845 Commits

Author SHA1 Message Date
twinaphex
68032c7734 (D3D9) Split up D3D9 driver into two separate drivers - one for D3D9 HLSL
and another one for D3D9 Cg
2022-04-19 15:45:22 +02:00
Tony
85fef3427a
Fast-Forward Frameskip improvement (#13834) 2022-04-06 15:39:25 +01:00
Tony
7768c296b9
Prevent refresh rate switching to half frame rate modes (#13656) 2022-02-24 07:10:27 +01:00
jdgleaver
a953b27614
Rework optional fast-forward frame skipping: Drop frames based on frame timing (#13578) 2022-01-31 16:32:17 +01:00
Tony
86cced8eab
Fix frameskipping with duped frames (#13560) 2022-01-29 10:57:01 +01:00
Tony
84f558db0b
Add optional frame skipping when fast-forwarding (#13550) 2022-01-26 18:30:33 +01:00
Nikos Chantziaras
be650a790c
Add option for showing the overlay behind the menu (#13360)
* Add option for showing the overlay behind the menu

This commit lays the groundwork for this option. Support for this option
in the video drivers themselves is going to be added in later commits.

* gl1: Add overlay behind menu support

* gl2: Add overlay behind menu support

* gl3: Add overlay behind menu support

* vulkan: Add overlay behind menu support

* ctr: Add overlay behind menu support

* d3d9: Add overlay behind menu support

* d3d10: Add overlay behind menu support

* d3d11: Add overlay behind menu support

* d3d12: Add overlay behind menu support

* CHANGES.md: overlay behind menu

Co-authored-by: MrHuu <MrHuu@users.noreply.github.com>
Co-authored-by: Tony <45124675+sonninnos@users.noreply.github.com>
2021-12-26 04:56:44 +01:00
tunip3
a28e226ef4
Make resolution switching automatic and fix angle output issues [UWP/XBOX] (#13406)
* force angle to render at 1080p regardless of screensize as the output is 1080p regardless of screensize.
This fixes an issue where at 4k any angle output would be zoomed into a corner

* set resolution based on display resolution (auto 4k)

* set driver to d3d11 if booting with opengl

* reset width and height of output on boot to match display

Co-authored-by: Tunip3 <tunip3@users.noreply.github.com>
2021-12-24 14:34:30 +01:00
Tony
8cc423e036
Logging cleanups (#13370) 2021-12-17 18:04:24 +01:00
Tony
6ee92d8583
Stop logging fps statistics twice on quit (#13369) 2021-12-17 16:06:15 +01:00
Tony
71836c1055
Add option for showing notifications only in menu (#13326) 2021-12-16 14:38:43 +01:00
Tony
09880e92d2
Logging cleanups (#13320) 2021-12-04 14:21:12 +01:00
Tony
41838ef544
Refresh rate switch addition on startup (#13316) 2021-12-03 17:52:46 +01:00
Tony
121ca3a482
'Automatic Frame Delay' improvements: (#13297)
- swap interval handling
- d3dx handling
2021-12-02 02:32:39 +01:00
twinaphex
b4137915e8 Move code to proper locations 2021-11-23 16:58:36 +01:00
twinaphex
0a40e1f771 (gl_core/gl3) Rename gl_core internally to gl3 2021-11-23 08:45:54 +01:00
twinaphex
0b768d0460 Split up recording code 2021-11-10 02:34:04 +01:00
twinaphex
2a5751ca0e Get rid of some getters 2021-11-09 07:06:04 +01:00
twinaphex
a93a2e3366 (MSVC2019 UWP) Buildfix 2021-11-07 05:54:23 +01:00
twinaphex
88c771fc66 Cleanups 2021-11-07 01:44:45 +01:00
Tony
3137f8470b
Add 'Automatic Frame Delay' option (#13190) 2021-11-05 23:42:23 +01:00
twinaphex
fe0c0d73ff Move aspectratio_lut to video_driver.c 2021-11-05 03:47:04 +01:00
twinaphex
f50df1acfb Buildfix 2021-11-05 03:15:17 +01:00
twinaphex
c17bcb8d91 Move code from retroarch.c to video_driver.c 2021-11-05 02:53:58 +01:00
twinaphex
e4ccc2508e Move code over from retroarch.c to video_driver.c 2021-11-05 02:33:22 +01:00
twinaphex
a291323467 Move some code to gfx/video_driver.c 2021-10-15 02:25:12 +02:00
twinaphex
7f2cc93cf5 Silence warning 2021-10-13 21:44:40 +02:00
twinaphex
aa6d3542d2 Prevent warning 2021-10-13 18:44:27 +02:00
twinaphex
70606eab1e Buildfix for WiiU 2021-10-13 18:40:41 +02:00
twinaphex
d87e0c1744 * Fix implicit declaration
* Move more code to gfx/video_driver.c
2021-10-13 16:36:38 +02:00
twinaphex
99b09ce359 Move more code to gfx/video_driver.c 2021-10-13 15:20:09 +02:00
twinaphex
5f4d4fe678 Move more code from retroarch.c to video_driver.c - retroarch.c now
778kb
2021-10-13 15:15:24 +02:00
Autechre
0a888f7868
Move video state to gfx/video_driver.c - reduces filesize of retroarch.c to 809kb (#13104)
* Move video state to gfx/video_driver.c - reduces filesize of retroarch.c
to 809Kb
2021-10-13 14:56:22 +02:00
Salvador
58e7dd8a1a
Add Miyoo target (#12860)
* add miyoo target
2021-10-08 13:53:49 +02:00
twinaphex
4f8ca90dd0 Move code over to gfx/video_driver.c 2021-09-28 15:29:05 +02:00
twinaphex
774dccca7c Move more code over to gfx/video_driver.c 2021-09-28 02:15:11 +02:00
twinaphex
3dee62ce62 Cleanups and buildfix 2021-09-28 01:16:53 +02:00
twinaphex
05e4aa8bfb move more code over to gfx/video_driver.c 2021-09-28 00:50:48 +02:00
twinaphex
4574a58683 (video_driver.c) Move some code over 2021-09-27 20:31:31 +02:00
twinaphex
0448afab96 Move video driver functions over to gfx/video_driver.c 2021-09-27 19:37:22 +02:00
twinaphex
f061941456 Integrate record_driver.c into retroarch.c 2019-06-17 16:23:46 +02:00
twinaphex
ee3208ac39 Integrate video_driver.c into retroarch.c 2019-06-17 15:10:22 +02:00
twinaphex
127bf556c7 Merge audio_driver.c into retroarch.c 2019-06-17 12:49:21 +02:00
Brad Parker
c962da0ddb add video setting to select gpu (currently implemented for vulkan) 2019-06-13 12:47:08 -04:00
twinaphex
fdd09a8b06 Refactor task screenshot 2019-06-06 15:48:50 +02:00
twinaphex
280cec702b video_driver_supports_viewport_read should only check if
taking screenshots with the GPU backbuffer is supported,
move outside settings check to callee
2019-06-06 15:06:27 +02:00
Huw Pascoe
8e9913a1ab Fix video_layout crash on unsupported drivers 2019-05-18 18:19:55 +01:00
Huw Pascoe
2c56011f84 video_layout interface 2019-05-11 09:58:48 +01:00
Huw Pascoe
6aaa4df394 video_layout 2019-05-11 09:58:46 +01:00
twinaphex
74388d8490 Remove string_concat 2019-05-10 18:05:58 +02:00