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https://github.com/libretro/RetroArch
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(Android Phoenix) Include popup about asset extraction
Bump up to version 0.9.9.5
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@ -49,9 +49,9 @@ public class MainMenuActivity extends PreferenceActivity {
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if (!detectDevice(false))
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{
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AlertDialog.Builder alert = new AlertDialog.Builder(this)
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AlertDialog.Builder alert = new AlertDialog.Builder(this)
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.setTitle("Welcome to RetroArch")
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.setMessage("This is your first time starting up RetroArch. RetroArch will now be preconfigured for the best possible gameplay experience. Please be aware that it might take some time until all shader and overlay assets are extracted.\n\nNOTE: Advanced users who want to finetune for the best possible audio/video experience should use static synchronization and turn off threaded video. Be aware that this is hard to configure right and might result in unpleasant audio crackles when it has been configured wrong.\n\nThreaded video should work fine on most devices, but applies some adaptive video jittering to achieve this. ")
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.setMessage("This is your first time starting up RetroArch. RetroArch will now be preconfigured for the best possible gameplay experience. Please be aware that it might take some time until all shader and overlay assets are extracted...")
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.setPositiveButton("OK", new DialogInterface.OnClickListener() {
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@Override
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public void onClick(DialogInterface dialog, int which) {
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@ -63,6 +63,14 @@ public class MainMenuActivity extends PreferenceActivity {
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});
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alert.show();
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}
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else
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{
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AlertDialog.Builder alert = new AlertDialog.Builder(this)
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.setTitle("Welcome to RetroArch")
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.setMessage("This is your first time starting up RetroArch. Please be aware that it might take some time until all shader and overlay assets are extracted...")
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.setPositiveButton("OK", null);
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alert.show();
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}
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}
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}
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