mirror of
https://github.com/libretro/RetroArch
synced 2025-03-03 22:14:17 +00:00
Add 0.9.9.5 changelog
This commit is contained in:
parent
6de6a793ab
commit
fc564c2bd6
@ -10,6 +10,44 @@
|
||||
android:layout_height="wrap_content"
|
||||
android:layout_margin="40px"
|
||||
android:text="
|
||||
r19 (August 15, 2013)\n\n
|
||||
* [Android] Input autodetection fixes -\n
|
||||
- DualShock3 pad controls fixed\n
|
||||
* [Android] It should now be possible to map D-pad to analog on several gamepads, such as:\n
|
||||
- Xbox 360\n
|
||||
- PlayStation3\n
|
||||
- Shield\n
|
||||
* [Android] Threaded video is now the default due to positive user feedback. Purists and accuracy\n
|
||||
people can still go for static syncing for best results - although for PCSX ReARMed threaded\n
|
||||
video is essential. With the combination of threaded video and dynamic audio rate control,\n
|
||||
most of the audio pops and sync issues should be a thing of the past now. Yay.\n
|
||||
* [Android] UI has been reorganized and made less shitty (yes, we know). Still a long way to go.\n
|
||||
The entire menu should be gamepad-controllable now at least - handy for Shield/Ouya.\n
|
||||
* [Android] Shaders that were broken on Nexus 7/4/10 etc. should now work.\n
|
||||
* [Android] Added some additional autodetection rules:\n
|
||||
- Ouya: Input overlays are disabled by default\n
|
||||
* [Android] Added high-latency audio option for crappy/old Android devices that can't handle\n
|
||||
the lower-latency audio that is the default since 0.9.9.4. This should give you the same\n
|
||||
performance as 0.9.9.3 (r17). Turn this on if you get bad sound/performance (and it's not your\n
|
||||
device simply being slow). This might also apply for some of the newer devices - perhaps \n
|
||||
OpenSL driver has not been updated/optimized there.\n
|
||||
* [Android] Added a TV mode. This will launch you straight into RGUI mode. This mode
|
||||
is identical to what you get from the Wii and PC ports of RetroArch at startup. First
|
||||
you select a core, then you select a game to go with it.
|
||||
* [SNES9x] Fixes by Alcaro to libretro port
|
||||
* [SNES9x Next] Fixes savestates from not being able to be loaded.
|
||||
* (LIBRETRO) Added bsnes/higan performance core [v0.92] (Android).\n
|
||||
- bsnes/higan performance core will run all non-coprocessor games at fullspeed on an\n
|
||||
nVidia Shield.\n
|
||||
- Co-processor games (SuperFX/SA-1/DSP/Cx4/SA1) will run between ~40fps and 55-57fps\n
|
||||
on an nVidia Shield - depending on the specific co-processor. Note - you will need\n
|
||||
BIOS files for these games - see byuu boards for information on them.\n
|
||||
* [Mednafen NGP] Fixes input issues in a number of games, such as:\n
|
||||
- Card Fighters games\n
|
||||
- Etc.\n
|
||||
* [Picodrive] Updates/32X compatibility/accuracy improvements\n
|
||||
* [NEStopia] Updated to 1.46 WIP - added ability to load NstDatabase.xml, fixes Vs. System games\n
|
||||
and Startropics 1/2\n
|
||||
r18 (August 7, 2013)\n\n
|
||||
* [Android] ANR issues fixed - Google bug (as ever).\n
|
||||
* [Android] Input autodetection expanded -\n
|
||||
|
@ -1,3 +1,44 @@
|
||||
------------------------------------------------------------------------------
|
||||
v0.9.9.5
|
||||
------------------------------------------------------------------------------
|
||||
* [Android] Input autodetection fixes -
|
||||
- DualShock3 pad controls fixed
|
||||
* [Android] It should now be possible to map D-pad to analog on several gamepads, such as:
|
||||
- Xbox 360
|
||||
- PlayStation3
|
||||
- Shield
|
||||
* [Android] Threaded video is now the default due to positive user feedback. Purists and accuracy
|
||||
people can still go for static syncing for best results - although for PCSX ReARMed threaded
|
||||
video is essential. With the combination of threaded video and dynamic audio rate control,
|
||||
most of the audio pops and sync issues should be a thing of the past now. Yay.
|
||||
* [Android] UI has been reorganized and made less shitty (yes, we know). Still a long
|
||||
way to go there. The entire menu should be gamepad-controllable now at least.
|
||||
* [Android] Shaders that were broken on Nexus 7/4/10 etc. should now work
|
||||
* [Android] Added some additional autodetection rules:
|
||||
- Ouya: Input overlays are disabled by default
|
||||
* [Android] Added high-latency audio option for crappy/old Android devices that
|
||||
can't handle the lower-latency audio that is the default since 0.9.9.4. This should
|
||||
give you the same performance as 0.9.9.3 (r17). Turn this on if you get bad sound/performance
|
||||
(and it's not your device simply being slow). This might also apply for some of the newer
|
||||
devices - perhaps OpenSL driver has not been updated/optimized there.
|
||||
* [Android] Added a TV mode. This will launch you straight into RGUI mode. This mode
|
||||
is identical to what you get from the Wii and PC ports of RetroArch at startup. First
|
||||
you select a core, then you select a game to go with it.
|
||||
* [SNES9x] Fixes by Alcaro to libretro port
|
||||
* [SNES9x Next] Fixes savestates from not being able to be loaded.
|
||||
* (LIBRETRO) Added bsnes/higan performance core [v0.92] (Android).
|
||||
- bsnes/higan performance core will run all non-coprocessor games at fullspeed on an
|
||||
nVidia Shield.
|
||||
- Co-processor games (SuperFX/SA-1/DSP/Cx4/SA1) will run between ~40fps and 55-57fps
|
||||
on an nVidia Shield - depending on the specific co-processor. Note - you will need
|
||||
BIOS files for these games - see byuu boards for information on them.
|
||||
* [Mednafen NGP] Fixes input issues in a number of games, such as:
|
||||
- Card Fighters games
|
||||
- Etc.
|
||||
* [Picodrive] Updates/32X compatibility/accuracy improvements
|
||||
* [NEStopia] Updated to 1.46 WIP - added ability to load NstDatabase.xml, fixes Vs. System games
|
||||
and Startropics 1/2
|
||||
|
||||
------------------------------------------------------------------------------
|
||||
v0.9.9.3
|
||||
------------------------------------------------------------------------------
|
||||
|
Loading…
x
Reference in New Issue
Block a user