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This commit is contained in:
twinaphex 2019-02-28 21:54:46 +01:00
parent cc664e4d72
commit abdbeade7b

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@ -2071,6 +2071,7 @@ void rarch_menu_running_finished(void)
/* Prevent stray input */
input_driver_set_flushing_input();
/* Stop menu background music before we exit the menu */
if (settings && settings->bools.audio_enable_menu && settings->bools.audio_enable_menu_bgm)
audio_driver_mixer_stop_stream(AUDIO_MIXER_SYSTEM_SLOT_BGM);
#endif
@ -3653,7 +3654,7 @@ static enum runloop_state runloop_check_state(
old_pressed = pressed;
}
/* Check UI companion toggle */
/* Check if we have pressed the UI companion toggle button */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
@ -3666,7 +3667,7 @@ static enum runloop_state runloop_check_state(
}
#ifdef HAVE_MENU
/* Check menu toggle */
/* Check if we have pressed the menu toggle button */
{
static bool old_pressed = false;
char *menu_driver = settings->arrays.menu_driver;
@ -3720,7 +3721,7 @@ static enum runloop_state runloop_check_state(
if (pause_nonactive)
focused = is_focused;
/* Check screenshot toggle */
/* Check if we have pressed the screenshot toggle button */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
@ -3732,7 +3733,7 @@ static enum runloop_state runloop_check_state(
old_pressed = pressed;
}
/* Check audio mute toggle */
/* Check if we have pressed the audio mute toggle button */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
@ -3744,7 +3745,7 @@ static enum runloop_state runloop_check_state(
old_pressed = pressed;
}
/* Check OSK toggle */
/* Check if we have pressed the OSK toggle button */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(current_input, RARCH_OSK);
@ -3763,7 +3764,7 @@ static enum runloop_state runloop_check_state(
old_pressed = pressed;
}
/* Check FPS toggle */
/* Check if we have pressed the FPS toggle button */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
@ -3775,7 +3776,7 @@ static enum runloop_state runloop_check_state(
old_pressed = pressed;
}
/* Check recording toggle */
/* Check if we have pressed the recording toggle button */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
@ -3792,7 +3793,7 @@ static enum runloop_state runloop_check_state(
old_pressed = pressed;
}
/* Check streaming toggle */
/* Check if we have pressed the streaming toggle button */
{
static bool old_pressed = false;
bool pressed = BIT256_GET(
@ -3831,7 +3832,7 @@ static enum runloop_state runloop_check_state(
}
#endif
/* Check pause */
/* Check if we have pressed the pause button */
{
static bool old_frameadvance = false;
static bool old_pause_pressed = false;
@ -3879,7 +3880,7 @@ static enum runloop_state runloop_check_state(
if (!focused)
return RUNLOOP_STATE_SLEEP;
/* Check fast forward button */
/* Check if we have pressed the fast forward button */
/* To avoid continous switching if we hold the button down, we require
* that the button must go from pressed to unpressed back to pressed
* to be able to toggle between then.
@ -3925,16 +3926,14 @@ static enum runloop_state runloop_check_state(
/* Display the fast forward state to the user, if needed. */
if (runloop_fastmotion)
{
runloop_msg_queue_push(
msg_hash_to_str(MSG_FAST_FORWARD), 1, 1, false, NULL, MESSAGE_QUEUE_ICON_DEFAULT, MESSAGE_QUEUE_CATEGORY_INFO);
}
old_button_state = new_button_state;
old_hold_button_state = new_hold_button_state;
}
/* Check state slots */
/* Check if we have pressed any of the state slot buttons */
{
static bool old_should_slot_increase = false;
static bool old_should_slot_decrease = false;
@ -3979,7 +3978,7 @@ static enum runloop_state runloop_check_state(
old_should_slot_decrease = should_slot_decrease;
}
/* Check savestates */
/* Check if we have pressed any of the savestate buttons */
{
static bool old_should_savestate = false;
static bool old_should_loadstate = false;
@ -4052,10 +4051,8 @@ static enum runloop_state runloop_check_state(
if (runloop_slowmotion)
{
if (settings->bools.video_black_frame_insertion)
{
if (!runloop_idle)
video_driver_cached_frame();
}
if (state_manager_frame_is_reversed())
runloop_msg_queue_push(
@ -4107,7 +4104,7 @@ static enum runloop_state runloop_check_state(
old_shader_prev = shader_prev;
}
/* Check disk */
/* Check if we have pressed any of the disk buttons */
{
static bool old_disk_eject = false;
static bool old_disk_next = false;
@ -4131,7 +4128,7 @@ static enum runloop_state runloop_check_state(
old_disk_next = disk_next;
}
/* Check reset */
/* Check if we have pressed the reset button */
{
static bool old_state = false;
bool new_state = BIT256_GET(