44 Commits

Author SHA1 Message Date
twinaphex
efe34f52af (gl_common.c) Add HAVE_CONFIG_H 2021-09-29 17:48:58 +02:00
twinaphex
b5190b3662 Add glsym/glsym.h header for gl_common.c 2021-09-28 16:28:56 +02:00
twinaphex
31eaeb1a03 Create gl_flush 2021-09-26 22:28:28 +02:00
twinaphex
76db3e02cf Create gl_clear 2021-09-26 22:10:53 +02:00
twinaphex
4aafbf2340 Create gl_common.c/gl_common.h 2021-09-26 19:57:08 +02:00
twinaphex
0c0ab19b11 (GL) We don't need gl_common.c anymore 2019-02-02 21:47:31 +01:00
twinaphex
350b0dd1a2 gl_add_lut can now become a static function inside gl.c 2019-02-02 21:34:02 +01:00
twinaphex
2560d1c105 Move gl_load_texture_data to gl_common.c 2019-02-02 17:33:58 +01:00
twinaphex
7c74f0abe8 Create gl_add_lut 2019-02-02 17:25:27 +01:00
Francisco José García García
d34b94a661 [ORBIS] Several EGL and GL fixes 2018-12-30 00:11:53 +01:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
twinaphex
512a1b4cb6 Cleanups 2017-12-04 06:03:11 +01:00
twinaphex
c869cc5102 Refactor GL code 2017-12-04 05:55:18 +01:00
twinaphex
57089dc108 Update gl_common.c - update CHANGES.md 2017-05-11 02:56:11 +02:00
twinaphex
809bce6cd9 Start turning most matrix 4x4 functions into macros 2017-04-16 03:45:07 +02:00
twinaphex
96c8ca5a09 Header update #1 2017-01-22 13:40:32 +01:00
Logan McNaughton
35792721e5 Attempt to fix some issues with BGRA textures 2016-12-30 21:14:30 -07:00
Logan McNaughton
8953bce122 Found a combination that doesn't work 2016-12-30 10:42:26 -07:00
Logan McNaughton
f94e944723 Update gl_common.c 2016-12-30 10:30:21 -07:00
Logan McNaughton
c0bdc67458 One more sized format 2016-12-30 10:29:26 -07:00
Logan McNaughton
f45a75fa98 Use RGBA for internal format 2016-12-26 13:00:38 -07:00
hunterk
5ec5b199f6 less invasive revert for blue/red swap 2016-12-25 20:22:28 -06:00
twinaphex
5d6067159c gl_common.c - config.h include 2016-12-21 16:09:29 +01:00
twinaphex
19810233fa Comment this out for PSGL 2016-12-21 16:06:42 +01:00
twinaphex
9dd7d7804e Turn size_format into gl_size_format, and add a FIXME note 2016-12-21 15:47:38 +01:00
Logan McNaughton
3392f3996b Fix up some texture format code 2016-12-20 08:57:13 -08:00
twinaphex
6807ef007b (gl_common.c) Cleanups 2016-12-14 19:29:14 +01:00
Logan McNaughton
fc4c7529a1 Fix internal formats used with texture creation 2016-12-14 09:54:55 -08:00
twinaphex
f9b019c83a Rename loadTexture to gl_load_texture_image 2016-12-14 16:59:16 +01:00
Logan McNaughton
8cd2566128 Simplify glTexImage2D/glTexStorage2D calls
Also add support for glTexStorage2DEXT (GLES2)
2016-12-14 07:29:37 -08:00
twinaphex
09067e67c3 Create gl_symlinks.h 2016-10-24 04:02:03 +02:00
twinaphex
b43f786f89 Cleanups 2016-09-08 08:15:40 +02:00
twinaphex
3e9df72123 Try to fix ARM build 2016-09-06 03:14:20 +02:00
twinaphex
e6ef3662ac Header include changes 2016-09-05 07:44:17 +02:00
twinaphex
0e08dbe931 Rename gfx_coord to video_coord 2016-05-10 02:32:59 +02:00
twinaphex
ca976aeda9 Make gl_load_texture_data a static function 2016-05-09 03:44:46 +02:00
twinaphex
641a37ce06 Change some function parameters for gl_ff_matrix/gl_ff_vertex 2016-04-17 05:00:42 +02:00
twinaphex
e1c47a68fe Take prototype declaration out of video_driver.h 2016-03-23 06:57:29 +01:00
twinaphex
6f80e09ce1 Change MIN/MAX to upper-case 2016-03-02 00:07:31 +01:00
twinaphex
4941cd7dbd gl_ff_vertex - avoid glLoadIdentity 2016-02-14 03:47:33 +01:00
twinaphex
a267bdfbe3 MOve gfx/image/image.c to gfx/video_texture_image.c 2016-01-30 02:39:08 +01:00
twinaphex
54f46f4ee3 Update headers 2016-01-10 04:41:52 +01:00
twinaphex
aa488dda25 Create video driver poke load_texture / unload_texture 2015-12-20 20:52:23 +01:00
twinaphex
239ae7de53 Move gl_common to gfx/common 2015-11-17 08:01:33 +01:00