twinaphex
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6979b62bdc
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(SDK) Move math/matrix code to SDK
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2014-10-23 04:48:34 +02:00 |
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twinaphex
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d3629f06f1
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Rename file.c/file.h to content.c/content.h
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2014-10-21 23:44:03 +02:00 |
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twinaphex
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7472922ee0
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Move compat/ over to libretro SDK
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2014-10-21 07:58:58 +02:00 |
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twinaphex
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c62d52de0f
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Start properly implementing libretro SDK for boolean.h include
header, glsym, and rthreads
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2014-10-21 05:05:52 +02:00 |
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twinaphex
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059ed8fb07
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(Shaders) Rename index variables
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2014-10-20 19:27:32 +02:00 |
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Twinaphex
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f7d30b775f
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(Shaders) Fix 'declaration shadows a variable in local scope' warnings
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2014-10-14 18:26:28 +02:00 |
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twinaphex
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b22cf18228
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(GL/Shaders) Put fixed-function vertex/matrix coord code inside shader
backend files as fallback routines
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2014-10-02 15:17:21 +02:00 |
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twinaphex
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59be30825c
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(GL) Do away with most of the checks for 'shader' now that shader
will never be NULL
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2014-10-02 14:05:11 +02:00 |
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twinaphex
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64c2305017
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Add 'ident' to shader driver - add shader context functions
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2014-10-02 13:42:40 +02:00 |
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twinaphex
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6b054da299
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Rename shader_common to shader_context
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2014-10-02 13:21:45 +02:00 |
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twinaphex
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89e449cc86
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Get rid of header dependencies on GL in shader_common.h
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2014-10-02 11:27:11 +02:00 |
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twinaphex
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039a5d7ab3
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Create shader_null.c and make shader_backend less dependent
on GL
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2014-10-02 11:11:34 +02:00 |
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