prevent erroneous vitaGL re-initializations.
2020-06-01 11:12:16 +02:00
twinaphex
e030986837
Replace fprintfs with RARCH_LOG/RARCH_ERR
2020-05-24 19:29:55 +02:00
Vladimir Serbinenko
c9c2d8a0b6
xshm_gfx: Add missing casts
2020-05-24 06:34:59 +02:00
Vladimir Serbinenko
54a07eaa60
Move decarations to the start of function
2020-05-24 06:33:20 +02:00
Vladimir Serbinenko
3f5eb55405
Replace C++ commants with C89 ones
2020-05-24 06:32:36 +02:00