Take out _XBOX1 codepath

This commit is contained in:
twinaphex 2018-01-19 05:22:25 +01:00
parent d8e9e3383d
commit cb475f7815

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@ -1343,16 +1343,16 @@ void d3d_disable_blend_func(void *data)
void d3d_set_vertex_declaration(void *data, void *vertex_data)
{
#if defined(HAVE_D3D9)
LPDIRECT3DDEVICE dev = (LPDIRECT3DDEVICE)data;
if (!dev)
return;
#ifdef _XBOX1
d3d_set_vertex_shader(dev, D3DFVF_XYZ | D3DFVF_TEX1, NULL);
#elif defined(HAVE_D3D9) && !defined(__cplusplus)
IDirect3DDevice9_SetVertexDeclaration(dev, (LPDIRECT3DVERTEXDECLARATION)vertex_data);
#elif defined(HAVE_D3D9)
#ifdef __cplusplus
dev->SetVertexDeclaration((LPDIRECT3DVERTEXDECLARATION)vertex_data);
#else
IDirect3DDevice9_SetVertexDeclaration(dev, (LPDIRECT3DVERTEXDECLARATION)vertex_data);
#endif
#endif
}