mirror of
https://github.com/libretro/RetroArch
synced 2025-02-07 12:39:54 +00:00
(GX2) Use correct menu coordinates to render menu
This commit is contained in:
parent
2e9df1be11
commit
ab4ca8cf1b
@ -1681,8 +1681,8 @@ static void wiiu_gfx_set_texture_frame(void *data, const void *frame, bool rgb32
|
||||
wiiu->menu.v->pos.height = height;
|
||||
wiiu->menu.v->coord.u = 0.0f;
|
||||
wiiu->menu.v->coord.v = 0.0f;
|
||||
wiiu->menu.v->coord.width = (float)width / wiiu->texture.surface.width;
|
||||
wiiu->menu.v->coord.height = (float)height / wiiu->texture.surface.height;
|
||||
wiiu->menu.v->coord.width = (float)width / wiiu->menu.texture.surface.width;
|
||||
wiiu->menu.v->coord.height = (float)height / wiiu->menu.texture.surface.height;
|
||||
GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, wiiu->menu.v, 4 * sizeof(*wiiu->menu.v));
|
||||
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user