Fix d3d_draw_pipeline

This commit is contained in:
twinaphex 2016-04-26 12:47:00 +02:00
parent aa55c1a7d9
commit e93924b0e2

View File

@ -208,7 +208,7 @@ static void menu_display_d3d_draw_pipeline(void *data)
uniform_param.enabled = true;
uniform_param.lookup.enable = true;
uniform_param.lookup.add_prefix = true;
uniform_param.lookup.idx = VIDEO_SHADER_MENU;
uniform_param.lookup.idx = draw->pipeline.id;
uniform_param.lookup.type = SHADER_PROGRAM_VERTEX;
uniform_param.type = UNIFORM_1F;
uniform_param.lookup.ident = "time";