Added support for break on errors in d3d12 (development aid)
Added support for DRED (device remove extended data) in d3d12 (development aid)
Made d3d12 viewport and scissors to behave more like vulkan drivers (or be more correct)
Fixed validation error on start up due to buffers not being setup correctly for one frame
Signed-off-by: Colin Kinloch <colin.kinloch@collabora.com>
Signed-off-by: Colin Kinloch <colin.kinloch@collabora.com>
Co-authored-by: Colin Kinloch <colin.kinloch@collabora.com>
* * Use flags for rarch_state
* Get rid of ^M linebreaks in retroarch_types.h
* Buildfixes for consoles
* (audio driver) use flags instead of bools
* (video) Use flags instead of bools
* Rewrite input driver state bools into flags
when the previous title differs from the current title
(X11) Have to roll back the previous title optimization/less calls to XChangeProperty,
because the title is lost upon toggling between fullscreen/windowed and is no longer
set
at regular intervals even when the title output for the window title had not
changed at all, now we compare it properly against the last set title, and
only if it has changed will we make the call to XChangeProperty. Also, do
away with strlen(title) calculation and use return value of
video_driver_get_window_title instead
(snprintf) Try to reduce or simplify snprintf calls, only tend to
use it for processing integers/numbers and avoid it for regular
string concatenation (NOTE: we try to be a bit safer about it to
address earlier cited criticism, although we don't consider concatenating
3 or 4 characters at the end to be insecure)
(msg_hash_to_str) Try to avoid duplicate calls to the same localized
string when we can just cache the results once instead locally
(menu_contentless_cores) Fix mistake - needed to set len to return
value of fill_pathname_join_special
(configuration.c) Fix some unused variable warnings on Linux