mirror of
https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
remove _XBOX1 ifdefs
This commit is contained in:
parent
cb475f7815
commit
cdcca43233
@ -363,9 +363,7 @@ bool d3d_get_adapter_display_mode(LPDIRECT3D d3d,
|
||||
|
||||
bool d3d_swap(void *data, LPDIRECT3DDEVICE dev)
|
||||
{
|
||||
#if defined(_XBOX1)
|
||||
D3DDevice_Swap(0);
|
||||
#elif defined(_XBOX360)
|
||||
#if defined(_XBOX360)
|
||||
D3DDevice_Present(dev);
|
||||
#elif defined(HAVE_D3D9) && !defined(__cplusplus)
|
||||
if (IDirect3DDevice9_Present(dev, NULL, NULL, NULL, NULL) == D3DERR_DEVICELOST)
|
||||
@ -383,9 +381,7 @@ bool d3d_swap(void *data, LPDIRECT3DDEVICE dev)
|
||||
void d3d_set_transform(LPDIRECT3DDEVICE dev,
|
||||
D3DTRANSFORMSTATETYPE state, CONST D3DMATRIX *matrix)
|
||||
{
|
||||
#if defined(_XBOX1)
|
||||
D3DDevice_SetTransform(state, matrix);
|
||||
#elif !defined(_XBOX360)
|
||||
#if !defined(_XBOX360)
|
||||
/* XBox 360 D3D9 does not support fixed-function pipeline. */
|
||||
|
||||
#if defined(HAVE_D3D9) && !defined(__cplusplus)
|
||||
@ -678,9 +674,7 @@ void *d3d_vertex_buffer_lock(void *vertbuf_ptr)
|
||||
void *buf = NULL;
|
||||
LPDIRECT3DVERTEXBUFFER vertbuf = (LPDIRECT3DVERTEXBUFFER)vertbuf_ptr;
|
||||
|
||||
#if defined(_XBOX1)
|
||||
buf = (void*)D3DVertexBuffer_Lock2(vertbuf, 0);
|
||||
#elif defined(_XBOX360)
|
||||
#if defined(_XBOX360)
|
||||
buf = D3DVertexBuffer_Lock(vertbuf, 0, 0, 0);
|
||||
#elif defined(HAVE_D3D9) && !defined(__cplusplus)
|
||||
IDirect3DVertexBuffer9_Lock(vertbuf, 0, 0, &buf, 0);
|
||||
@ -789,10 +783,7 @@ static void d3d_set_texture_stage_state(LPDIRECT3DDEVICE dev,
|
||||
void d3d_set_sampler_address_u(LPDIRECT3DDEVICE dev,
|
||||
unsigned sampler, unsigned value)
|
||||
{
|
||||
#if defined(_XBOX1)
|
||||
D3D__DirtyFlags |= (D3DDIRTYFLAG_TEXTURE_STATE_0 << sampler);
|
||||
D3D__TextureState[sampler][D3DTSS_ADDRESSU] = value;
|
||||
#elif defined(_XBOX360)
|
||||
#if defined(_XBOX360)
|
||||
D3DDevice_SetSamplerState_AddressU_Inline(dev, sampler, value);
|
||||
#elif defined(HAVE_D3D9) && !defined(__cplusplus)
|
||||
IDirect3DDevice9_SetSamplerState(dev, sampler, D3DSAMP_ADDRESSU, value);
|
||||
@ -806,10 +797,7 @@ void d3d_set_sampler_address_u(LPDIRECT3DDEVICE dev,
|
||||
void d3d_set_sampler_address_v(LPDIRECT3DDEVICE dev,
|
||||
unsigned sampler, unsigned value)
|
||||
{
|
||||
#if defined(_XBOX1)
|
||||
D3D__DirtyFlags |= (D3DDIRTYFLAG_TEXTURE_STATE_0 << sampler);
|
||||
D3D__TextureState[sampler][D3DTSS_ADDRESSV] = value;
|
||||
#elif defined(_XBOX360)
|
||||
#if defined(_XBOX360)
|
||||
D3DDevice_SetSamplerState_AddressV_Inline(dev, sampler, value);
|
||||
#elif defined(HAVE_D3D9) && !defined(__cplusplus)
|
||||
IDirect3DDevice9_SetSamplerState(dev, sampler, D3DSAMP_ADDRESSV, value);
|
||||
@ -823,10 +811,7 @@ void d3d_set_sampler_address_v(LPDIRECT3DDEVICE dev,
|
||||
void d3d_set_sampler_minfilter(LPDIRECT3DDEVICE dev,
|
||||
unsigned sampler, unsigned value)
|
||||
{
|
||||
#if defined(_XBOX1)
|
||||
D3D__DirtyFlags |= (D3DDIRTYFLAG_TEXTURE_STATE_0 << sampler);
|
||||
D3D__TextureState[sampler][D3DTSS_MINFILTER] = value;
|
||||
#elif defined(_XBOX360)
|
||||
#if defined(_XBOX360)
|
||||
D3DDevice_SetSamplerState_MinFilter(dev, sampler, value);
|
||||
#elif defined(HAVE_D3D9) && !defined(__cplusplus)
|
||||
IDirect3DDevice9_SetSamplerState(dev, sampler, D3DSAMP_MINFILTER, value);
|
||||
@ -840,10 +825,7 @@ void d3d_set_sampler_minfilter(LPDIRECT3DDEVICE dev,
|
||||
void d3d_set_sampler_magfilter(LPDIRECT3DDEVICE dev,
|
||||
unsigned sampler, unsigned value)
|
||||
{
|
||||
#if defined(_XBOX1)
|
||||
D3D__DirtyFlags |= (D3DDIRTYFLAG_TEXTURE_STATE_0 << sampler);
|
||||
D3D__TextureState[sampler][D3DTSS_MAGFILTER] = value;
|
||||
#elif defined(_XBOX360)
|
||||
#if defined(_XBOX360)
|
||||
D3DDevice_SetSamplerState_MagFilter(dev, sampler, value);
|
||||
#elif defined(HAVE_D3D9) && !defined(__cplusplus)
|
||||
IDirect3DDevice9_SetSamplerState(dev, sampler, D3DSAMP_MAGFILTER, value);
|
||||
@ -910,9 +892,7 @@ static void d3d_draw_primitive_internal(LPDIRECT3DDEVICE dev,
|
||||
void d3d_draw_primitive(LPDIRECT3DDEVICE dev,
|
||||
D3DPRIMITIVETYPE type, unsigned start, unsigned count)
|
||||
{
|
||||
#if defined(_XBOX1)
|
||||
D3DDevice_DrawVertices(type, start, D3DVERTEXCOUNT(type, count));
|
||||
#elif defined(_XBOX360)
|
||||
#if defined(_XBOX360)
|
||||
D3DDevice_DrawVertices(dev, type, start, D3DVERTEXCOUNT(type, count));
|
||||
#else
|
||||
if (d3d_begin_scene(dev))
|
||||
@ -927,9 +907,7 @@ void d3d_clear(LPDIRECT3DDEVICE dev,
|
||||
unsigned count, const D3DRECT *rects, unsigned flags,
|
||||
D3DCOLOR color, float z, unsigned stencil)
|
||||
{
|
||||
#if defined(_XBOX1)
|
||||
D3DDevice_Clear(count, rects, flags, color, z, stencil);
|
||||
#elif defined(_XBOX360)
|
||||
#if defined(_XBOX360)
|
||||
D3DDevice_Clear(dev, count, rects, flags, color, z,
|
||||
stencil, false);
|
||||
#elif defined(HAVE_D3D9) && !defined(__cplusplus)
|
||||
@ -1042,8 +1020,6 @@ void d3d_set_viewports(LPDIRECT3DDEVICE dev, D3DVIEWPORT *vp)
|
||||
{
|
||||
#if defined(_XBOX360)
|
||||
D3DDevice_SetViewport(dev, vp);
|
||||
#elif defined(_XBOX1)
|
||||
D3DDevice_SetViewport(vp);
|
||||
#elif defined(HAVE_D3D9) && !defined(__cplusplus)
|
||||
IDirect3DDevice9_SetViewport(dev, vp);
|
||||
#elif defined(HAVE_D3D8) && !defined(__cplusplus)
|
||||
|
Loading…
x
Reference in New Issue
Block a user