twinaphex
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efe34f52af
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(gl_common.c) Add HAVE_CONFIG_H
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2021-09-29 17:48:58 +02:00 |
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twinaphex
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b5190b3662
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Add glsym/glsym.h header for gl_common.c
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2021-09-28 16:28:56 +02:00 |
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twinaphex
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31eaeb1a03
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Create gl_flush
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2021-09-26 22:28:28 +02:00 |
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twinaphex
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76db3e02cf
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Create gl_clear
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2021-09-26 22:10:53 +02:00 |
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twinaphex
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4aafbf2340
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Create gl_common.c/gl_common.h
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2021-09-26 19:57:08 +02:00 |
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twinaphex
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0c0ab19b11
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(GL) We don't need gl_common.c anymore
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2019-02-02 21:47:31 +01:00 |
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twinaphex
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350b0dd1a2
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gl_add_lut can now become a static function inside gl.c
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2019-02-02 21:34:02 +01:00 |
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twinaphex
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2560d1c105
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Move gl_load_texture_data to gl_common.c
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2019-02-02 17:33:58 +01:00 |
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twinaphex
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7c74f0abe8
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Create gl_add_lut
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2019-02-02 17:25:27 +01:00 |
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Francisco José García García
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d34b94a661
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[ORBIS] Several EGL and GL fixes
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2018-12-30 00:11:53 +01:00 |
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gblues
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6904101c44
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Clean up trailing whitespace
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
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2017-12-12 00:24:18 -08:00 |
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twinaphex
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512a1b4cb6
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Cleanups
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2017-12-04 06:03:11 +01:00 |
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twinaphex
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c869cc5102
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Refactor GL code
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2017-12-04 05:55:18 +01:00 |
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twinaphex
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57089dc108
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Update gl_common.c - update CHANGES.md
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2017-05-11 02:56:11 +02:00 |
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twinaphex
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809bce6cd9
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Start turning most matrix 4x4 functions into macros
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2017-04-16 03:45:07 +02:00 |
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twinaphex
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96c8ca5a09
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Header update #1
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2017-01-22 13:40:32 +01:00 |
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Logan McNaughton
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35792721e5
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Attempt to fix some issues with BGRA textures
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2016-12-30 21:14:30 -07:00 |
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Logan McNaughton
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8953bce122
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Found a combination that doesn't work
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2016-12-30 10:42:26 -07:00 |
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Logan McNaughton
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f94e944723
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Update gl_common.c
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2016-12-30 10:30:21 -07:00 |
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Logan McNaughton
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c0bdc67458
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One more sized format
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2016-12-30 10:29:26 -07:00 |
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Logan McNaughton
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f45a75fa98
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Use RGBA for internal format
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2016-12-26 13:00:38 -07:00 |
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hunterk
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5ec5b199f6
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less invasive revert for blue/red swap
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2016-12-25 20:22:28 -06:00 |
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twinaphex
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5d6067159c
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gl_common.c - config.h include
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2016-12-21 16:09:29 +01:00 |
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twinaphex
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19810233fa
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Comment this out for PSGL
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2016-12-21 16:06:42 +01:00 |
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twinaphex
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9dd7d7804e
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Turn size_format into gl_size_format, and add a FIXME note
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2016-12-21 15:47:38 +01:00 |
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Logan McNaughton
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3392f3996b
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Fix up some texture format code
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2016-12-20 08:57:13 -08:00 |
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twinaphex
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6807ef007b
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(gl_common.c) Cleanups
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2016-12-14 19:29:14 +01:00 |
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Logan McNaughton
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fc4c7529a1
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Fix internal formats used with texture creation
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2016-12-14 09:54:55 -08:00 |
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twinaphex
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f9b019c83a
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Rename loadTexture to gl_load_texture_image
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2016-12-14 16:59:16 +01:00 |
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Logan McNaughton
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8cd2566128
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Simplify glTexImage2D/glTexStorage2D calls
Also add support for glTexStorage2DEXT (GLES2)
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2016-12-14 07:29:37 -08:00 |
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twinaphex
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09067e67c3
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Create gl_symlinks.h
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2016-10-24 04:02:03 +02:00 |
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twinaphex
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b43f786f89
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Cleanups
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2016-09-08 08:15:40 +02:00 |
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twinaphex
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3e9df72123
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Try to fix ARM build
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2016-09-06 03:14:20 +02:00 |
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twinaphex
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e6ef3662ac
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Header include changes
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2016-09-05 07:44:17 +02:00 |
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twinaphex
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0e08dbe931
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Rename gfx_coord to video_coord
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2016-05-10 02:32:59 +02:00 |
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twinaphex
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ca976aeda9
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Make gl_load_texture_data a static function
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2016-05-09 03:44:46 +02:00 |
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twinaphex
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641a37ce06
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Change some function parameters for gl_ff_matrix/gl_ff_vertex
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2016-04-17 05:00:42 +02:00 |
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twinaphex
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e1c47a68fe
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Take prototype declaration out of video_driver.h
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2016-03-23 06:57:29 +01:00 |
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twinaphex
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6f80e09ce1
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Change MIN/MAX to upper-case
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2016-03-02 00:07:31 +01:00 |
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twinaphex
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4941cd7dbd
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gl_ff_vertex - avoid glLoadIdentity
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2016-02-14 03:47:33 +01:00 |
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twinaphex
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a267bdfbe3
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MOve gfx/image/image.c to gfx/video_texture_image.c
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2016-01-30 02:39:08 +01:00 |
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twinaphex
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54f46f4ee3
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Update headers
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2016-01-10 04:41:52 +01:00 |
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twinaphex
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aa488dda25
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Create video driver poke load_texture / unload_texture
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2015-12-20 20:52:23 +01:00 |
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twinaphex
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239ae7de53
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Move gl_common to gfx/common
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2015-11-17 08:01:33 +01:00 |
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