Themaister
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f59cb836d4
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Fix warning.
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2012-10-22 09:24:33 +02:00 |
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twinaphex
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9bc0f382ab
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(PS3/RMenu) refactored HAVE_CG_MENU out of existence - now
replaced with HAVE_RMENU - menu code has been moved over to
PS3 context file
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2012-10-22 06:12:12 +02:00 |
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twinaphex
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f37095e994
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(PS3) 16bit textures work correctly now - the 'blending' done
on consoles (PS3/Wii) for the ingame menu needs to be done in
software rendering - will also help with RMenu for PC
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2012-10-22 03:56:28 +02:00 |
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Themaister
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a79ca54bc7
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Fix CXX_BUILD.
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2012-10-21 23:24:25 +02:00 |
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Themaister
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668ff7687e
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Let CPU filters work with any format.
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2012-10-21 22:59:13 +02:00 |
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twinaphex
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84abbe110b
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Merge branch 'rgb565' of https://github.com/Themaister/RetroArch into rgb565
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2012-10-21 22:11:30 +02:00 |
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Themaister
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411bf932b6
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Update SDL and XVideo for RGB565.
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2012-10-21 21:59:25 +02:00 |
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twinaphex
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3342bd4ec6
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(Android) Teardown more or less works correctly now - have to do
exit() at the end because of the way dynamic libraries stay in
memory and can't be purged - so static variables retain their
state (ie. previous values from the previous session) - see
https://groups.google.com/forum/?fromgroups=#!topic/android-ndk/XDO-Rar3ptY
http://comments.gmane.org/gmane.comp.handhelds.android.ndk/11500
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2012-10-21 19:56:36 +02:00 |
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twinaphex
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702f99b80e
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(Android) Some teardown refinements
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2012-10-21 17:38:47 +02:00 |
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twinaphex
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9b6425c1da
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(Android) Use DetachCurrentThread - first stab at setting up clean
deiniting
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2012-10-21 17:30:02 +02:00 |
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twinaphex
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647fd0abf0
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(Android) Not sure if we have to do this 'event loop' in gfx_ctx_check_window
- make it sample one frame of events and that is it - also comment out
accelerometer stuff for now
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2012-10-21 16:37:15 +02:00 |
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Themaister
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a2839001f7
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Fix warning.
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2012-10-21 12:20:53 +02:00 |
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Themaister
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a734e18295
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Merge branch 'rgb565' of git://github.com/Themaister/RetroArch
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2012-10-21 02:11:11 +01:00 |
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Themaister
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461cf0fef3
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Pre-cache uniform locations in GLSL.
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2012-10-21 03:05:10 +02:00 |
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Themaister
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81b2cce5ac
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Pre-cache uniform locations in GLSL.
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2012-10-21 03:01:59 +02:00 |
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Themaister
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98f4edfe34
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Merge branch 'master' of github.com:Themaister/RetroArch into rgb565
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2012-10-20 23:52:47 +02:00 |
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Themaister
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b6576e91ca
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Merge branch 'master' of git://github.com/Themaister/RetroArch
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2012-10-20 22:46:19 +01:00 |
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Themaister
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5a4caf1c51
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Fix build on VC.
Conflicts:
gfx/gl_common.h
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2012-10-20 23:46:09 +02:00 |
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Themaister
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2145d1c4e2
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Use RGB565 in VC context.
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2012-10-20 21:55:58 +01:00 |
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Themaister
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3bcbc605d7
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Merge branch 'master' into rgb565
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2012-10-20 22:47:23 +02:00 |
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Themaister
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283d17284b
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Do not use assert() as error handling.
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2012-10-20 22:39:46 +02:00 |
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Themaister
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653cbf1baa
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Enforce static on globals that aren't used outside.
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2012-10-20 22:36:43 +02:00 |
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Themaister
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cc4e41dafb
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Merge branch 'master' into rgb565
Conflicts:
gfx/gl.c
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2012-10-20 11:31:38 +02:00 |
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Themaister
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dd21ae58d7
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Don't initialize globals to NULL.
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2012-10-20 10:58:02 +02:00 |
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Toad King
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c7dad59402
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Add EGLImage support to GL driver.
On videocore, uploading image textures using OpenVG instead of OpenGL ES saves us about 4.5 milliseconds per frame.
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2012-10-19 23:08:53 -04:00 |
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Toad King
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faf1b47d61
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VideoCore EGLImage, still needs EGLImage support in GL driver
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2012-10-19 21:24:28 -04:00 |
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Themaister
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93078889cc
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Begin reworking RGB565 as default pixel format.
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2012-10-20 01:12:02 +02:00 |
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Toad King
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301848e037
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compile fix
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2012-10-18 19:09:16 -04:00 |
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Toad King
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86fb0984d2
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beginning framework for EGLImage support, added (untested) example to OpenVG
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2012-10-18 19:00:25 -04:00 |
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twinaphex
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6bf7c3cb06
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Update credits for collaborated files
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2012-10-18 06:06:55 +02:00 |
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Themaister
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8da0fd6f6d
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Drop another call to glClearColor.
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2012-10-17 21:35:40 +02:00 |
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Themaister
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b00194e52f
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Drop calling glClearColor.
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2012-10-17 21:28:21 +02:00 |
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twinaphex
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6856a6651e
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(RGL) Ifndef glClearColor (if default clear color is always black, then
we should remove this)
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2012-10-17 19:43:17 +02:00 |
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Themaister
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6d3c12b9bd
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Use HAVE_GLSL instead of HAVE_XML.
Replace where it makes sense.
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2012-10-16 19:43:05 +02:00 |
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twinaphex
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90d5913faa
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(Android) Add optional fps logging
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2012-10-16 17:18:10 +02:00 |
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twinaphex
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303c4968f2
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(Android) Get rid of extra swap buffers call
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2012-10-16 16:23:55 +02:00 |
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twinaphex
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be1abb6f38
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(Android) Runs now - note - we might want to refactor HAVE_XML ifdefs
to HAVE_GLSL since I currently don't have HAVE_XML defined for
Android NDK
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2012-10-16 15:38:25 +02:00 |
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twinaphex
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3cf0e3c984
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(Android) Cleanups in context file - do away with everything related
to RARCH_CONSOLE
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2012-10-16 14:43:34 +02:00 |
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twinaphex
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5977ab5be1
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(Android) Implement gfx_ctx_get_video_size
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2012-10-16 14:31:18 +02:00 |
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twinaphex
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5e85906f94
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(Android) Comment out accelerometer logging for now - so that we
don't spam the logger
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2012-10-16 13:27:49 +02:00 |
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twinaphex
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7bdd81b0bb
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(Android) Seems to run now (with GLES 2 forced) - but just shows
black right now
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2012-10-16 13:15:11 +02:00 |
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twinaphex
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ff914dd862
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(Android) Set up RetroArch for real (Android is retarded in that it
only allows us to use dlopen on shared libs that are in the app's
'lib' folder - 'security' concerns and all
|
2012-10-16 12:49:56 +02:00 |
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twinaphex
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ee1194d19a
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(Android EGL) don't needlessly set up GL state after gfx_ctx_init
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2012-10-15 19:37:18 +02:00 |
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twinaphex
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8ac8b16d34
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(Android) Use EGL context file
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2012-10-15 19:33:57 +02:00 |
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twinaphex
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d30d345d84
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(Android) Cleanups - remove unneeded gfx_ctx_set_window/gfx_ctx_free_window
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2012-10-15 19:15:09 +02:00 |
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twinaphex
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f52d7f462e
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(360) Build fixes
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2012-10-15 07:22:20 +02:00 |
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twinaphex
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a7a7671ac0
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(Xbox 1) Build fixes
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2012-10-15 07:00:58 +02:00 |
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twinaphex
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174c7d9d98
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(RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
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2012-10-15 06:25:12 +02:00 |
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twinaphex
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96f5c78304
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(Android) removed bifrost.c - made libretroarch.so now a native
activity
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2012-10-14 03:37:08 +02:00 |
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twinaphex
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73194640a0
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Revert "(Android) Renamed GUI to RetroArch Android - Phoenix will be Java-only,"
This reverts commit ad27bedcb49b6c41e84e3c5087f6f58307aca094.
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2012-10-14 01:49:15 +02:00 |
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