1007 Commits

Author SHA1 Message Date
Themaister
f59cb836d4 Fix warning. 2012-10-22 09:24:33 +02:00
twinaphex
9bc0f382ab (PS3/RMenu) refactored HAVE_CG_MENU out of existence - now
replaced with HAVE_RMENU - menu code has been moved over to
PS3 context file
2012-10-22 06:12:12 +02:00
twinaphex
f37095e994 (PS3) 16bit textures work correctly now - the 'blending' done
on consoles (PS3/Wii) for the ingame menu needs to be done in
software rendering - will also help with RMenu for PC
2012-10-22 03:56:28 +02:00
Themaister
a79ca54bc7 Fix CXX_BUILD. 2012-10-21 23:24:25 +02:00
Themaister
668ff7687e Let CPU filters work with any format. 2012-10-21 22:59:13 +02:00
twinaphex
84abbe110b Merge branch 'rgb565' of https://github.com/Themaister/RetroArch into rgb565 2012-10-21 22:11:30 +02:00
Themaister
411bf932b6 Update SDL and XVideo for RGB565. 2012-10-21 21:59:25 +02:00
twinaphex
3342bd4ec6 (Android) Teardown more or less works correctly now - have to do
exit() at the end because of the way dynamic libraries stay in
memory and can't be purged - so static variables retain their
state (ie. previous values from the previous session) - see

https://groups.google.com/forum/?fromgroups=#!topic/android-ndk/XDO-Rar3ptY
http://comments.gmane.org/gmane.comp.handhelds.android.ndk/11500
2012-10-21 19:56:36 +02:00
twinaphex
702f99b80e (Android) Some teardown refinements 2012-10-21 17:38:47 +02:00
twinaphex
9b6425c1da (Android) Use DetachCurrentThread - first stab at setting up clean
deiniting
2012-10-21 17:30:02 +02:00
twinaphex
647fd0abf0 (Android) Not sure if we have to do this 'event loop' in gfx_ctx_check_window
- make it sample one frame of events and that is it - also comment out
accelerometer stuff for now
2012-10-21 16:37:15 +02:00
Themaister
a2839001f7 Fix warning. 2012-10-21 12:20:53 +02:00
Themaister
a734e18295 Merge branch 'rgb565' of git://github.com/Themaister/RetroArch 2012-10-21 02:11:11 +01:00
Themaister
461cf0fef3 Pre-cache uniform locations in GLSL. 2012-10-21 03:05:10 +02:00
Themaister
81b2cce5ac Pre-cache uniform locations in GLSL. 2012-10-21 03:01:59 +02:00
Themaister
98f4edfe34 Merge branch 'master' of github.com:Themaister/RetroArch into rgb565 2012-10-20 23:52:47 +02:00
Themaister
b6576e91ca Merge branch 'master' of git://github.com/Themaister/RetroArch 2012-10-20 22:46:19 +01:00
Themaister
5a4caf1c51 Fix build on VC.
Conflicts:
	gfx/gl_common.h
2012-10-20 23:46:09 +02:00
Themaister
2145d1c4e2 Use RGB565 in VC context. 2012-10-20 21:55:58 +01:00
Themaister
3bcbc605d7 Merge branch 'master' into rgb565 2012-10-20 22:47:23 +02:00
Themaister
283d17284b Do not use assert() as error handling. 2012-10-20 22:39:46 +02:00
Themaister
653cbf1baa Enforce static on globals that aren't used outside. 2012-10-20 22:36:43 +02:00
Themaister
cc4e41dafb Merge branch 'master' into rgb565
Conflicts:
	gfx/gl.c
2012-10-20 11:31:38 +02:00
Themaister
dd21ae58d7 Don't initialize globals to NULL. 2012-10-20 10:58:02 +02:00
Toad King
c7dad59402 Add EGLImage support to GL driver.
On videocore, uploading image textures using OpenVG instead of OpenGL ES saves us about 4.5 milliseconds per frame.
2012-10-19 23:08:53 -04:00
Toad King
faf1b47d61 VideoCore EGLImage, still needs EGLImage support in GL driver 2012-10-19 21:24:28 -04:00
Themaister
93078889cc Begin reworking RGB565 as default pixel format. 2012-10-20 01:12:02 +02:00
Toad King
301848e037 compile fix 2012-10-18 19:09:16 -04:00
Toad King
86fb0984d2 beginning framework for EGLImage support, added (untested) example to OpenVG 2012-10-18 19:00:25 -04:00
twinaphex
6bf7c3cb06 Update credits for collaborated files 2012-10-18 06:06:55 +02:00
Themaister
8da0fd6f6d Drop another call to glClearColor. 2012-10-17 21:35:40 +02:00
Themaister
b00194e52f Drop calling glClearColor. 2012-10-17 21:28:21 +02:00
twinaphex
6856a6651e (RGL) Ifndef glClearColor (if default clear color is always black, then
we should remove this)
2012-10-17 19:43:17 +02:00
Themaister
6d3c12b9bd Use HAVE_GLSL instead of HAVE_XML.
Replace where it makes sense.
2012-10-16 19:43:05 +02:00
twinaphex
90d5913faa (Android) Add optional fps logging 2012-10-16 17:18:10 +02:00
twinaphex
303c4968f2 (Android) Get rid of extra swap buffers call 2012-10-16 16:23:55 +02:00
twinaphex
be1abb6f38 (Android) Runs now - note - we might want to refactor HAVE_XML ifdefs
to HAVE_GLSL since I currently don't have HAVE_XML defined for
Android NDK
2012-10-16 15:38:25 +02:00
twinaphex
3cf0e3c984 (Android) Cleanups in context file - do away with everything related
to RARCH_CONSOLE
2012-10-16 14:43:34 +02:00
twinaphex
5977ab5be1 (Android) Implement gfx_ctx_get_video_size 2012-10-16 14:31:18 +02:00
twinaphex
5e85906f94 (Android) Comment out accelerometer logging for now - so that we
don't spam the logger
2012-10-16 13:27:49 +02:00
twinaphex
7bdd81b0bb (Android) Seems to run now (with GLES 2 forced) - but just shows
black right now
2012-10-16 13:15:11 +02:00
twinaphex
ff914dd862 (Android) Set up RetroArch for real (Android is retarded in that it
only allows us to use dlopen on shared libs that are in the app's
'lib' folder - 'security' concerns and all
2012-10-16 12:49:56 +02:00
twinaphex
ee1194d19a (Android EGL) don't needlessly set up GL state after gfx_ctx_init 2012-10-15 19:37:18 +02:00
twinaphex
8ac8b16d34 (Android) Use EGL context file 2012-10-15 19:33:57 +02:00
twinaphex
d30d345d84 (Android) Cleanups - remove unneeded gfx_ctx_set_window/gfx_ctx_free_window 2012-10-15 19:15:09 +02:00
twinaphex
f52d7f462e (360) Build fixes 2012-10-15 07:22:20 +02:00
twinaphex
a7a7671ac0 (Xbox 1) Build fixes 2012-10-15 07:00:58 +02:00
twinaphex
174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
96f5c78304 (Android) removed bifrost.c - made libretroarch.so now a native
activity
2012-10-14 03:37:08 +02:00
twinaphex
73194640a0 Revert "(Android) Renamed GUI to RetroArch Android - Phoenix will be Java-only,"
This reverts commit ad27bedcb49b6c41e84e3c5087f6f58307aca094.
2012-10-14 01:49:15 +02:00