From ab4ca8cf1b41eb5bdafc91bfdafd4cd27434ff59 Mon Sep 17 00:00:00 2001 From: Ash Logan Date: Mon, 3 Jun 2019 20:35:46 +1000 Subject: [PATCH] (GX2) Use correct menu coordinates to render menu --- gfx/drivers/gx2_gfx.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gfx/drivers/gx2_gfx.c b/gfx/drivers/gx2_gfx.c index 619d7796ed..ba6ff40d84 100644 --- a/gfx/drivers/gx2_gfx.c +++ b/gfx/drivers/gx2_gfx.c @@ -1681,8 +1681,8 @@ static void wiiu_gfx_set_texture_frame(void *data, const void *frame, bool rgb32 wiiu->menu.v->pos.height = height; wiiu->menu.v->coord.u = 0.0f; wiiu->menu.v->coord.v = 0.0f; - wiiu->menu.v->coord.width = (float)width / wiiu->texture.surface.width; - wiiu->menu.v->coord.height = (float)height / wiiu->texture.surface.height; + wiiu->menu.v->coord.width = (float)width / wiiu->menu.texture.surface.width; + wiiu->menu.v->coord.height = (float)height / wiiu->menu.texture.surface.height; GX2Invalidate(GX2_INVALIDATE_MODE_CPU_ATTRIBUTE_BUFFER, wiiu->menu.v, 4 * sizeof(*wiiu->menu.v)); }