142 Commits

Author SHA1 Message Date
twinaphex
32279c3a70 Split up wnd_proc_common_internal into two - one for dinput,
one for raw
2020-08-28 02:21:13 +02:00
twinaphex
72afa2f932 Cleanups 2020-08-03 16:33:54 +02:00
twinaphex
3e41cbc381 Revert "Add get_metrics to poke interface"
This reverts commit 119689c9405b5e4a321fafc340f6f0294b0338c3.
2020-08-02 23:44:28 +02:00
twinaphex
119689c940 Add get_metrics to poke interface 2020-08-02 19:25:45 +02:00
twinaphex
60f3265017 Cleanups 2020-07-27 13:16:14 +02:00
twinaphex
3d893b7602 Add extra parameter to unload_texture 2020-07-27 10:15:28 +02:00
twinaphex
7c66f0adbc Simplify win32_check_window 2020-07-18 17:09:07 +02:00
twinaphex
01bd76405f Buildfixes 2020-06-13 08:37:26 +02:00
twinaphex
2660182d52 Get rid of gfx_widgets_ready call inside
gfx_widgets_frame
2020-06-08 05:45:15 +02:00
twinaphex
a8fdfd77ce Make gamma correction 'int' type across the board 2020-05-20 15:04:16 +02:00
twinaphex
9ace693ec0 Refactor menu_driver_frame 2020-05-19 16:20:43 +02:00
jdgleaver
086c68bca7 Enable widget persistence across drivers_init()/driver_uninit() events 2020-03-11 11:47:13 +00:00
twinaphex
f4c5036c3c Get rid of video_frame_info dep for fonts 2020-03-10 03:24:59 +01:00
twinaphex
b7da58b40b (Gfx) Video driver cleanups 2020-03-09 16:15:53 +01:00
twinaphex
874510152e (drivers_display) Get rid of video_frame_info argument for
get_default_mvp
2020-03-08 19:59:03 +01:00
twinaphex
3e706fe5b2 (D3D9 renderchain) Take out video_frame_info dependencies 2020-03-08 19:03:57 +01:00
twinaphex
3e35fb8672 (D3D8/D3D9) Move static global to struct 2020-03-07 17:04:06 +01:00
twinaphex
68664fdf1d update_title - we don't need video_info 2020-03-06 22:11:44 +01:00
twinaphex
1bda81560e Get rid of remnant 2020-03-05 01:04:50 +01:00
twinaphex
3a94c52426 (gfx drivers) Start reducing settings pointer usage 2020-02-18 14:51:40 +01:00
twinaphex
7c7d0f596a HAVE_MENU_WIDGETS now decoupled from HAVE_MENU 2020-02-17 21:28:42 +01:00
twinaphex
b00bf17153 Move menu_widgets to gfx/ and call it gfx_widgets 2020-02-17 01:54:07 +01:00
twinaphex
b229f267e4 Rename menu_widgets to gfx_widgets 2020-02-17 01:43:40 +01:00
twinaphex
ec302bc4fc video_set_nonblock_state - remove settings dependency 2020-02-16 22:26:07 +01:00
twinaphex
47af95469a (font_driver.c) Remove configuration.h dependency 2020-02-16 21:59:03 +01:00
twinaphex
f0e889b552 Change prototype of video_driver_set_size 2020-01-31 15:06:50 +01:00
twinaphex
f92a507a9b Change function signature of font_driver_render_msg 2020-01-04 16:24:14 +01:00
twinaphex
91baea201a Change function signature of win32_show_cursor 2020-01-04 15:40:02 +01:00
GH Cao
a4e810795c D3D: Add get_metrics 2020-01-03 09:40:41 +08:00
twinaphex
302e2fdc53 Move show memory details outside of the video context driver and
into retroarch.c - avoid lots of code duplication
2019-09-21 07:49:33 +02:00
LazyBumHorse
a882901e39 save unmodified auto-shaders as a reference instead of a copy, see:
- implement #reference directive for auto-shaders
 - replace usual preset saving and loading functions with video_shader_read_preset() and video_shader_write_preset()
 - apply saved presets automatically for console menus
 - move auto-shader saving logic from menus into menu_shader.c menu_shader_manager_save_auto_preset()
 - refactor menu_shader_manager_save_preset() into menu_shader_manager_save_preset_internal()
2019-08-22 16:57:28 +02:00
twinaphex
6c671faed6 Start preparing for menu_widgets_ready to be moved to retroarch.c 2019-08-15 14:20:51 +02:00
twinaphex
a45c9b6eb4 Duplicate aspect ratio code that was being ran twice 2019-08-12 12:52:40 +02:00
twinaphex
65b4c2595e Update set keyboard mapping code for input driver 2019-07-27 02:21:24 +02:00
LazyBumHorse
f8b92770d4 simplify video_shader_read_conf_preset() calls 2019-07-21 18:15:28 +02:00
twinaphex
b33eb9bacf Cleanups 2019-07-21 12:13:04 +02:00
Twinaphex
388c4857d3
Merge pull request #9140 from LazyBumHorse/shader_paths
much improved handling of relative shader paths
2019-07-20 21:54:58 +02:00
LazyBumHorse
2245af23e9 much improved handling of relative shader paths
- save texture paths in relative format as well
 - always write portable relative paths on Windows using '/' instead of '\'
 - remove an ancient piece of code that could sometimes fail loading relative paths
 - fix absolute path handling between different drives for Windows
 - integrate video_shader_resolve_relative() into video_shader_parse_* functions
2019-07-20 18:29:46 +02:00
twinaphex
a0060182e3 Add more ifdefs covering HAVE_THREADS and HAVE_AUDIOMIXER 2019-07-20 16:09:39 +02:00
twinaphex
c0787accc3 Use config_file_new_from_path_to_string 2019-07-18 12:13:09 +02:00
twinaphex
a867e3916e (D3D9) Silence warning when neither HAVE_MENU or HAVE_OVERLAY
is defined
2019-07-11 01:10:00 +02:00
twinaphex
f0f5c32b51 Remove state tracker - legacy code - we can revisit this later
and integrate it in a way so that it scales across all drivers
2019-07-09 07:39:38 +02:00
LazyBumHorse
c4530eb3f4 d3d9: add Cg/HLSL shader runtime check depending on the used renderchain 2019-06-25 10:57:46 +02:00
LazyBumHorse
17ec59ff21 enable Cg shader flag for d3d9 2019-06-24 23:41:05 +02:00
LazyBumHorse
1f69f3960a fix d3d9 not rendering xmb and temporarily disable widgets due to segfault 2019-06-24 15:42:55 +02:00
LazyBumHorse
e5421940be fix gl's and d3d9's set_shader not returning to stock if path is NULL 2019-06-21 14:10:55 +02:00
LazyBumHorse
692dc9f6a9 refactor shader checks affected by last commit and more:
- gl.c: refactor backend fallback into more general gl2_get_fallback_shader_type
 - d3d9-12, gl_core, gx2_gfx, gl, vulkan: more consistent shader init and `set_shader` behavior
 - configuration.c: remove check_shader_compatibility
 - shader_glsl.c, shader_gl_cg.c: use `video_shader_get_type_from_ext`
 - shader_gl_cg.c: add shader type check with fallback to stock like in shader_glsl.c
 - menu_shader.c: use `enum rarch_shader_type` instead of `unsigned`
 - video_shader_parse.c: add `video_shader_to_str` for easier logging
 - remove `type` from `struct video_shader`, which was always set to CG and wrongly used in lang_process.cpp's `slang_process()` (has no further consequences because the code is unused)
2019-06-18 13:44:19 +02:00
LazyBumHorse
42e35c825f refactor some video_shader_parse functions
- video_shader_parse_type()'s fallback only worked for NULL paths and was wrongly used, now returns RARCH_SHADER_NONE like video_shader_get_type_from_ext().
 - video_shader_get_type_from_ext() should not be checking video driver flags, this is instead done by video_shader_is_supported()
 - video_driver_get_all_flags() did not actually 'get' flags, changed to video_driver_test_all_flags()

workaround for crash due to glcore not always using at least OpenGL 3.2
2019-06-18 13:12:56 +02:00
twinaphex
ee3208ac39 Integrate video_driver.c into retroarch.c 2019-06-17 15:10:22 +02:00
twinaphex
f60306b232 Rename read_conf_cgp/write_conf_cgp to
read_conf_preset/write_conf_preset
2019-06-15 09:00:35 +02:00