twinaphex
7f8c13ae09
(GDI/Win32) Refactor code - handle doubleclick press on title bar
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inside DInput driver
2020-03-13 02:20:31 +01:00
twinaphex
4598f186a8
Get rid of video_frame_info dependency
2020-03-07 00:39:06 +01:00
twinaphex
4d7b627421
Get rid of video_info dependency for set_video_mode
2020-03-06 22:58:12 +01:00
twinaphex
e20151a048
Get rid of video_info struct for swap_buffers too
2020-03-06 22:29:51 +01:00
twinaphex
68664fdf1d
update_title - we don't need video_info
2020-03-06 22:11:44 +01:00
twinaphex
4aae293e3d
Remove is_shutdown from check_window
2020-03-06 20:29:31 +01:00
twinaphex
a7d679d391
Rename WndProcGL to WndProcWGL
2020-03-05 18:45:41 +01:00
twinaphex
0ef1b342e4
settings Cleanups
2020-03-02 20:10:24 +01:00
twinaphex
0923985516
(GL/WGL) This regression caused cores that required GL to fail
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because it would try to erroneously load GLESv2.dll instead of
OpenGL32.dll
2020-01-09 19:26:53 +01:00
twinaphex
063986a4b3
(ANGLE) Angle gets separate EXE name
2020-01-04 19:05:23 +01:00
twinaphex
3e1f56d57f
Change function signature of win32_has_focus
2020-01-04 15:49:23 +01:00
twinaphex
91baea201a
Change function signature of win32_show_cursor
2020-01-04 15:40:02 +01:00
driver1998
105fadd668
[ANGLE] Add HAVE_ANGLE
2019-12-06 15:43:19 +08:00
driver1998
7cbdd845ad
[Win32] Add ANGLE context
2019-12-06 13:24:17 +08:00
Rinnegatamante
453781af9c
Graceful switch between video drivers.
2019-10-03 17:45:59 +02:00
twinaphex
302e2fdc53
Move show memory details outside of the video context driver and
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into retroarch.c - avoid lots of code duplication
2019-09-21 07:49:33 +02:00
twinaphex
04f9b81fed
Cut down on some unnecessary wrapper functions
2019-08-29 00:02:50 +02:00
twinaphex
3a7515c82f
Cut down on code duplication
2019-08-28 23:58:15 +02:00
twinaphex
01cb2b8d44
Cleanup
2019-08-28 23:55:57 +02:00
LazyBumHorse
f51e50a423
fix logging on Windows sometimes not being null-terminated
2019-08-15 13:39:19 +02:00
LazyBumHorse
010df00d74
workaround for Mesa crash when trying unsupported OpenGL versions
...
also fixes attribs sometimes being garbled
2019-08-12 21:08:22 +02:00
Brad Parker
db53e54b15
cleanup
2019-08-07 14:46:47 -04:00
Brad Parker
b97069aa6d
opengl: remove unnecessary second check for requested version at the end, add ES1/2 version checks when built with ES3, add 3.1/3.0 version checks
2019-08-07 12:24:24 -04:00
Brad Parker
7b96ee1a31
windows buildfix
2019-08-06 22:01:49 -04:00
Brad Parker
1c1db0a7de
opengl: add missing 4.x versions to try, fail early if requestion version does not work
2019-08-06 17:53:15 -04:00
Brad Parker
7479245875
opengl: loop through highest available versions to find a working one, only do hwapi check on glx/wgl for now
2019-08-05 10:46:17 -04:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
453cc3dcbd
(video context driver) has_Windowed can be degraded to a simple
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boolean variable
2019-07-26 06:23:20 +02:00
orbea
e13ec54dc6
Fix --disable-overlay.
2019-07-21 10:26:42 -07:00
twinaphex
09f5d2c95d
Fix compilation when configuring with --disable-overlay
2019-07-10 05:39:50 +02:00
LazyBumHorse
c20c67bd3a
proper shader compatibility checks
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- move shader flags from the video drivers to the context drivers
- rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
- implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
- use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
- remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
LazyBumHorse
a6f042b320
wgl_ctx: set GFX_CTX_FLAGS_SHADERS_SLANG for glcore
2019-06-01 21:21:45 +02:00
twinaphex
74388d8490
Remove string_concat
2019-05-10 18:05:58 +02:00
twinaphex
39eadbab6f
Use string_concat in more performance critical areas
2019-04-30 21:17:51 +02:00
twinaphex
59b45f7812
Start making HAVE_OPENGL_CORE independent
2019-04-24 03:23:57 +02:00
twinaphex
04d062b3d4
(MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
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HAVE_OPENGL
2019-04-22 22:48:23 +02:00
twinaphex
b347b26d61
Reimplement shader flags being set - GL core should have only
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Slang support and no GLSL, with the GL2 driver it is dependent
on the context driver
2019-03-13 14:06:50 +01:00
twinaphex
158a442036
Add further HAVE_OPENGL1 support
2019-02-17 10:42:16 +01:00
Brad Parker
5e177c75a5
add memory stats to more context drivers, use correct default variables for fps/stats/framecount/memory_show
2019-02-15 15:59:00 -05:00
orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
twinaphex
62bea6ad11
SOme header cleanups
2019-02-02 22:02:24 +01:00
orbea
e062b98088
Remove trailing blank lines.
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find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
orbea
bfc366decc
Squeeze extra blank lines with cat(1).
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Example:
find . -type f -iname '*.c' | while read -r i; do
cat -s "$i" > "$i.new"
mv "$i.new" "$i"
done
2019-01-08 11:04:58 -08:00
twinaphex
914df58d2e
(WGL) Adaptive Vsync should work now for WGL
2018-09-12 03:59:25 +02:00
twinaphex
98b20d4e5d
(GLX/WGL) Start implementing adaptive VSync (swap_control_tear) for GLX/WGL pt. 1
2018-09-12 02:42:24 +02:00
twinaphex
4738ef545c
Change interval type to signed int
2018-09-12 00:08:13 +02:00
twinaphex
bfdb75a30e
Add ifdef
2018-09-09 01:28:09 +02:00
Themaister
d338dac277
Only do mailbox emulation for fullscreen.
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Too large impact on performance in Windowed mode.
2018-09-08 16:27:25 +02:00
Themaister
f2cae17021
Vulkan: Try to avoid creating swapchains redundantly.
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Win32: Only make resize events when needed.
Do not create swapchain unless necessary.
Deal better with Windows WSI workarounds.
2018-07-01 16:21:09 +02:00