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(Xbox 1) Build fix
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bb0821b514
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@ -45,5 +45,8 @@ bool screenshot_dump(const char *folder, const void *frame,
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{
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{
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RARCH_LOG("Screenshot saved: %s.\n", filename);
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RARCH_LOG("Screenshot saved: %s.\n", filename);
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msg_queue_push(g_extern.msg_queue, "Screenshot saved.", 1, 30);
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msg_queue_push(g_extern.msg_queue, "Screenshot saved.", 1, 30);
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return true;
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}
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}
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return false;
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}
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}
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@ -380,6 +380,7 @@ void xdk_d3d_init_fbo(void *data)
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d3d->fbo_inited = true;
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d3d->fbo_inited = true;
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#endif
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#endif
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}
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}
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#endif
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static bool xdk_d3d_set_shader(void *data, enum rarch_shader_type type, const char *path, unsigned index)
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static bool xdk_d3d_set_shader(void *data, enum rarch_shader_type type, const char *path, unsigned index)
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{
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{
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