twinaphex
|
9bc0f382ab
|
(PS3/RMenu) refactored HAVE_CG_MENU out of existence - now
replaced with HAVE_RMENU - menu code has been moved over to
PS3 context file
|
2012-10-22 06:12:12 +02:00 |
|
twinaphex
|
a7a7671ac0
|
(Xbox 1) Build fixes
|
2012-10-15 07:00:58 +02:00 |
|
twinaphex
|
174c7d9d98
|
(RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
|
2012-10-15 06:25:12 +02:00 |
|
twinaphex
|
f4b197784c
|
Move zip_extract_mode from g_console to g_extern.filebrowser_state
|
2012-10-14 20:45:30 +02:00 |
|
twinaphex
|
fc17456581
|
(RMenu / RARCH_CONSOLE) Move more g_console state to g_extern
|
2012-10-14 20:34:16 +02:00 |
|
twinaphex
|
666ed41234
|
(PS3) Build fix
(RMenu) Get rid of (now) unnecessary includes
|
2012-10-01 04:04:50 +02:00 |
|
twinaphex
|
6c5d6515ce
|
(XDK) 360 and Xbox 1 now both use the same Direct3D driver
|
2012-10-01 03:35:38 +02:00 |
|
twinaphex
|
594aaa4600
|
(PS3) Some more refactorings to do with RMenu context files
|
2012-09-30 18:37:27 +02:00 |
|
twinaphex
|
7ab348dc40
|
(360) BUild fixes + 360 uses RMenu context file now
|
2012-09-30 18:29:32 +02:00 |
|
twinaphex
|
71443385e9
|
(PS3/XDK - Context) Some refactorings
|
2012-09-30 17:51:48 +02:00 |
|
twinaphex
|
c1e3dcd00e
|
(Xbox 1/360) XDK context file updated - fixes build
|
2012-09-30 17:10:04 +02:00 |
|
TwinAphex51224
|
e42f515e11
|
(PS3) Works on PS3 again
|
2012-09-25 03:49:51 +02:00 |
|
Twinaphex
|
51cd67bc89
|
(RMenu) Don't show prev messages for filebrowser-based menus
|
2012-08-23 05:10:11 +02:00 |
|
Twinaphex
|
c065f93e7c
|
(RMenu) Add 'Quit RetroArch' setting option
|
2012-08-22 21:27:21 +02:00 |
|
twinaphex
|
eca2c09fdd
|
(Xbox 1 RMenu) Add sound volume level setting
|
2012-08-22 16:59:12 +02:00 |
|
twinaphex
|
f921744ab4
|
(Xbox 1) Free up 8MB of RAM - Street Fighter Alpha 3 and all
big CPS2 ROMS work now
|
2012-08-22 16:22:42 +02:00 |
|
Twinaphex
|
16ef6ea771
|
(RMenu) Shortened some text messages so that it fits on Xbox 1
|
2012-08-22 15:50:14 +02:00 |
|
twinaphex
|
2ab41bbbeb
|
(RMenu Xbox 1) Build fix
|
2012-08-22 15:54:23 +02:00 |
|
Twinaphex
|
ec4fc43f57
|
(RMenu) Some aesthetic changes
|
2012-08-22 15:39:39 +02:00 |
|
Twinaphex
|
32df722960
|
(RMenu) L and R buttons now toggle between drive mappings
|
2012-08-22 14:35:08 +02:00 |
|
Twinaphex
|
8adfd6e948
|
(RMenu/PS3/Xbox 1) Add D-pad emulation setting
|
2012-08-22 14:04:33 +02:00 |
|
twinaphex
|
ec22521636
|
(Xbox 1 RMenu) One-liner build fix
|
2012-08-22 02:02:13 +02:00 |
|
Twinaphex
|
a7503eda92
|
(RMenu) Cleanups
|
2012-08-22 01:45:48 +02:00 |
|
Twinaphex
|
62aee43228
|
(RMenu) Refactored bloated menu stack code - should use less
memory now
|
2012-08-22 01:16:46 +02:00 |
|
twinaphex
|
9c1725358b
|
(Xbox 1/RMenu context) build fix
|
2012-08-22 00:37:42 +02:00 |
|
Twinaphex
|
9a0d6a0c33
|
(PS3) Bug fix - menu now starts up properly if 'Custom Scaling/Dual
Shaders' is set to 'OFF'
|
2012-08-22 00:01:59 +02:00 |
|
twinaphex
|
476f5a9fe3
|
(XDK) Abstracted screenshot code
(360) Fixed some XUI menu placements
|
2012-08-21 20:40:13 +02:00 |
|
Twinaphex
|
5a1f146dd6
|
(RMenu) Ingame menu selection now wraps-around
|
2012-08-20 21:45:34 +02:00 |
|
Twinaphex
|
196242aab1
|
(RMenu) Cleanups
|
2012-08-20 20:48:21 +02:00 |
|
twinaphex
|
3eceb86ffa
|
(Xbox 1/RMenu) VLAs don't work here
|
2012-08-20 19:04:22 +02:00 |
|
Twinaphex
|
aae20990b6
|
(RMenu) Add (missing) rmenu stack header file
|
2012-08-20 18:45:48 +02:00 |
|
Twinaphex
|
1822c677f8
|
(RMenu) Remove rmenu_entries.h
|
2012-08-20 18:44:24 +02:00 |
|
Twinaphex
|
c3c72549dc
|
(RMenu) Split up RMenu stack code into separate file
|
2012-08-20 18:17:08 +02:00 |
|
twinaphex
|
6d5ed820e0
|
(Xbox 1/XDK) Screenshot code implemented
|
2012-08-20 03:30:36 +02:00 |
|
Twinaphex
|
640d63d67c
|
(RMenu) Add screenshot context functions - move more system-specific
code out of RMenu
|
2012-08-20 02:45:31 +02:00 |
|
Twinaphex
|
72d58954c3
|
(RMenu) Configured keybinds will no longer affect RMenu
controls
|
2012-08-20 02:31:18 +02:00 |
|
Twinaphex
|
35c223fb12
|
(RMenu) rmenu_items now a local variable in select_settings
|
2012-08-19 18:03:50 +02:00 |
|
Twinaphex
|
0f25a708fc
|
(RMenu) Don't needlessly call menu_stack_refresh
|
2012-08-19 16:16:47 +02:00 |
|
Twinaphex
|
985f25a8e4
|
(RMenu) Remove x_pos/y_pos
|
2012-08-19 16:05:00 +02:00 |
|
Twinaphex
|
0f4b2082c9
|
(RMenu) Settings items x/y are now autogenerated
|
2012-08-19 15:57:01 +02:00 |
|
Twinaphex
|
9f54285561
|
(RMenu) label text is now set in set_settings_label
|
2012-08-19 15:26:35 +02:00 |
|
Twinaphex
|
ab91deea92
|
(RMenu) Fix some comments
|
2012-08-19 15:00:22 +02:00 |
|
Twinaphex
|
8c3b230e3b
|
(RMenu) Cut down on excessive rmenu_items
|
2012-08-19 14:49:03 +02:00 |
|
twinaphex
|
fb06b3fc56
|
(RMenu Xbox 1) Get rid of unsigned mismatch warning
|
2012-08-19 12:14:12 +02:00 |
|
Twinaphex
|
a94410a068
|
(RMenu) Refactor system-specific bits
|
2012-08-19 11:57:58 +02:00 |
|
Twinaphex
|
e71851940f
|
(RMenu) Minor cleanups
|
2012-08-19 02:18:01 +02:00 |
|
Twinaphex
|
dbf8a62bd4
|
(RMenu PS3) Build fix + cleanups
|
2012-08-19 02:11:38 +02:00 |
|
twinaphex
|
519023542a
|
(RMenu) More callbacks for platform-specific code
|
2012-08-19 02:00:40 +02:00 |
|
twinaphex
|
5fdb1577d8
|
(RMenu) Callback function for rendering font messages
|
2012-08-19 01:40:30 +02:00 |
|
Twinaphex
|
481b09a14a
|
(RMenu PS3) Fixes ingame menu display
|
2012-08-19 01:19:48 +02:00 |
|