rename load_content_need_fullpath to load_content_from_compressed_archive

This commit is contained in:
twinaphex 2016-01-19 17:43:37 +01:00
parent 839bf31c2a
commit d4102f2816

View File

@ -399,7 +399,7 @@ static bool load_content_append_to_temporary_content(const char *elem,
}
#ifdef HAVE_COMPRESSION
static bool load_content_need_fullpath(
static bool load_content_from_compressed_archive(
struct retro_game_info *info, unsigned i,
struct string_list* additional_path_allocs,
bool need_fullpath, const char *path)
@ -512,7 +512,7 @@ static bool load_content(
" load it on its own.\n");
#ifdef HAVE_COMPRESSION
if (!load_content_need_fullpath(&info[i], i,
if (!load_content_from_compressed_archive(&info[i], i,
additional_path_allocs, need_fullpath, path))
return false;
#endif