twinaphex
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2a1290e70f
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(Android) r17 - 0.9.9.3 changelog
(Android) Change Ouya button binds
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2013-06-28 21:46:07 +02:00 |
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twinaphex
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d0bd978142
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(Android) Add JC U912F gamepad to autodetection list
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2013-06-28 14:05:58 +02:00 |
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twinaphex
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a5e3cf381d
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(Android) Swap around Start/Select for new Moga Universal driver
update
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2013-06-16 18:37:13 +02:00 |
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twinaphex
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ffe6d0c2df
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(Android) Add Onlive Wireless Controller to input autodetection
list
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2013-06-16 18:32:46 +02:00 |
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twinaphex
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65c52b2adb
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(Android) Add Logitech Precision Gamepad to input autodetection list
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2013-06-16 18:25:17 +02:00 |
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twinaphex
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ef2406e8f6
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(Android) Another Xperia Play hack
(Context) Context file changes to do with FPS reporting
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2013-06-16 18:18:47 +02:00 |
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twinaphex
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c129f1e2ce
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(Android) Tomee NES USB autodetection - swap around buttons A and B
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2013-06-07 15:43:24 +02:00 |
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twinaphex
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713b3fc64e
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(Android) Add Defender Game Racer Classic to autodetection list
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2013-06-06 12:30:02 +02:00 |
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twinaphex
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2eac87630d
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(Android) Build fix
(Android) Add GameMID to autodetection list
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2013-06-04 11:14:14 +02:00 |
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twinaphex
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cb84451542
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(Android) Add Gamestop Wireless, Tomee NES USB, and Thrustmaster T Mini
Wireless to autodetection list
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2013-05-26 01:13:24 +02:00 |
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twinaphex
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1458678dbc
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(Android) Add preliminary Ouya controller support
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2013-05-13 10:38:43 +02:00 |
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twinaphex
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b73edeb2c3
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(Android) Add Sega Virtua Stick to input autodetection list
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2013-03-30 08:56:46 +01:00 |
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twinaphex
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e1a3159efc
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(Android) Bind F1 on keyboards to RGUI menu toggle
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2013-03-17 17:54:59 +01:00 |
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twinaphex
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ad2cd4e492
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Revert "Remove platform-specific MAX_PADS - use global define MAX_PLAYERS"
This reverts commit fb1355b9755ffd0b919945b155b17350f3a2d5e2.
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2013-03-16 17:51:45 +01:00 |
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twinaphex
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fb1355b975
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Remove platform-specific MAX_PADS - use global define MAX_PLAYERS
instead and customize it for certain ports
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2013-03-16 17:13:28 +01:00 |
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twinaphex
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0166ce4585
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(RGUI) RGUI input code now no longer GEKKO-specific
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2013-03-15 01:22:52 +01:00 |
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twinaphex
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ede829c354
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Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
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2013-03-14 02:24:57 +01:00 |
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twinaphex
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4fa8d0f3c6
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(Android) Rewritten input_autodetect- now implements set_default_keybinds
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2013-03-13 23:17:33 +01:00 |
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twinaphex
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d7130d58f6
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Move set_default_keybinds upstream (no longer ifdeffed RARCH_CONSOLE)
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2013-03-13 16:33:39 +01:00 |
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twinaphex
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d9c3a99d0b
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Update some credits
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2013-03-11 07:13:11 +01:00 |
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ToadKing
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194a0bbe7d
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(Android) fix back button's menu behavior
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2013-03-10 20:45:37 -04:00 |
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twinaphex
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0b6e5a6388
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Rename RARCH_RMENU_TOGGLE to RARCH_MENU_TOGGLE
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2013-03-09 16:14:26 +01:00 |
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twinaphex
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845e09b3cf
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(Android) Remove getAxis
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2013-03-08 23:29:10 +01:00 |
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ToadKing
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18ec422901
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fix back button not opening menu all the time
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2013-03-08 15:32:27 -05:00 |
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twinaphex
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a23bc3a13f
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Control flow change for RGUI/RMENU - no longer have to invoke RARCH_QUIT_KEY to toggle menu
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2013-03-07 19:02:44 +01:00 |
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twinaphex
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f921f628d9
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(Android) Flush RARCH_RMENU_TOGGLE state for every input frame
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2013-03-07 16:29:11 +01:00 |
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twinaphex
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6899434609
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(Android) Add back button behavior option
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2013-03-07 15:21:17 +01:00 |
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twinaphex
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b0b52f1a3c
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(Android) Hook up PS Button to RGUI toggle
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2013-03-05 18:02:06 +01:00 |
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twinaphex
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2c44563dba
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Brings up RMenu now for me
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2013-03-04 17:26:34 +01:00 |
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twinaphex
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5c16cff2e7
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Merge branch 'android-rgui' of https://github.com/Themaister/RetroArch into android-rgui
Conflicts:
android/native/jni/input_android.c
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2013-03-04 17:00:43 +01:00 |
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twinaphex
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c2a78e86d1
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(Android) Check explicitly for either LOOPER_ID_INPUT or LOOPER_ID_MAIN
in anroid_input_poll
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2013-03-04 16:15:58 +01:00 |
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twinaphex
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2e68c61ea6
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(Android) Make engine_handle_input a part of android_input_poll
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2013-03-04 15:52:09 +01:00 |
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twinaphex
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1124ac8494
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Make android_handle_events an implementation of input_poll function -
rely on HAVE_ASYNC_POLL whether or not input_async_poll_func or
input_poll_func is 'blanked out'
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2013-03-04 14:12:04 +01:00 |
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twinaphex
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e1d02ba837
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(Android) Make function pointer engine_handle_dpad - use AMotionEven_getAxisValue
if we can use it (on Android 4.0 and up)
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2013-03-04 11:18:22 +01:00 |
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twinaphex
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7fbe742d3d
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(Android) Dpad deadzones now configurable per pad
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2013-03-04 02:19:11 +01:00 |
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twinaphex
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b236fb47bf
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(Android) Better pad directional macros
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2013-03-04 00:08:55 +01:00 |
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twinaphex
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d79d15c79d
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(Android) Add AMotionEvent_getAxisValue dlsym hack - wll properly make
this suitable for Android 4.0 and up later
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2013-03-03 23:17:16 +01:00 |
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twinaphex
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0f16bddb02
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(Android) Try to do engine_handle_input more or less exactly like
this (xcept for 'predispatch events' which caused issues on Xperia
Play apparently) - http://ps3computing.blogspot.nl/2012/12/anr-application-not-responding.html
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2013-03-03 20:57:14 +01:00 |
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twinaphex
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afa04bd376
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(Android) Make engine_handle_input inline
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2013-03-03 20:45:13 +01:00 |
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twinaphex
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ebd8b29399
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(Android) Move android_handle_event to input_android.c
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2013-03-03 20:17:00 +01:00 |
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twinaphex
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38ca77a8eb
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(Android) Nit
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2013-03-03 13:27:26 +01:00 |
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twinaphex
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28c9f51913
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(Android) Rewrite new input code some more
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2013-03-03 11:22:59 +01:00 |
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twinaphex
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ec114db356
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(Android) Reimplemented input loop - better throughput/latency
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2013-03-02 23:53:06 +01:00 |
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twinaphex
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ff88dc759c
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(Android) Start moving most input code to input_android.c - split
up main input logic into engine_handle_input
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2013-03-02 22:56:58 +01:00 |
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twinaphex
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857609b739
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(Android) Solves ANR issues on Xperia Play after 30 secs
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2013-03-02 22:11:09 +01:00 |
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twinaphex
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0c87437ea3
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(Android) Fixes menu back button again on Xperia Play
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2013-03-02 18:37:52 +01:00 |
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twinaphex
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c65e85f3df
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(Android) Try to prevent race condition causing ANRs when two input devices
are being pressed at the same time - see http://ps3computing.blogspot.nl/2012/12/anr-application-not-responding.html
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2013-03-02 16:47:13 +01:00 |
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twinaphex
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2d4d9d181e
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(Android) Add explicit runtime hack for Xperia Play so that
AKEYCODE_BACK behavior is not contingent on AKeyMeta (which
could produce problems on other pads). Hopefully should fix
some issues
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2013-03-02 11:27:24 +01:00 |
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ToadKing
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d28cb94717
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start of RGUI port to Android
currently detects menu button to bring up RGUI, but GL does not draw it
yet and you cannot exit from the (invisible) RGUI menu yet
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2013-02-27 20:20:29 -05:00 |
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twinaphex
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19fae3f52f
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(Android) Ability to use AKEYCODE_BACK for pads
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2013-02-13 17:56:39 +01:00 |
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