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https://github.com/libretro/RetroArch
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Fetch translations from Crowdin
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@ -1475,6 +1475,10 @@ MSG_HASH(
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MENU_ENUM_SUBLABEL_SHADER_APPLY_CHANGES,
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"Changes to the shader configuration will take effect immediately. Use this if you've changed the amount of shader passes, filtering, FBO scale, etc."
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)
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MSG_HASH(
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MENU_ENUM_LABEL_HELP_SHADER_APPLY_CHANGES,
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"After changing shader settings such as the amount of shader passes, filtering, FBO scale, use this to apply changes.\nChanging these shader settings is a somewhat expensive operation so it has to be done explicitly.\nWhen you apply shaders, the shader settings are saved to a temporary file (retroarch.slangp/.cgp/.glslp) and loaded. The file persists after RetroArch exits and is saved to the Shader Directory."
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)
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/* Quick Menu > Shaders > Save */
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@ -1629,6 +1629,14 @@ MSG_HASH(
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MENU_ENUM_LABEL_VALUE_MICROPHONE_RESAMPLER_DRIVER,
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"마이크 리샘플러"
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)
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MSG_HASH(
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MENU_ENUM_SUBLABEL_MICROPHONE_RESAMPLER_DRIVER,
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"사용할 마이크 리샘플러 드라이버입니다."
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)
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_MICROPHONE_BLOCK_FRAMES,
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"마이크 블록 프레임"
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)
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#endif
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MSG_HASH(
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MENU_ENUM_LABEL_VALUE_AUDIO_RESAMPLER_DRIVER,
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@ -87,7 +87,7 @@
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#define LANGUAGE_PROGRESS_JAPANESE_APPROVED 0
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/* Korean */
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#define LANGUAGE_PROGRESS_KOREAN_TRANSLATED 99
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#define LANGUAGE_PROGRESS_KOREAN_TRANSLATED 100
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#define LANGUAGE_PROGRESS_KOREAN_APPROVED 0
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/* Dutch */
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