326 Commits

Author SHA1 Message Date
twinaphex
14ac2d9791 Rename settings_data.h to settings.h 2015-03-21 00:49:55 +01:00
twinaphex
55ba05a1a3 Updates pt. 6 2015-03-20 22:41:15 +01:00
Twinaphex
0782cb5168 (Apple) Build fixes 2015-03-18 20:15:40 +01:00
twinaphex
761177a885 Update more old code to go through the new wrapper function 2015-03-15 02:59:38 +01:00
Twinaphex
2706644b1e (iOS) Build fix 2015-03-15 02:50:13 +01:00
Twinaphex
49f9fbd00c (OSX) Uses CFTemporaryDirectory now too for extraction directory 2015-03-13 03:47:25 +01:00
Twinaphex
309128f7ed (iOS/OSX) Bring the two closer together - for OSX, everything gets
saved now to NSDocumentDirectory/RetroArch - should be compatible
with sandboxed Mac Apps too
2015-03-13 01:33:45 +01:00
twinaphex
aa289e3879 (OSX) Add more alterations for OSX 2015-03-13 01:21:20 +01:00
twinaphex
778eafdfc2 (OSX) CFSearchPathDirectoriesForDomains - add hack for OSX for now 2015-03-13 01:16:59 +01:00
Twinaphex
80ca12d086 (Apple) CFBridgingRetainStringRef - fix warning 2015-03-13 00:56:25 +01:00
Twinaphex
c9175bbf81 (iOS) Hook up temporary dir for extraction directory 2015-03-13 00:54:44 +01:00
Twinaphex
29d546e49d (iOS) Set up all the path to 'Documents' - you can access these with
iTunes File Sharing now - no need to add assets prior to deployment
2015-03-12 23:33:20 +01:00
twinaphex
bdd5ac59ea (iOS) apple_gfx_ctx_get_native_scale - let's make this even MORE
backwards compatible just because we can
2015-03-12 03:45:56 +01:00
Twinaphex
4c5bb6f50f (iOS) Cleanups 2015-03-11 19:20:41 +01:00
Twinaphex
522c65e27f (iOS) Estimated FPS monitor should work now 2015-03-11 18:30:14 +01:00
Twinaphex
340fdfb342 (iOS) Move g_view display to outside - into rarch_main - should reduce
CPU usage a bit further
2015-03-11 05:04:40 +01:00
twinaphex
9627117166 Take out fps_monitor_enable 2015-03-07 23:03:56 +01:00
Twinaphex
75b6bd21c3 (iOS/OSX) Total reimplementation of game loop - does away with
observer callback
2015-03-07 21:33:17 +01:00
twinaphex
795ef467ac Move msg_queue and nbio/http to runloop struct 2015-03-07 13:01:41 +01:00
Twinaphex
60361a3975 (utility.m) Get rid of useless header include 2015-02-28 20:11:32 +01:00
twinaphex
eb608fc09f (iOS) Make GAMECONTROLLER_EXPORT blank when trying to compile on systems
with iOS 6 SDK
2015-02-28 05:55:08 +01:00
Twinaphex
ec4c765dcf (iOS) Buildfixes 2015-02-25 00:29:50 +01:00
twinaphex
b8bb6b3461 (iOS) Add internal GameController API headers 2015-02-25 00:25:43 +01:00
Twinaphex
6545aa8706 (iOS) Some backwards compatibility fixes 2015-02-25 00:17:33 +01:00
Twinaphex
91fe5c52b4 Get rid of messy IS_IOS_VERSION macros 2015-02-25 00:10:01 +01:00
twinaphex
3bfa6e4ff0 (iOS) apple_gamecontroller.m - for now, put in compile-time ifdefs
to make sure we can at least still build on lower iOS SDK versions
2015-02-24 23:46:54 +01:00
twinaphex
13a391c165 Implement get_video_output_prev/get_video_output_next 2015-02-24 21:36:23 +01:00
twinaphex
aafc647724 Add get_video_output_size callback to video context driver 2015-02-24 19:58:14 +01:00
Twinaphex
014bd66818 (iOS) Cache native scale variable once in calling function 2015-02-24 06:22:41 +01:00
Twinaphex
69cff98158 (iOS) Cache scale variable in hot function (touch) and some more cleanups 2015-02-24 06:11:20 +01:00
Twinaphex
2a0028b7b4 (iOS) Wrong example code 2015-02-24 05:59:39 +01:00
Twinaphex
1448d55391 (iOS) Use apple_gfx_ctx_get_native_scale for handle_touch_event too -
should hopefully fix touch overlay issues on iPhone 6+
2015-02-24 05:40:45 +01:00
Twinaphex
3b06c727b0 (Apple/iOS) Come up with backwards compatible way of
accessing nativeScale
2015-02-24 05:27:19 +01:00
Twinaphex
b670f204cd Backport iPhone 6+ display fix 2015-02-24 04:57:21 +01:00
twinaphex
8f5809ee46 Take out make_current_context 2015-02-16 23:41:49 +01:00
Twinaphex
3cb6267886 (iOS) Build fix 2015-02-11 19:29:24 +01:00
T. Joseph Carter
9e80ac26ee New OSX project file. Very incomplete still. 2015-02-09 23:24:01 -08:00
twinaphex
90e5cffab8 Add RETRO_ENVIRONMENT_MAKE_CURRENT_CONTEXT 2015-02-08 18:39:12 +01:00
twinaphex
80d4de7c3f Add gfx/video_viewport.c/viewport.h 2015-01-18 23:59:57 +01:00
twinaphex
c4310ec813 Implement suspend_screensaver callback 2015-01-18 22:32:14 +01:00
twinaphex
de76884bb8 Rename gfx_get_fps to video_monitor_get_fps 2015-01-18 20:03:33 +01:00
twinaphex
0b2d518531 Rename video_context.c to video_context_driver.c 2015-01-12 21:53:04 +01:00
twinaphex
bd0f0c3f63 Rename gfx_context.c to video_context.c 2015-01-12 18:47:39 +01:00
Twinaphex
8146514064 (Apple) Build fixes 2015-01-12 06:20:19 +01:00
twinaphex
3692bb2185 Update headers 2015-01-07 18:17:42 +01:00
twinaphex
7a456c6c3a Rename MAX_PLAYERS to MAX_USERS 2015-01-05 01:58:00 +01:00
Twinaphex
a1df3ef4a0 (iOS) Check if g_view is not NULL before trying to perform this
function
2014-12-31 13:52:59 +01:00
Twinaphex
2808fbcd52 (Camera) Change back to BGRA 2014-12-05 14:30:44 +01:00
Twinaphex
cf5fac136a Fix variable shadowing 2014-12-05 14:29:40 +01:00
twinaphex
ab7181daab (Camera) Make it more backwards-compatible 2014-11-18 18:11:01 +01:00