radius
2a9046c06f
subsystem part 3: cleanups
2018-02-12 02:39:25 -05:00
radius
9730fa5c51
subsystem part 2: load content! hacky
2018-02-12 02:39:25 -05:00
radius
d3484528d1
subsystem part 2: load content?
2018-02-12 02:39:25 -05:00
radius
752e729ec2
subsystem part 2: set paths
2018-02-12 02:39:24 -05:00
radius
b212640732
subsystem part 2: add a wrapper to set the current subsystem
2018-02-12 02:39:24 -05:00
radius
692c8683b2
subsystem part 2: add missing define, fix typo
2018-02-12 02:39:24 -05:00
radius
1951adeb5b
subsystem part 2: add LABELS
2018-02-12 02:39:24 -05:00
radius
788bb4de50
subsystem part 1: proper labels for each entry
2018-02-12 02:39:24 -05:00
radius
597e0ce1ec
subsystem part 1: get the required data to load content
2018-02-12 02:39:23 -05:00
Andrés
521433d1c7
Merge pull request #6293 from aliaspider/master
...
(D3D) better handling of frame duping.
2018-02-11 21:36:21 -05:00
aliaspider
72e6909aaa
(D3D) better handling of frame duping.
2018-02-12 03:25:37 +01:00
Andrés
c58af0d74e
Merge pull request #6292 from orbea/upnp
...
Makefile.common: Fix builtin-miniupnpc.
2018-02-11 20:20:37 -05:00
orbea
e28db33f64
Makefile.common: Fix builtin-miniupnpc.
2018-02-11 17:07:04 -08:00
Twinaphex
34edaaf98b
Merge pull request #6291 from aliaspider/master
...
(D3D12) silence warning.
2018-02-12 01:32:16 +01:00
aliaspider
8a93e8d503
(D3D12) silence warning.
2018-02-12 01:29:44 +01:00
Twinaphex
e428cec428
Merge pull request #6290 from aliaspider/master
...
(D3D11/12) add overlays.
2018-02-12 01:25:19 +01:00
aliaspider
98682197c9
(D3D11/12) add overlays.
2018-02-12 01:19:43 +01:00
Twinaphex
327e2237d6
Merge pull request #6289 from aliaspider/master
...
(D3D11/12) prevent double-free when resizing framebuffers.
2018-02-11 23:03:04 +01:00
aliaspider
19aed2af36
(D3D11/12) prevent double-free when resizing framebuffers.
...
(D3D12)
- correctly support lut/filtering/wrap options for slang shaders.
- rework frame sync.
2018-02-11 22:56:37 +01:00
twinaphex
56389466aa
(input_overlay.c) Cleanups
2018-02-11 17:58:24 +01:00
twinaphex
6738d64546
Cleanups
2018-02-11 16:45:40 +01:00
twinaphex
2d8623fa10
Cleanup unused variable
2018-02-11 16:42:53 +01:00
twinaphex
ce2fb1770b
Some further cleanups
2018-02-11 16:20:05 +01:00
twinaphex
d4bd06545f
Small cleanups to menu_shader.c
2018-02-11 16:18:44 +01:00
twinaphex
02ae733b27
Try to fix console builds
2018-02-11 16:13:58 +01:00
Twinaphex
6ccb9aa00d
Merge pull request #6283 from BlueKore/master
...
Updated the locales
2018-02-11 15:57:30 +01:00
Diogo Barros
8c95a5731a
Merge branch 'master' into master
2018-02-11 12:59:44 +00:00
Diogo Barros
1a3b137d9d
Update msg_hash_pt_pt.c
2018-02-11 12:16:26 +00:00
Diogo Barros
8c785fa689
Update msg_hash_pt_pt.h
2018-02-11 12:14:53 +00:00
Twinaphex
4d1090dc53
Merge pull request #6281 from bparker06/decorations
...
add menu setting to toggle window decorations
2018-02-11 05:56:15 +01:00
Brad Parker
43aa977a91
add menu setting to toggle window decorations
2018-02-10 23:46:09 -05:00
Twinaphex
ef84300de0
Merge pull request #6276 from orbea/docdir
...
qb: Add --docdir
2018-02-11 02:39:34 +01:00
Twinaphex
d8257f4817
Merge pull request #6279 from aliaspider/master
...
(D3D12) slang shaders support.
2018-02-11 02:00:46 +01:00
aliaspider
37bebb5b65
(D3D12) slang shaders support.
2018-02-11 00:00:20 +01:00
twinaphex
febfc18f0b
Silence warning
2018-02-10 23:28:35 +01:00
twinaphex
8b1f8b8ae2
(Utils) fix builds
2018-02-10 23:20:34 +01:00
twinaphex
b31779c588
(D3D8/9) Don't do allocation for this struct
2018-02-10 22:27:38 +01:00
twinaphex
b45b1b3e55
(D3D8) Refactor texture loading to no longer be thread-unsafe
2018-02-10 21:36:40 +01:00
twinaphex
49bea666ff
(D3D9 Cg) Buildfix
2018-02-10 21:23:15 +01:00
twinaphex
b141c37fe9
Get rid of set_mvp function in D3D9 renderchain driver - use
...
one common set_mvp function instead
2018-02-10 21:21:09 +01:00
twinaphex
843a7f200c
(D3D9) Make video texture load functions thread-safe
2018-02-10 21:13:24 +01:00
Brad Parker
a8af4ee8c6
use 64-bit ftell on mingw also
2018-02-10 13:19:24 -05:00
orbea
85e4f5d94d
qb: Add --docdir
...
By default 'make install' will now install the following 2-3 files
to $(DESTDIR)$(SHARE_DIR)/doc/retroarch which by default is
/usr/local/share/doc/retroarch.
COPYING
README.md
and if media/assets exists it will install:
media/assets/COPYING to COPYING.assets
Users will be able to configure this install path with.
./configure --docdir=PATH
For example:
./configure --docdir=/usr/doc/RetroArch-1.7.0
2018-02-10 08:55:54 -08:00
Twinaphex
da0e2e6a51
Merge pull request #6259 from orbea/configure
...
qb: Add --bindir and --mandir.
2018-02-10 16:23:02 +01:00
Twinaphex
1f3e1baeb6
Merge pull request #6273 from fr500/master
...
Fix #6272
2018-02-10 01:49:16 +01:00
radius
1bfea60c2d
fix whitespace
2018-02-09 19:44:42 -05:00
radius
31b99e2b01
Fix #6272
2018-02-09 19:42:48 -05:00
Twinaphex
01d659a4a3
Merge pull request #6269 from bparker06/ftell
...
use 64-bit ftell() on Windows where available
2018-02-09 22:34:51 +01:00
Brad Parker
40e9416c6c
use 64-bit ftell on Windows where available
2018-02-09 13:33:03 -05:00
Brad Parker
b5d2782833
C89 buildfix
2018-02-09 13:31:00 -05:00