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(PS3) Missed semicolon
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@ -24,7 +24,7 @@ void gl_load_texture_data(GLuint obj, const struct texture_image *img,
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glBindTexture(GL_TEXTURE_2D, obj);
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#ifdef HAVE_PSGL
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mipmap = false
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mipmap = false;
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#endif
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#ifdef HAVE_OPENGLES2
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wrap = GL_CLAMP_TO_EDGE;
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