- Make sure logs are written before frontend deinit
- Add memory stats
- Add process_args to frontend to fix some cases when salamander cfg was not filled
- Add a missing include in case someone wants to compile for PS2 with HAVE_THREADS
* Support new elf2dol path in Makefile.griffin
* Fix NULL pointer dereference when no core info is available
* Fix double include of different versions of libogc
* Move ngc and wii to Makefile.common
Resulting binary is 60K *smaller*. This is surprising but probably due to
less inlining happening
* gx_gfx: Fix hang on gfx initialization
* Remove sthread_isself on NGC/Wii
It relies on pthread_equal that is not there for either legacy pthreads
or normal pthreads on those platforms
* Wii networking
* Missing includes in split
* Network fixes
* Fix logging of non-format string as a format
* Support for gx netlogger
* Network fix
* Network fixes
* Network info
* gx: Move config files to app directory
Otherwise it clashes between wiiU and vWii version with unpredictable
effects
The pthread wrapper uses semaphores to simulate condition variables,
but it is easy to hit the 3DS' limit of available semaphores. libctru
2.0 supplies a lightweight condition variable API. We will use that
when it exists, and backport it when it doesn't.
Older devkitARM toolchains incorrectly prevent _pthreadtypes.h from being included. Newer versions include it.
In order to make a version of ctr_pthread.h that works under both old and new toolchains, the typedefs are guarded by a define in _pthreadtypes.h that is only active if the other types are defined.
I've also added casts in order to make sure this compiles correctly with the standard pthread.h type definitions.
-Remove switch_pthread - It should be no longer used
-Increase SAVE_STATE_CHUNK to 4MB
-Fix overclocking on Horizon 8.0+
Note: This requires the updated Toolchain before Merge